Cargo query
Showing below up to 24 results in range #101 to #124.
Page | Sort Text | Feat Name | Prereqs | Summary | Benefit | Race Feat | Feat Canon | Feat Pointer |
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5e:Skill Expert | Skill Expert 5e | Practiced Expert | Buff one ability score. Gain 1 proficiency in one skill, expertise in one skill. |
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5e:Skilled | Skilled 5e | Skilled | Gain proficiency in a limited number of skills and/or tools. |
Yes | ||||
5e:Skulker | Skulker 5e | Skulker | Dexterity 13 or higher |
Increased ability to hide. Increased perception in dim light. |
Yes | |||
5e:Slasher | Slasher 5e | Slasher | Gain Strength and Dexterity, slow an opponent, and impose disadvantage on critical hits with slashing damage. |
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5e:Soul of the Storm Giant | Soul of the Storm Giant 5e | Soul of the Storm Giant | 4th Level •Strike of the Giants (Storm Giant) feat |
Buff one ability score, gain protective aura. |
Yes | |||
5e:Spell Sniper | Spell Sniper 5e | Spell Sniper | The Ability to cast one spell |
Increase range of some spells, ignore half cover and three-quarters cover, and learn a cantrip. |
Yes | |||
5e:Squat Nimbleness | Squat Nimbleness 5e | Squat Nimbleness | Bonus to Strength or Dexterity, and Acrobatics or Athletics. Increased speed. |
Dwarf, Gnome, Goblin, Grung, Halfling, Kobold |
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5e:Squire of Solamnia | Squire of Solamnia 5e | Squire of Solamnia | Mounting/Dismounting costs less movement, gain Superiority Dice and Maneuver. |
Yes | Yes | |||
5e:Strike of the Giants | Strike of the Giants 5e | Strike of the Giants | Bonus damage on a weapon hit. Depending on your choice of giant magic, there may be additional effects. |
Yes | ||||
5e:Strixhaven Initiate | Strixhaven Initiate 5e | Strixhaven Initiate | You learn 2 cantrips and a 1st-level spell based on the Strixhaven college you choose |
Yes | Yes | |||
5e:Strixhaven Mascot | Strixhaven Mascot 5e | Strixhaven Mascot | 4th Level • |
Summon a special familiar, a Strixhaven mascot based on the Strixhaven college you have chosen. |
Yes | Yes | ||
5e:Svirfneblin Magic | Svirfneblin Magic 5e | Svirfneblin Magic | Innate Spellcasting |
Yes | ||||
5e:Tandem Tactician | Tandem Tactician 5e | Tandem Tactician | Can help as a bonus action. Buffs when using help to aid an attack. |
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5e:Tavern Brawler | Tavern Brawler 5e | Tavern Brawler | Gain Strength or Constitution, effectively use improvised weapons and unarmed strikes. |
Yes | ||||
5e:Telekinetic | Telekinetic 5e | Telekinetic | Boost Intelligence, learn mage hand with special use. |
Yes | ||||
5e:Telepathic | Telepathic 5e | Telepathic | Boost Int, Wis, or Cha, can communicate with telepathy, learn detect thoughts |
Yes | ||||
5e:Tough | Tough 5e | Tough | Increases hit point maximum. |
Yes | ||||
5e:Tracker | Tracker 5e | Tracker | Buff Wisdom, learn and can cast hunter's mark spell. Buff Survival skill to track. |
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5e:Vigor of the Hill Giant | Vigor of the Hill Giant 5e | Vigor of the Hill Giant | 4th Level •Strike of the Giants (Hill Giant) feat |
Buff one Constitution, resist being pulled/pushed and knocked prone |
Yes | |||
5e:War Caster | War Caster 5e | Warcaster | The ability to cast at least one spell |
Enhances spellcasting in battle. |
Yes | |||
5e:Weapon Master | Weapon Master 5e | Weapon Master | Yes | |||||
5e:Wonder Maker | Wonder Maker 5e | Wonder Maker | Bonus to Dexterity or Intelligence. Boost to proficiency with tinker's tools. Additional clockwork device choices for Tinker trait |
Rock Gnome |
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5e:Wood Elf Magic | Wood Elf Magic 5e | Squat Nimbleness | Gain the longstrider, pass without trace, and one druid cantrip. |
Wood Elf |
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SRD5:Grappler | Grappler 5e | Grappler | Strength 13 or higher |
Advantage on grapple which also restrains. |
Yes |
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