5e:Fighting Style: Difference between revisions
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==Archery== | ==Archery== | ||
<ref name="srd5">{{Cite Pub|SRD-OGL v5.1}}</ref> You gain +2 bonus to {{srd5lc|Attack Roll}}s you make with {{srd5lc|Ranged Weapon}}s.<br /> ''This style is used by: {{SRD5|Fighter}}s, {{SRD5|Ranger}}s'' | <ref name="srd5">{{Cite Pub|SRD-OGL v5.1}}</ref> You gain +2 bonus to {{srd5lc|Attack Roll}}s you make with {{srd5lc|Ranged Weapon}}s.<br /> ''This style is used by: {{SRD5|Fighter}}s, {{SRD5|Ranger}}s'' | ||
==Blessed Warrior== | |||
<ref name="tcoefs">{{Cite Pub|Tasha's Cauldron of Everything|pages=41-42, 52-53, 57}} <sup>(unofficial summary)</sup></ref> Gain {{srd5lc|Blindsight}} and see {{srd5lc|Invisible}} {{srd5lc|Creature}}s nearby.<br /> | |||
''This style is used by: {{SRD5|Paladin}}s'' | |||
==Blind Fighting== | |||
<ref name="tcoefs" /> Gain {{srd5lc|Blindsight}} and see {{srd5lc|Invisible}} {{srd5lc|Creature}}s nearby.<br /> | |||
''This style is used by: Fighters, Paladins, Rangers'' | |||
==Close Quarters Shooter== | ==Close Quarters Shooter== | ||
{{UA Sect}}<ref name="uauc">{{Cite Pub|UA Underdark Characters}}. {{5ed|Unearthed Arcana}}</ref> You are trained in making ranged attacks at close quarters...<br /> | {{UA Sect}}<ref name="uauc">{{Cite Pub|UA Underdark Characters}}. {{5ed|Unearthed Arcana}}</ref> You are trained in making ranged attacks at close quarters...<br /> | ||
''This style is used by: Fighters, Paladins, | ''This style is used by: Fighters, Paladins, Rangers'' | ||
==Defense== | ==Defense== | ||
<ref name="srd5" /> While you are wearing armor, you gain a +1 bonus to {{SRD5|AC}}.<br /> | <ref name="srd5" /> While you are wearing armor, you gain a +1 bonus to {{SRD5|AC}}.<br /> | ||
''This style is used by: Fighters, Paladins, Rangers'' | ''This style is used by: Fighters, Paladins, Rangers'' | ||
==Druidic Warrior== | |||
<ref name="tcoefs">{{Cite Pub|Tasha's Cauldron of Everything|pages=41-42, 52-53, 57}} <sup>(unofficial summary)</sup></ref> You learn {{srd5lc|Cantrip}}s.<br /> | |||
''This style is used by: Rangers'' | |||
==Dueling== | ==Dueling== | ||
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==Great Weapon Fighting== | ==Great Weapon Fighting== | ||
<ref name="srd5" /> When you roll a 1 or 2 on a [[SRD5:Damage Die|damage die]] for an attack you make with a melee weapon that you are wielding with two hands, you can reroll the die and must use the new roll even if the new roll is a 1 or a 2. The weapon must have the [[SRD5:Two-Handed|two-handed]] or [[SRD5:Versatile|versatile]] property for you to gain this benefit.<br /> | <ref name="srd5" /> When you roll a 1 or 2 on a [[SRD5:Damage Die|damage die]] for an attack you make with a melee weapon that you are wielding with two hands, you can reroll the die and must use the new roll even if the new roll is a 1 or a 2. The weapon must have the [[SRD5:Two-Handed|two-handed]] or [[SRD5:Versatile|versatile]] property for you to gain this benefit.<br /> | ||
''This style is used by: Fighters, Paladins'' | |||
==Interception== | |||
<ref name="tcoefs" /> Impose {{srd5lc|Disadvantage}} on an attack against a nearby ally.<br /> | |||
''This style is used by: Fighters, Paladins'' | ''This style is used by: Fighters, Paladins'' | ||
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<ref name="srd5" /> When a creature you can see attacks a target other than you that is within 5 feet of you, you can use your [[SRD5:Reaction|reaction]] to impose [[SRD5:Disadvantage|disadvantage]] on the attack roll. You must be wielding a shield.<br /> | <ref name="srd5" /> When a creature you can see attacks a target other than you that is within 5 feet of you, you can use your [[SRD5:Reaction|reaction]] to impose [[SRD5:Disadvantage|disadvantage]] on the attack roll. You must be wielding a shield.<br /> | ||
''This style is used by: Fighters, Paladins'' | ''This style is used by: Fighters, Paladins'' | ||
==Superior Technique== | |||
<ref name="tcoefs" /> You learn one {{5ehlc|Maneuver}} and gain one {{5edlc|Superiority Die}}.<br /> | |||
''This style is used by: Fighters'' | |||
==Thrown Weapon Fighting== | |||
<ref name="tcoefs" /> You can quick-draw a thrown weapon and gain a bonus to damage with it.<br /> | |||
''This style is used by: Fighters, Rangers'' | |||
==Tunnel Fighter== | ==Tunnel Fighter== |
Revision as of 13:20, 14 February 2021
Archery
[1] You gain +2 bonus to attack rolls you make with ranged weapons.
