5e:Duergar Xarrorn: Difference between revisions
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Revision as of 11:57, 7 January 2022
Duergar Xarrorn [1] [2] | ||||||||||||
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Medium Humanoid (Dwarves, Duergar), Lawful Evil | ||||||||||||
Armor Class: 18 (plate mail) | ||||||||||||
Hit Points: 26 | ||||||||||||
Speed: 25 ft. | ||||||||||||
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Damage Resistances: poison | ||||||||||||
Senses: Darkvision 120 ft., passive perception 10 | ||||||||||||
Languages:
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Challenge: 2 (450 xp)Proficiency Bonus (PB): +2 | ||||||||||||
FeaturesDuergar Resilience. [3] The duergar has advantage on saving throws against poison, spells, and illusions, as well as to resist bring charmed or paralyzed. ActionsEnlarge (Recharges after a Short or Long Rest). [3] For 1 minute, the duergar magically increases in size, along with anything it is wearing or carrying. While enlarged, the duergar is large, doubles its damage dice on Strength-based weapon attacks (included in the attacks), and makes Strength checks and Strength saving throws with advantage. If the duergar lacks the room to become Large, it attains the maximum size possible in the space available. |
Sources
- Green Ronin, et. al.. Out of the Abyss (5e 2014) (2015). Wizards of the Coast. p. 227-228. Licensed: © Wizards of the Coast (used under 'fair use' clause). ↑
- Wizards RPG Team. Mordenkainen's Tome of Foes (5e 2014) (2018-05-07). Wizards of the Coast. ISBN 978-0-7869-6624-0. p. 191. Licensed: © Wizards of the Coast (used under 'fair use' clause). ↑
- Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team. SRD-OGL v5.1 (5e 2014) (2015.05.06). Wizards of the Coast. Licensed: OGL. ↑ 3.0 3.1 3.2 3.3
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