5e:Adult Solar Dragon: Difference between revisions

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|maturity=Adult
|maturity=Adult
|habitat=Wildspace
|habitat=Wildspace
|plane=Astral Plane
|pointer=true
|pointer=true
|cr=14 <!--Challenge Rating-->
|cr=14 <!--Challenge Rating-->

Latest revision as of 08:45, 10 March 2024

5e Pointer  + 
Boo's Astral Menagerie
A pointer is a short summary that points to published material.

This material is posted under the fair use clause of copyright law.
The Unofficial Description and any notes are licensed CC-BY-SA.

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Setting: Spelljammer
Adult Solar Dragon (Pointer) [1]
Huge Dragon  (Solar Dragons), Neutral
Armor Class: 17 (natural armor)
Hit Points: 200
Speed: 30 ft., fly 90 ft. (hover)
Str Dex Con Int Wis Cha
Saving Throws: Dex, Con, Wis, Cha
Skills: Perception, Stealth
Damage Immunity: radiant
Condition Immune: blinded
Senses: darkvision 180 ft., passive perception 23
Languages: Draconic
Habitat: Wildspace
Plane: Astral Plane
Challenge: 14 (11,500 xp)Proficiency Bonus (PB): +5

Features

Flyby. [2] The dragon doesn’t provoke opportunity attacks when it flies out of an enemy’s reach.

Legendary Resistance (3/Day). [2] If the dragon fails a saving throw, it can choose to succeed instead.

Nebulous Thoughts.

Siege Monster. [2] The dragon deals double damage to objects and structures.

Unsusual Nature.   

Actions

Multiattack.

Bite. Melee Weapon Attack

Tail. Melee Weapon Attack

Photonic Breath (Recharge 5-6).

Legendary Actions

The dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The dragon regains spent legendary actions at the start of its turn.

Tail Attack.

Blinding Brilliance (Costs 2 Actions).

Unofficial Description: Solar Dragon of adult age.

For description, see: Solar Dragon.

Solar Dragon's Lair

[3] Unofficial Description: A solar dragon's lair is inside a star.[3]

Lair Actions

[3] When fighting inside its lair, an solar dragon can use lair actions. On initiative count 20 (losing initiative ties), the dragon takes a lair action to cause one of the following effects; the dragon can’t use the same effect two rounds in a row:

  • Blinding Radiance.
  • Stellar Incineration.


Sources and Notes

  1. Christopher Perkins. Boo's Astral Menagerie (5e 2014) (2022-08-16). Wizards of the Coast. ISBN 978-0786968220. p. 52. Licensed: © Wizards of the Coast (used under 'fair use' clause).
  2. Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team. SRD-OGL v5.1 (5e 2014) (2015.05.06). Wizards of the Coast. Licensed: OGL. 2.0 2.1 2.2
  3. summarized from — Boo's Astral Menagerie p.50 3.0 3.1

Back to Main PageDnD5x5e (2014)MonsterDragonSolar Dragon
Back to Main PageDnD5x5e (2014)Campaign SettingSpelljammer

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Monster data +

Adult Solar Dragon (Sort Text: Dragon Solar Adult 5e, Size: Huge, Type: Dragon, Subtypes: Solar Dragon, Alignment: Neutral, HP: 200, CR: 14, Features: Flyby Legendary Resistance Nebulous Thoughts Siege Monster Unsusual Nature Multiattack Bite Tail, Legendary: Yes, Has Lair: Yes, NPC: No, Canon: Yes, Pointer: Yes, UA: No, User: No, Sources: Boo's Astral Menagerie)