5e:Fighting Style: Difference between revisions

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(Mariner)
(updated for Tasha's Cauldron of Everything)
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==Archery==
==Archery==
<ref name="srd5">{{Cite Pub|SRD-OGL v5.1}}</ref> You gain +2 bonus to {{srd5lc|Attack Roll}}s you make with {{srd5lc|Ranged Weapon}}s.<br /> ''This style is used by: {{SRD5|Fighter}}s, {{SRD5|Ranger}}s''
<ref name="srd5">{{Cite Pub|SRD-OGL v5.1}}</ref> You gain +2 bonus to {{srd5lc|Attack Roll}}s you make with {{srd5lc|Ranged Weapon}}s.<br /> ''This style is used by: {{SRD5|Fighter}}s, {{SRD5|Ranger}}s''
==Blessed Warrior==
<ref name="tcoefs">{{Cite Pub|Tasha's Cauldron of Everything|pages=41-42, 52-53, 57}} <sup>(unofficial summary)</sup></ref> Gain {{srd5lc|Blindsight}} and see {{srd5lc|Invisible}} {{srd5lc|Creature}}s nearby.<br />
''This style is used by: {{SRD5|Paladin}}s''
==Blind Fighting==
<ref name="tcoefs" /> Gain {{srd5lc|Blindsight}} and see {{srd5lc|Invisible}} {{srd5lc|Creature}}s nearby.<br />
''This style is used by: Fighters, Paladins, Rangers''


==Close Quarters Shooter==
==Close Quarters Shooter==
{{UA Sect}}<ref name="uauc">{{Cite Pub|UA Underdark Characters}}. {{5ed|Unearthed Arcana}}</ref> You are trained in making ranged attacks at close quarters...<br />
{{UA Sect}}<ref name="uauc">{{Cite Pub|UA Underdark Characters}}. {{5ed|Unearthed Arcana}}</ref> You are trained in making ranged attacks at close quarters...<br />
''This style is used by: Fighters, Paladins, {{SRD5|Ranger}}s''
''This style is used by: Fighters, Paladins, Rangers''


==Defense==
==Defense==
<ref name="srd5" /> While you are wearing armor, you gain a +1 bonus to {{SRD5|AC}}.<br />  
<ref name="srd5" /> While you are wearing armor, you gain a +1 bonus to {{SRD5|AC}}.<br />  
''This style is used by: Fighters, Paladins, Rangers''
''This style is used by: Fighters, Paladins, Rangers''
==Druidic Warrior==
<ref name="tcoefs">{{Cite Pub|Tasha's Cauldron of Everything|pages=41-42, 52-53, 57}} <sup>(unofficial summary)</sup></ref> You learn {{srd5lc|Cantrip}}s.<br />
''This style is used by: Rangers''


==Dueling==
==Dueling==
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==Great Weapon Fighting==
==Great Weapon Fighting==
<ref name="srd5" /> When you roll a 1 or 2 on a [[SRD5:Damage Die|damage die]] for an attack you make with a melee weapon that you are wielding with two hands, you can reroll the die and must use the new roll even if the new roll is a 1 or a 2. The weapon must have the [[SRD5:Two-Handed|two-handed]] or [[SRD5:Versatile|versatile]] property for you to gain this benefit.<br />  
<ref name="srd5" /> When you roll a 1 or 2 on a [[SRD5:Damage Die|damage die]] for an attack you make with a melee weapon that you are wielding with two hands, you can reroll the die and must use the new roll even if the new roll is a 1 or a 2. The weapon must have the [[SRD5:Two-Handed|two-handed]] or [[SRD5:Versatile|versatile]] property for you to gain this benefit.<br />  
''This style is used by: Fighters, Paladins''
==Interception==
<ref name="tcoefs" /> Impose {{srd5lc|Disadvantage}} on an attack against a nearby ally.<br />
''This style is used by: Fighters, Paladins''
''This style is used by: Fighters, Paladins''


