SRD5:Unicorn: Difference between revisions
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[[File:DomenichinounicornPalFarnese.jpg|thumb|right|200px|Unicorn<br />By: Domenichino [Public domain], via Wikimedia Commons<br />''Image is not part of the SRD'']] | [[File:DomenichinounicornPalFarnese.jpg|thumb|right|200px|Unicorn<br />By: Domenichino [Public domain], via Wikimedia Commons<br />''Image is not part of the SRD'']] | ||
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'''Unofficial Description:''' A unicorn appears as a horse (usually white) with one spiraling, straight horn.<ref>[[User: Rlyehable]]</ref> | '''Unofficial Description:''' A unicorn appears as a horse (usually white) with one spiraling, straight horn.<ref>[[User: Rlyehable]]</ref> | ||
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Revision as of 20:16, 31 May 2020
By: Domenichino [Public domain], via Wikimedia Commons
Image is not part of the SRD
| Unicorn | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Large Celestial , Lawful Good | ||||||||||||
| Armor Class: 12 | ||||||||||||
| Hit Points: 67 (9d10+18) | ||||||||||||
| Speed: 50 ft. | ||||||||||||
| ||||||||||||
| Skills: Perception +2 | ||||||||||||
| Damage Immunity: poison | ||||||||||||
| Condition Immune: charmed, paralyzed, poisoned | ||||||||||||
| Senses: darkvision 60 ft., passive perception 13 | ||||||||||||
| Languages: Celestial, Elvish, Sylvan, telepathy 60 ft. | ||||||||||||
| Challenge: 5 (1,800 xp)Proficiency Bonus (PB): +3 | ||||||||||||
FeaturesCharge. If the unicorn moves at least 20 feet straight toward a target and then hits it with a horn attack on the same turn, the target takes an extra 9 (2d8) piercing damage. If the target is a creature, it must succeed on a DC 15 Strength saving throw or be knocked prone.
Magic Resistance. The unicorn has advantage on saving throws against spells and other magical effects. ActionsMultiattack. The unicorn makes two attacks: one with its hooves and one with its horn. Legendary ActionsThe celestial can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The celestial regains spent legendary actions at the start of its turn. |
Unofficial Description: A unicorn appears as a horse (usually white) with one spiraling, straight horn.[1]
Sources and Notes
- Wizards RPG Team. SRD-OGL v5.1 (5e) (2015.05.06). Wizards of the Coast.
- Christopher Perkins, et. al.. Monster Manual (5e) (5e) (2014-09-30). Wizards of the Coast. describes a unicorn's lair (not detailed here).
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Monster data +
Unicorn (Sort Text: Unicorn 5e, Size: Large, Type: Celestial, Subtypes: Unicorn, Alignment: Lawful Good, HP: 67, CR: 5, Features: Charge • Innate Spellcasting • Magic Resistance • Magic Weapons • Multiattack • Hooves • Horn • Healing Touch • Teleport, Legendary: Yes, Has Lair: Yes, NPC: No, Canon: Yes, Pointer: No, UA: No, User: No, Sources: SRD-OGL v5.1)
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