5e:Drow Favored Consort

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Drow Favored Consort [1]
Medium Humanoid  (Elves, Drow), Neutral Evil
Armor Class: 15 (18 with mage armor)
Hit Points: 225 (30d8+90)
Speed: 30 ft.
Str Dex Con Int Wis Cha
15 (+2) 20 (+5) 16 (+3) 18 (+4) 15 (+2) 18 (+4)
Saving Throws: Dex +11, Con +9, Cha +10
Skills: Acrobatics +11, Athletics +8, Perception +8, Stealth +11
Senses: darkvision 120 ft., passive perception 18
Languages:
  1. redirect: Template:5xlang,
  2. redirect: Template:5xlang
Challenge: 18 (20,000 xp)Proficiency Bonus (PB): +6

Features

Fey Ancestry. The drow has advantage on saving throws against being charmed, and magic can't put the drow to sleep.

Innate Spellcasting. The drow's innate spellcasting ability is {{SRD5}|Charisma}} (spell save DC 18). It can innately cast the following spells, requiring no Material Components.

At will: dancing lights
1/day each: darkness, faerie fire, levitate (self-only)

Spellcasting. The drow is a 11th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 18, +10 to hit with spell attacks). It has the following wizard spells prepared:

Cantrips (at will): mage hand, message, poison spray, shocking grasp, ray of frost
1st level (4 slots): burning hands, mage armor, magic missile, shield
2nd level (3 slots): gusts of wind [2], invisibility, misty step, shatter
3rd level (3 slots): counterspell, fireball, haste
4th level (3 slots): dimension door, Otiluke’s resilient sphere
5th level (2 slots): cone of cold
6th level (1 slot): chain lightning

Sunlight Sensitivity. While in sunlight, the drow has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

War Magic. When the drow uses its action to cast a spell, it can make one weapon attack as a bonus action. 

Actions

Multiattack. The drow makes three scimitar attacks.

Scimitar. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 8 (1d6+5) slashing damage plus 18 (4d8) poison damage. In addition, the target has disadvantage on the next saving throw it makes against a spell the drow casts before the end of the drow's next turn

Hand Crossbow. Ranged Weapon Attack: +11 to hit, range 30/120 ft., one target. Hit: 8 (1d6+5) piercing damage, and the target must succeed on a DC 13 Constitution saving throw, or be poisoned for 1 hour. If the saving throw fails by 5 or more, the target is also unconsciousness while poisoned in this way. The target regains consciousness if it takes damage or if another creature takes an action to shake it.

Nearly all priestesses of Lolth, including the powerful matron mothers, take attractive drow as their consorts. Often these individuals serve no purpose beyond pleasure, breeding, or both, but sometimes consorts can gain the ear of their priestess and be relied on to provide useful advice. No position of consort is assured for long; priestesses are infamous for being fickle with their favor, which are they are especially glad to lavish on a consort who combines beauty with magical might. [1]

Sources and Notes

  1. Wizards RPG Team. Mordenkainen's Tome of Foes (5e 2014) (2018-05-07). Wizards of the Coast. ISBN 978-0-7869-6624-0. p. 183. Licensed: © Wizards of the Coast. 1.0 1.1
  2. Note: Spell has yet to be described on this wiki.

Back to Main PageDnD5x5e (2014)RaceElfDark Elf
Back to Main PageDnD5x5e (2014)MonsterHumanoidElfDrow

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