This style is used by: Fighters, Rangers
Blessed Warrior
[2] Gain blindsight and see invisible creatures nearby.
This style is used by: Paladins
Blind Fighting
[2] Gain blindsight and see invisible creatures nearby.
This style is used by: Fighters, Paladins, Rangers
Close Quarters Shooter
[3] You are trained in making ranged attacks at close quarters...This style is used by: Fighters, Paladins, Rangers
Defense
[1] While you are wearing armor, you gain a +1 bonus to AC.
This style is used by: Fighters, Paladins, Rangers
Druidic Warrior
[2] You learn cantrips.
This style is used by: Rangers
Dueling
[1] When you are wielding a melee weapon in one hand and no other weapons, you gain a +2 bonus to damage rolls with that weapon.
This style is used by: Fighters, Paladins, Rangers
Great Weapon Fighting
[1] When you roll a 1 or 2 on a damage die for an attack you make with a melee weapon that you are wielding with two hands, you can reroll the die and must use the new roll even if the new roll is a 1 or a 2. The weapon must have the two-handed or versatile property for you to gain this benefit.
This style is used by: Fighters, Paladins
Interception
[2] Impose disadvantage on an attack against a nearby ally.
This style is used by: Fighters, Paladins
Mariner
[4]...Mariners can defend themselves without relying on heavy armor or bulky shields.This style is used by: Fighters, Paladins, Rangers
Protection
[1] When a creature you can see attacks a target other than you that is within 5 feet of you, you can use your reaction to impose disadvantage on the attack roll. You must be wielding a shield.
This style is used by: Fighters, Paladins
Superior Technique
[2] You learn one maneuver and gain one superiority die.
This style is used by: Fighters
Thrown Weapon Fighting
[2] You can quick-draw a thrown weapon and gain a bonus to damage with it.
This style is used by: Fighters, Rangers
Tunnel Fighter
[3]You excel at defending narrow passages, doorways, and other tight spaces...This style is used by: Fighters, Paladins, Rangers
Two-Weapon Fighting
[1] When you engage in two-weapon fighting, you can add your ability modifier to the damage of the second attack. This style is used by:
This style is used by: Fighters, Rangers
Sources and Notes
- Wizards RPG Team. SRD-OGL v5.1 (5e 2014) (2015.05.06). Wizards of the Coast. ↑ 1.0 1.1 1.2 1.3 1.4 1.5
- Jeremy Crawford, et. al.. Tasha's Cauldron of Everything (5e 2014) (2020-11-17). Wizards of the Coast. ISBN 9780786967025. p. 41-42, 52-53, 57. (unofficial summary) ↑ 2.0 2.1 2.2 2.3 2.4 2.5
- UA Underdark Characters. Unearthed Arcana ↑ 3.0 3.1
- Wizards RPG Team. UA Waterborne v3 (5e 2014) (2015.11.08). Wizards of the Coast. ↑