5e:Lizardfolk Render: Difference between revisions

From Rlyehwiki
Jump to navigation Jump to search
(Created page with "<div class=grid-container-std> <div class="bctop">{{backto|{{5ed|Lizardfolk}}}}</div> <div class="notice"></div> <div class="badge">{{5epointer|Ghosts of Saltmarsh}}</div> <di...")
 
m (Habitat)
Line 5: Line 5:
<div class="gi-main">
<div class="gi-main">
{{5e Monster
{{5e Monster
|name=Lizardfolk Render <!--Creature Name-->
|name=Lizardfolk Render  
|sorttext=
|sorttext=
|refs=<ref name="gos.241">{{Cite Pub|Ghosts of Saltmarsh|pages=241}} Licensed: &copy; Wizards of the Coast {{fairuc}}.</ref>  
|refs=<ref name="gos.241">{{Cite Pub|Ghosts of Saltmarsh|pages=241}} "{{pub|Danger at Dunwater (5e)|Danger at Dunwater}}" Licensed: &copy; Wizards of the Coast {{fairuc}}.</ref> <ref name="dmg5hab">habitat - suggested by ''{{SRD5|Lizardfolk}}'' {{pub|Dungeon Master's Guide (5e)}} p.302-305</ref>
|size=Large <!--Medium, Large, etc.-->
|size=Large  
|type=Humanoid <!--Dragon, Humanoid, Outsider, Swarm, etc.-->
|type=Humanoid  
|swarm= <!--If swarm, size of individual creature in swarm-->
|swarm=  
|subtype=Lizardfolk <!--Elf, Goblinoid, etc.-->
|subtype=Lizardfolk  
|align=Neutral <!--Lawful Good, Chaotic Evil-->
|align=Neutral  
|ac=15 <!--armor class-->
|ac=15  
|acfluff=natural armor, {{srd5lc|Shield}} <!--reason if given-->
|acfluff=natural armor
|hp=52 <!--number of hit points-->
|hp=52  
|hd= <!--10d8, 4d12, etc.-->
|hd=  
|speed=30 ft., {{srd5lc|Swim}} 30 ft.
|speed=30 ft., {{srd5lc|Swim}} 30 ft.


|saves= <!--bonus to save; Athletics +5-->
|saves= <!--bonus to save; {{5eStr}} +5-->
|skills={{SRD5|Athletics}}, {{SRD5|Perception}}, {{SRD5|Survival}}
|skills={{SRD5|Athletics}}, {{SRD5|Perception}}, {{SRD5|Survival}}
|damageresistances= <!--bludgeoning, slashing, piercing-->
|damageresistances= <!--bludgeoning, slashing, piercing-->
Line 25: Line 25:
|conditionimmunity= <!--condition; charmed, petrified-->
|conditionimmunity= <!--condition; charmed, petrified-->
|senses= <!--darkvision 60 feet, Tremorsense 30 feet-->
|senses= <!--darkvision 60 feet, Tremorsense 30 feet-->
|perception=13 <!--Passive Perception bonus; +5-->
|perception=13 <!--Passive-->
|languages={{5elang|Draconic}} <!--Common, Goblin, None, etc.-->
|languages={{5elang|Draconic}} <!--Common, Goblin, None, etc.-->
|languagelist=Draconic
|languagelist=Draconic
|habitat=Forest, Swamp
|cr=3 <!--Challenge Rating-->
|cr=3 <!--Challenge Rating-->
|xp= <!--Experience points for destroying-->
|xp= <!--Experience points for destroying-->
Line 52: Line 53:
|action3=Claws
|action3=Claws
|alimit3=
|alimit3=
|adesc3=''{{SRD5|Melee Weapon Attack}}''
|adesc3=''Melee Weapon Attack''


|action4=Rend the Field
|action4=Rend the Field
|alimit4={{SRD5|Recharge}} 5-6
|alimit4={{SRD5|Recharge}} 5-6
|adesc4
|adesc4=
}}
}}


Line 63: Line 64:
==Sources==
==Sources==
<references />
<references />
[[Category:5e Lizardfolk|Render]]
{{5e Footer|Lizardfolk|Fair Use}}
{{5e Footer|Lizardfolk|Fair Use}}
{{5e Monster Data}}
{{5e Monster Data}}

Revision as of 18:48, 17 April 2024

5e Pointer  + 
Ghosts of Saltmarsh
A pointer is a short summary that points to published material.

This material is posted under the fair use clause of copyright law.
The Unofficial Description and any notes are licensed CC-BY-SA.

Caution should be taken in editing this page.
Lizardfolk Render (Pointer) [1] [2]
Large Humanoid  (Lizardfolk), Neutral
Armor Class: 15 (natural armor)
Hit Points: 52
Speed: 30 ft., swim 30 ft.
Str Dex Con Int Wis Cha
Skills: Athletics, Perception, Survival
Senses: passive perception 13
Languages:
  1. redirect: Template:5xlang
Habitat: Forest, Swamp
Challenge: 3 (700 xp)Proficiency Bonus (PB): +2

Features

Blood Frenzy. [3] The render has advantage on melee attack rolls against any creature that doesn't have all its hit points.

Hold Breath. [3] The lizardfolk can hold its breath for 15 minutes. 

Actions

Multiattack.

Bite. Melee Weapon Attack

Claws. Melee Weapon Attack

Rend the Field (Recharge 5-6).

Unofficial Description: Primal magic-enhanced lizardfolk


Sources

  1. Mike Mearis. Ghosts of Saltmarsh (5e 2014) (2019). Wizards of the Coast. p. 241. "Danger at Dunwater" Licensed: © Wizards of the Coast (used under 'fair use' clause).
  2. habitat - suggested by Lizardfolk Dungeon Master's Guide (5e) p.302-305
  3. Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team. SRD-OGL v5.1 (5e 2014) (2015.05.06). Wizards of the Coast. Licensed: OGL. 3.0 3.1

Back to Main PageDnD5x5e (2014)MonsterHumanoidLizardfolk
Copyrighted - Fair Use

This matrerial is covered copyrighted. It it is presented here under the Fair Use clause. To distinguish it, these items will have this notice. If you see any page that contains copyrighted material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.

This web page is Not in any way, shape, or form affiliated with the owner(s) of any copyright material presented on this page. Copyrights and trademarks for any books, films, and other promotional materials are held by their respective owners.



Monster data +

Lizardfolk Render (Sort Text: Lizardfolk Render 5e, Size: Large, Type: Humanoid, Subtypes: Lizardfolk, Alignment: Neutral, HP: 52, CR: 3, Features: Blood Frenzy Hold Breath Multiattack Bite Claws Rend the Field, Has Lair: No, NPC: No, Canon: Yes, Pointer: Yes, UA: No, User: No, Sources: Ghosts of Saltmarsh)

Ghosts of Saltmarsh Contrigubtions +