5e:Ki-rin: Difference between revisions

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<div class="grid-container-std">
<div class="grid-container-std">
<div class="bctop">{{backto|{{5ed|Hobgoblin}}}}</div>
<div class="bctop">{{backto|{{5ed|Celestial}}}}</div>
<div class="notice"></div>
<div class="notice"></div>
<div class="badge">{{5epointer|Volo's Guide to Monsters}}</div>
<div class="badge">{{5epointer|Volo's Guide to Monsters}}</div>
<div class="gi-main">
<div class="gi-main">
[[File:QingQilin.jpg|thumb|right|250px|Ki-rin<br />Qing dynasty qilin bronze sculpture located at the New Imperial Summer Palace.<br />Picture by Leonard G.<br />CC-SA<br />''Unofficial Image'']]
[[File:QingQilin.jpg|thumb|right|200px|Ki-rin<br />Qing dynasty qilin bronze sculpture located at the New Imperial Summer Palace.<br />Picture by Leonard G.<br />CC-SA<br />''Unofficial Image'']]
{{5e Monster
{{5e Monster
|name=Ki-rin <!--Creature Name-->
|name=Ki-rin <!--Creature Name-->
|sorttext= <!--usually blank. text to sort by-->
|sorttext= <!--usually blank. text to sort by-->
|refs=<ref name="vgtm">{{Cite Pub|Volo's Guide to Monsters|pages=163-164}} Licensed: &copy; Wizards of the Coast.</ref>
|monsterref= <!--name refered to in text-->
|monsterref= <!--name refered to in text-->
|size=Huge <!--Medium, Large, etc.-->
|size=Huge <!--Medium, Large, etc.-->
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|acfluff= <!--reason if given-->
|acfluff= <!--reason if given-->
|hp=152 <!--number of hit points-->
|hp=152 <!--number of hit points-->
|hd= <!--10d8, 4d12, etc.-->
|hd=16d12+48 <!--10d8, 4d12, etc.-->
|speed=60 ft., {{srd5lc|Fly}} 120 ft. ({{srd5lc|Hover}})
|speed=60 ft., {{srd5lc|Fly}} 120 ft. ({{srd5lc|Hover}})
|str=
|str=21
|dex=
|dex=16
|con=
|con=16
|int=
|int=19
|wis=
|wis=20
|cha=
|cha=20
|saves=  
|saves=  
|skills={{SRD5|Insight}}, {{SRD5|Perception}}, {{SRD5|Religion}}
|skills={{SRD5|Insight}} +9, {{SRD5|Perception}} +9, {{SRD5|Religion}} +8
|damagevulnerabilities=
|damagevulnerabilities=
|damageresistances=
|damageresistances=
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|perception=19 <!--Passive Perception; 15-->
|perception=19 <!--Passive Perception; 15-->
|languages=all, {{srd5lc|Telepathy}} 120 ft.
|languages=all, {{srd5lc|Telepathy}} 120 ft.
|habitat=Coastal, Desert, Grassland, Mountain
|plane=Upper Plane
|cr=12 <!--Challenge Rating-->
|cr=12 <!--Challenge Rating-->
|xp= <!--blank unless less than CR 1/8 or greater than CR 30-->
|xp= <!--blank unless less than CR 1/8 or greater than CR 30-->
|canon=true
|pointer=true
|summary=Ki-rin have Chinese dragon like heads with beards and antlers. Their bodies are like a horse or deer, but have cloven hooves. They are often gold, but may be any bright color.
|summary=Ki-rin have Chinese dragon like heads with beards and antlers. Their bodies are like a horse or deer, but have cloven hooves. They are often gold, but may be any bright color.


|feature1=Innate Spellcasting
|feature1=Innate Spellcasting
|flimit1=
|flimit1=
|fdesc1=
|fdesc1=The ki-rin's innate {{srd5lc|Spellcasting Ability}} is {{SRD5|Charisma}} ({{srd5lc|Spell Save}} {{SRD5|DC}} 17). The ki-rin can innately cast the following spells, requiring no {{srd5lc|Material Component}}s:<br />
At will: ''{{srd5lc|Gaseous Form}}, {{srd5lc|Major Image}}'' (6th-level version), ''{{srd5lc|Wind Walk}}''<br />
1/day: ''{{srd5lc|Create Food and Water}}''


|feature2=Legendary Resistance
|feature2=Legendary Resistance
|flimit2=3/day
|flimit2=3/day
|fdesc2=
|fdesc2=If the ki-rin fails a {{srd5lc|Saving Throw}}, it can choose to succeed instead.


|feature3=Magic Resistance
|feature3=Magic Resistance
|flimit3=
|flimit3=
|fdesc3=
|fdesc3=The ki-rin has {{srd5lc|Advantage}} on {{srd5lc|Saving Throw}}s against spells and other magical effects.


|feature4=Magic Weapons
|feature4=Magic Weapons
|flimit4=
|flimit4=
|fdesc4=
|fdesc4=The ki-rin's {{srd5lc|Weapon Attack}}s are magical.


