5e:Lizardfolk Commoner: Difference between revisions

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(Created page with "<div class=grid-container-std> <div class="bctop">{{backto|{{5ed|Lizardfolk}}}}</div> <div class="notice"></div> <div class="badge">{{5epointer|Ghosts of Saltmarsh}}</div> <di...")
 
(Habitat)
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<div class="gi-main">
{{5e Monster
{{5e Monster
|name=Lizardfolk Commoner <!--Creature Name-->
|name=Lizardfolk Commoner  
|sorttext=
|sorttext=
|refs=<ref name="gos.241">{{Cite Pub|Ghosts of Saltmarsh|pages=241}} Licensed: &copy; Wizards of the Coast {{fairuc}}.</ref>  
|refs=<ref name="gos.241">{{Cite Pub|Ghosts of Saltmarsh|pages=241}} "{{pub|Danger at Dunwater (5e)|Danger at Dunwater}}" Licensed: &copy; Wizards of the Coast {{fairuc}}.</ref> <ref name="dmg5hab">habitat - suggested by ''{{SRD5|Lizardfolk}}'' {{pub|Dungeon Master's Guide (5e)}} p.302-305</ref>
|size=Medium <!--Medium, Large, etc.-->
|size=Medium  
|type=Humanoid <!--Dragon, Humanoid, Outsider, Swarm, etc.-->
|type=Humanoid  
|swarm= <!--If swarm, size of individual creature in swarm-->
|swarm=  
|subtype=Lizardfolk <!--Elf, Goblinoid, etc.-->
|subtype=Lizardfolk  
|align=Neutral <!--Lawful Good, Chaotic Evil-->
|align=Neutral  
|ac=13 <!--armor class-->
|ac=13  
|acfluff=natural armor, {{srd5lc|Shield}} <!--reason if given-->
|acfluff=natural armor
|hp=16 <!--number of hit points-->
|hp=16  
|hd=3d8+3 <!--10d8, 4d12, etc.-->
|hd=  
|speed=30 ft., {{srd5lc|Swim}} 30 ft.
|speed=30 ft., {{srd5lc|Swim}} 30 ft.
|str=15
 
|dex=10
|saves= <!--bonus to save; {{5eStr}} +5-->
|con=12
|skills={{SRD5|Perception}}, {{SRD5|Stealth}}, {{SRD5|Survival}}
|int=7
|wis=12
|cha=7
|saves= <!--bonus to save; Athletics +5-->
|skills={{SRD5|Perception}} +3, {{SRD5|Stealth}} +2, {{SRD5|Survival}} +3
|damageresistances= <!--bludgeoning, slashing, piercing-->
|damageresistances= <!--bludgeoning, slashing, piercing-->
|damageimmunity= <!--damage type; fire, radiant-->
|damageimmunity= <!--damage type; fire, radiant-->
|conditionimmunity= <!--condition; charmed, petrified-->
|conditionimmunity= <!--condition; charmed, petrified-->
|senses= <!--darkvision 60 feet, Tremorsense 30 feet-->
|senses= <!--darkvision 60 feet, Tremorsense 30 feet-->
|perception=13 <!--Passive Perception bonus; +5-->
|perception=13 <!--Passive-->
|languages={{5elang|Draconic}} <!--Common, Goblin, None, etc.-->
|languages={{5elang|Draconic}}  
|languagelist=Draconic
|languagelist=Draconic
|habitat=Forest, Swamp
|cr=1/4 <!--Challenge Rating-->
|cr=1/4 <!--Challenge Rating-->
|xp= <!--Experience points for destroying-->
|xp= <!--Experience points for destroying-->
|canon=true
|canon=true
|pointer=true
|pointer=true
|summary=Non-warrior lizardfolk  <!-- 1-2 line unofficial, UNPLAGIRIZED, description -->  
|summary=Lizardfolk without weapons. <!-- 1-2 line unofficial, UNPLAGIRIZED, description -->  


|feature1=Hold Breath
|feature1=Hold Breath
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|action1=Bite
|action1=Bite
|alimit1=
|alimit1=
|adesc1=
|adesc1=<ref name="srd5lf">Action matches that of the [[SRD5]] {{SRD5|Lizardfolk}}.</ref> ''{{SRD5|Melee Weapon Attack}}:'' +4 to hit, reach 5 ft., one target. ''Hit:'' 5 (1d6+2) {{srd5lc|Piercing}} damage.
}}
}}
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</div><!--gi-main-->
<div class="source">
<div class="source">
==Sources==
==Sources and Notes==
<references />
<references />
[[Category:5e Lizardfolk|Commoner]]
{{5e Footer|Lizardfolk|Fair Use}}
{{5e Footer|Lizardfolk|Fair Use}}
{{5e Monster Data}}
{{5e Monster Data}}

Revision as of 18:11, 17 April 2024

5e Pointer  + 
Ghosts of Saltmarsh
A pointer is a short summary that points to published material.

This material is posted under the fair use clause of copyright law.
The Unofficial Description and any notes are licensed CC-BY-SA.

Caution should be taken in editing this page.
Lizardfolk Commoner (Pointer) [1] [2]
Medium Humanoid  (Lizardfolk), Neutral
Armor Class: 13 (natural armor)
Hit Points: 16
Speed: 30 ft., swim 30 ft.
Str Dex Con Int Wis Cha
Skills: Perception, Stealth, Survival
Senses: passive perception 13
Languages:
  1. redirect: Template:5xlang
Habitat: Forest, Swamp
Challenge: 1/4 (50 xp)Proficiency Bonus (PB): +2

Features

Hold Breath. [3] The lizardfolk can hold its breath for 15 minutes. 

Actions

Bite. [4] Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6+2) piercing damage.

Unofficial Description: Lizardfolk without weapons.


Sources and Notes

  1. Mike Mearis. Ghosts of Saltmarsh (5e 2014) (2019). Wizards of the Coast. p. 241. "Danger at Dunwater" Licensed: © Wizards of the Coast (used under 'fair use' clause).
  2. habitat - suggested by Lizardfolk Dungeon Master's Guide (5e) p.302-305
  3. Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team. SRD-OGL v5.1 (5e 2014) (2015.05.06). Wizards of the Coast. Licensed: OGL.
  4. Action matches that of the SRD5 Lizardfolk.

Back to Main PageDnD5x5e (2014)MonsterHumanoidLizardfolk
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Monster data +

Lizardfolk Commoner (Sort Text: Lizardfolk Commoner 5e, Size: Medium, Type: Humanoid, Subtypes: Lizardfolk, Alignment: Neutral, HP: 16, CR: 1/4, Features: Hold Breath Bite, Has Lair: No, NPC: No, Canon: Yes, Pointer: Yes, UA: No, User: No, Sources: Ghosts of Saltmarsh)

Ghosts of Saltmarsh Contrigubtions +