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<ref name="srd5" /> When a creature you can see attacks a target other than you that is within 5 feet of you, you can use your [[SRD5:Reaction|reaction]] to impose [[SRD5:Disadvantage|disadvantage]] on the attack roll. You must be wielding a shield.<br />  
<ref name="srd5" /> When a creature you can see attacks a target other than you that is within 5 feet of you, you can use your [[SRD5:Reaction|reaction]] to impose [[SRD5:Disadvantage|disadvantage]] on the attack roll. You must be wielding a shield.<br />  
''This style is used by: Fighters, Paladins''
''This style is used by: Fighters, Paladins''
==Superior Technique==
<ref name="tcoefs" /> You learn one {{5ehlc|Maneuver}} and gain one {{5edlc|Superiority Die}}.<br />
''This style is used by: Fighters''
==Thrown Weapon Fighting==
<ref name="tcoefs" /> You can quick-draw a thrown weapon and gain a bonus to damage with it.<br />
''This style is used by: Fighters, Rangers''


==Tunnel Fighter==
==Tunnel Fighter==

Revision as of 13:20, 14 February 2021

D&D 5e (2014) Varied ʰ 
See sections for licenses


Archery

[1] You gain +2 bonus to attack rolls you make with ranged weapons.
This style is used by: Fighters, Rangers

Blessed Warrior

[2] Gain blindsight and see invisible creatures nearby.
This style is used by: Paladins

Blind Fighting

[2] Gain blindsight and see invisible creatures nearby.
This style is used by: Fighters, Paladins, Rangers

Close Quarters Shooter

[3] You are trained in making ranged attacks at close quarters...

This style is used by: Fighters, Paladins, Rangers

Defense

[1] While you are wearing armor, you gain a +1 bonus to AC.
This style is used by: Fighters, Paladins, Rangers

Druidic Warrior

[2] You learn cantrips.
This style is used by: Rangers

Dueling

[1] When you are wielding a melee weapon in one hand and no other weapons, you gain a +2 bonus to damage rolls with that weapon.
This style is used by: Fighters, Paladins, Rangers

Great Weapon Fighting

[1] When you roll a 1 or 2 on a damage die for an attack you make with a melee weapon that you are wielding with two hands, you can reroll the die and must use the new roll even if the new roll is a 1 or a 2. The weapon must have the two-handed or versatile property for you to gain this benefit.
This style is used by: Fighters, Paladins

Interception

[2] Impose disadvantage on an attack against a nearby ally.
This style is used by: Fighters, Paladins

Mariner

[4]...Mariners can defend themselves without relying on heavy armor or bulky shields.

This style is used by: Fighters, Paladins, Rangers

Protection

[1] When a creature you can see attacks a target other than you that is within 5 feet of you, you can use your reaction to impose disadvantage on the attack roll. You must be wielding a shield.
This style is used by: Fighters, Paladins

Superior Technique

[2] You learn one maneuver and gain one superiority die.
This style is used by: Fighters

Thrown Weapon Fighting

[2] You can quick-draw a thrown weapon and gain a bonus to damage with it.
This style is used by: Fighters, Rangers

Tunnel Fighter

[3]You excel at defending narrow passages, doorways, and other tight spaces...

This style is used by: Fighters, Paladins, Rangers

Two-Weapon Fighting

[1] When you engage in two-weapon fighting, you can add your ability modifier to the damage of the second attack. This style is used by:
This style is used by: Fighters, Rangers

Sources and Notes

  1. Wizards RPG Team. SRD-OGL v5.1 (5e 2014) (2015.05.06). Wizards of the Coast. 1.0 1.1 1.2 1.3 1.4 1.5
  2. Jeremy Crawford, et. al.. Tasha's Cauldron of Everything (5e 2014) (2020-11-17). Wizards of the Coast. ISBN 9780786967025. p. 41-42, 52-53, 57. (unofficial summary) 2.0 2.1 2.2 2.3 2.4 2.5
  3. UA Underdark Characters. Unearthed Arcana 3.0 3.1
  4. Wizards RPG Team. UA Waterborne v3 (5e 2014) (2015.11.08). Wizards of the Coast.