|feature5=Spellcasting
|feature5=Spellcasting
|flimit5=
|flimit5=
|fdesc5=
|fdesc5=The ki-rin is a 18th-level spellcaster. Its {{srd5lc|Spellcasting Ability}} is {{SRD5|Wisdom}} (spell save DC 17, +9 to hit with {{srd5lc|Spell Attack}}s). It has the following {{srd5lc|Cleric Spell}}s prepared:<br />
{{SRD5|Cantrip}}s (at will): {{5e Spell Line|Light, Mending, Sacred Flame, Spare the Dying, Thaumaturgy}}<br />
1st level (4 {{SRD5|Spell Slot|slot}}s): {{5e Spell Line|Command, Cure Wounds, Detect Evil and Good, Protection from Evil and Good, Sanctuary}}<br />
2nd level (3 slots): {{5e Spell Line|Calm Emotions, Lesser Restoration, Silence}}<br />
3rd level (3 slots): {{5e Spell Line|Dispel Magic, Remove Curse, Sending}}<br />
4th level (3 slots): {{5e Spell Line|Banishment, Freedom of Movement, Guardian of Faith}}<br />
5th level (3 slots): {{5e Spell Line|Greater Restoration, Mass Cure Wounds, Scrying}}<br />
6th level (1 slot): ''{{srd5lc|Heroes' Feast}}, {{srd5lc|True Seeing}}''<br />
7th level (1 slot): ''{{srd5lc|Etherealness}}, {{srd5lc|Plane Shift}}''<br />
8th level (1 slot): ''{{srd5lc|Control Weather}}''<br />
9th level (1 slot): ''{{srd5lc|True Resurrection}}''


|action1=Multiattack
|action1=Multiattack
|alimit1=
|alimit1=
|adesc1=
|adesc1=The ki-rin makes three attacks: two with its hooves and one with its horn


|action2=Hoof
|action2=Hoof
|alimit2=
|alimit2=
|adesc2=
|adesc2=''{{SRD5|Melee Weapon Attack}}:'' +9 to hit, {{srd5lc|Reach}} 15 ft., one {{srd5lc|Target}}. ''Hit:'' 10 (2d4+5) {{srd5lc|Bludgeoning}} damage.


|action3=Horn
|action3=Horn
|alimit3=
|alimit3=
|adesc3=
|adesc3=''Melee Weapon Attack:'' +9 to hit, reach 5ft., one target. ''Hit:'' 14 (2d8+5) {{srd5lc|Piercing}} damage.


|legend1=Detect<!--legendary actions up to 5-->
|legend1=Detect<!--legendary actions up to 5-->
|lgdlimit1=
|lgdlimit1=
|lgddesc1=
|lgddesc1=The ki-rin makes a Wisdom ({{SRD5|Perception}}) {{srd5lc|Check}} or a Wisdom ({{SRD5|Insight}}) check.


|legend2=Smite
|legend2=Smite
|lgdlimit2=
|lgdlimit2=
|lgddesc2=
|lgddesc2=The ki-rin makes a hoof attack or casts ''sacred flame''.


|legend3=Move
|legend3=Move
|lgdlimit3=
|lgdlimit3=
|lgddesc3=
|lgddesc3=The ki-rin moves up to {{srd5lc|Half}} its {{srd5lc|Speed}} without provoking {{srd5lc|Opportunity Attack}}s.
}}
}}
'''Unofficial Description:''' Ki-rin have Chinese dragon like heads with beards and antlers. Their bodies are like a horse or deer, but have cloven hooves. They are often gold, but may be any bright color.


{{5e Lair
{{5e Lair
|monster=Ki-rin
|monster=Ki-rin
|type=Celestial
|type=Celestial
|lairdesc=
|lairdesc=Ki-rin lair in tall mountain aeries or isolated temples located in such heights.
|lairaction1=Create Objects
|lairaction1=Conjure Objects
|lairaction2=
|lairaction2=
|lairaction3=
|lairaction3=
|lairaction4=
|lairaction4=
|lairaction5=
|lairaction5=
|regiondesc=In the area near a Ki-rin's lair are the following effects:
|regiondesc=
|regional1=Pure Water
|regional1=Pure flowing water
|regional2=Vigorous Fauna
|regional2=Healthy animals, plants, and good {{srd5lc|Creature}}s
|regional3=Lift Curse & Disease
|regional3=Protection from {{SRD5|Curse}}s, {{srd5lc|Disease}}s, and {{srd5lc|Poison}}s
|regional4=Control Weather
|regional4=Control Weather
|regional5=Feather Fall
|regional5=Feather Fall
|ondeath= <!-- description of what happens when the creature dies -->
|ondeath=When the ki-rin dies, all these effects disappear immediately, although the invigorating effect on flora and fauna remains for 3 years.
}}
}}
</div>
</div><!--gi-main-->
</div><!--gi-main-->
<div class="source">
<div class="source">
==Sources and Notes==  
==Sources and Notes==  
:* {{Cite Pub|Volo's Guide to Monsters|pages=163-164}}
<references />
<references />
{{5e Footer|Monster|Fair Use}}
[[Category:5e Canon Monsters]]
{{5e Footer|Celestial|Fair Use}}
{{5e Monster Data}}
{{5e Monster Data}}
[[Category:5e Canon Monsters]]
</div><!--source-->
</div><!--source-->
</div><!--grid-container-std-->
</div><!--grid-container-std-->
{{navboxes}}

Revision as of 09:50, 31 December 2023

5e Pointer  + 
Volo's Guide to Monsters
A pointer is a short summary that points to published material.

