5e:Beholder Common: Difference between revisions
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# Death Ray. | # Death Ray. | ||
|legendintro=The beholder can take 3 legendary actions | |legendintro=The beholder can take 3 legendary actions... | ||
|legend1=Eye Ray | |legend1=Eye Ray | ||
|lgdlimit1= | |lgdlimit1= | ||
|lgddesc1= | |lgddesc1= | ||
}} | }} | ||
'''Unofficial Description:''' Floating spheroid creature with eyestalks above a central eye and mouth. | |||
{{5e Lair | {{5e Lair | ||
|monster=Beholder | |monster=Beholder | ||
|type=Aberration | |type=Aberration | ||
|lairdesc= | |lairdesc=...A beholder encountered in its lair has a challenge rating of 14 (11,500 XP). | ||
in its lair has a challenge rating of 14 (11,500 XP) | |||
|lairaction1=Slimy Ground <ref name="rly">Unofficial summation by [[user:Rlyehable]]</ref> | |lairaction1=Slimy Ground <ref name="rly">Unofficial summation by [[user:Rlyehable]]</ref> | ||
|lairaction2=Wall Tentacles <ref name="rly" /> | |lairaction2=Wall Tentacles <ref name="rly" /> | ||
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|lairaction4= | |lairaction4= | ||
|lairaction5= | |lairaction5= | ||
|regiondesc=A region containing a beholder's lair | |regiondesc=A region containing a beholder's lair... | ||
|regional1=Sense of being watched <ref name="rly" /> | |regional1=Sense of being watched <ref name="rly" /> | ||
|regional2=Reality Warp <ref name="rly" /> | |regional2=Reality Warp <ref name="rly" /> |
Revision as of 05:37, 25 March 2021
a.k.a. Eye Tyrant
Beholder | ||||||||||||
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Large Aberration (Beholders), Lawful Evil | ||||||||||||
Armor Class: 18 (natural armor) | ||||||||||||
Hit Points: 180 | ||||||||||||
Speed: 0 ft., fly 20 ft. (hover) | ||||||||||||
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Saving Throws: Int, Wis, Cha | ||||||||||||
Skills: Perception | ||||||||||||
Condition Immune: Prone | ||||||||||||
Senses: darkvision 120 ft., passive perception 22 | ||||||||||||
Languages:
| ||||||||||||
Challenge: 13 (10,000 xp)Proficiency Bonus (PB): +5 | ||||||||||||
FeaturesAntimagic Cone. ActionsBite.
Legendary ActionsThe aberration can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The aberration regains spent legendary actions at the start of its turn. |
Unofficial Description: Floating spheroid creature with eyestalks above a central eye and mouth.
Beholder's Lair
...A beholder encountered in its lair has a challenge rating of 14 (11,500 XP).
Lair Actions
When fighting inside its lair, an beholder can use lair actions. On initiative count 20 (losing initiative ties), the aberration takes a lair action to cause one of the following effects; the aberration can’t use the same effect two rounds in a row:
Regional Effects
A region containing a beholder's lair...
If the beholder dies, these effects fade over the course of 1d10 days.
Sources and Notes
- Christopher Perkins, et. al.. Monster Manual (5e) (5e 2014) (2014-09-30). Wizards of the Coast. p. 28.
- Note: A beholder in its lair is CR 14 (11,500xp)
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Monster data +
Beholder (Sort Text: Beholder Common 5e, Size: Large, Type: Aberration, Subtypes: Beholder, Alignment: Lawful Evil, HP: 180, CR: 13, Features: Antimagic Cone • Bite • Eyestalks, Legendary: Yes, Has Lair: No, NPC: No, Canon: Yes, Pointer: Yes, UA: No, User: No, Sources: Monster Manual (5e))