This material is posted under the fair use clause of copyright law.
The Unofficial Description and any notes are licensed CC-BY-SA.

Caution should be taken in editing this page.
Ki-rin
Qing dynasty qilin bronze sculpture located at the New Imperial Summer Palace.
Picture by Leonard G.
CC-SA
Unofficial Image
Ki-rin (Pointer) [1]
Huge Celestial , Lawful Good
Armor Class: 20
Hit Points: 152 (16d12+48)
Speed: 60 ft., fly 120 ft. (hover)
Str Dex Con Int Wis Cha
21 (+5) 16 (+3) 16 (+3) 19 (+4) 20 (+5) 20 (+5)
Skills: Insight +9, Perception +9, Religion +8
Damage Immunity: poison
Condition Immune: poisoned
Senses: blindsight 30 ft., darkvision 120 ft., passive perception 19
Languages: all, telepathy 120 ft.
Habitat: Coastal, Desert, Grassland, Mountain
Plane: Upper Plane
Challenge: 12 (8,400 xp)Proficiency Bonus (PB): +4

Features

Innate Spellcasting. The ki-rin's innate spellcasting ability is Charisma (spell save DC 17). The ki-rin can innately cast the following spells, requiring no material components:
At will: gaseous form, major image (6th-level version), wind walk
1/day: create food and water

Legendary Resistance (3/day). If the ki-rin fails a saving throw, it can choose to succeed instead.

Magic Resistance. The ki-rin has advantage on saving throws against spells and other magical effects.

Magic Weapons. The ki-rin's weapon attacks are magical.

Spellcasting. The ki-rin is a 18th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 17, +9 to hit with spell attacks). It has the following cleric spells prepared:
Cantrips (at will): light, mending, sacred flame, spare the dying, thaumaturgy
1st level (4 slots): command, cure wounds, detect evil and good, protection from evil and good, sanctuary
2nd level (3 slots): calm emotions, lesser restoration, silence
3rd level (3 slots): dispel magic, remove curse, sending
4th level (3 slots): banishment, freedom of movement, guardian of faith
5th level (3 slots): greater restoration, mass cure wounds, scrying
6th level (1 slot): heroes' feast, true seeing
7th level (1 slot): etherealness, plane shift
8th level (1 slot): control weather
9th level (1 slot): true resurrection

Actions

Multiattack. The ki-rin makes three attacks: two with its hooves and one with its horn

Hoof. Melee Weapon Attack: +9 to hit, reach 15 ft., one target. Hit: 10 (2d4+5) bludgeoning damage.

Horn. Melee Weapon Attack: +9 to hit, reach 5ft., one target. Hit: 14 (2d8+5) piercing damage. 

Legendary Actions

The celestial can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The celestial regains spent legendary actions at the start of its turn.

Detect. The ki-rin makes a Wisdom (Perception) check or a Wisdom (Insight) check.

Smite. The ki-rin makes a hoof attack or casts sacred flame.

Move. The ki-rin moves up to half its speed without provoking opportunity attacks.

Unofficial Description: Ki-rin have Chinese dragon like heads with beards and antlers. Their bodies are like a horse or deer, but have cloven hooves. They are often gold, but may be any bright color.


Ki-rin's Lair

Ki-rin lair in tall mountain aeries or isolated temples located in such heights.

Lair Actions

When fighting inside its lair, an ki-rin can use lair actions. On initiative count 20 (losing initiative ties), the celestial takes a lair action to cause one of the following effects; the celestial can’t use the same effect two rounds in a row:

  • Conjure Objects
  • Pure flowing water
  • Healthy animals, plants, and good creatures
  • Protection from Curses, diseases, and poisons
  • Control Weather
  • Feather Fall

When the ki-rin dies, all these effects disappear immediately, although the invigorating effect on flora and fauna remains for 3 years.

Sources and Notes

  1. Mike Mearls, et. al.. Volo's Guide to Monsters (5e 2014) (2016-11-15). Wizards of the Coast. p. 163-164. Licensed: © Wizards of the Coast.

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Monster data +

Ki-rin (Sort Text: Ki-rin 5e, Size: Huge, Type: Celestial, Alignment: Lawful Good, HP: 152, CR: 12, Features: Innate Spellcasting Legendary Resistance Magic Resistance Magic Weapons Spellcasting Multiattack Hoof Horn, Legendary: Yes, Has Lair: No, NPC: No, Canon: Yes, Pointer: Yes, UA: No, User: No, Sources: Volo's Guide to Monsters)