5e:Priest of Osybus
Priest of Osybus [1] | ||||||||||||
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Medium Humanoid | ||||||||||||
Armor Class: 14 (natural armor) | ||||||||||||
Hit Points: 60 | ||||||||||||
Speed: 30 ft. | ||||||||||||
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Saving Throws: Int, Wis, Cha | ||||||||||||
Senses: darkvision 120 ft., passive perception 13 | ||||||||||||
Languages: any three languages | ||||||||||||
Habitat: Ravenloft | ||||||||||||
Challenge: 6 (2,300 xp)Proficiency Bonus (PB): +3 | ||||||||||||
FeaturesTattoo of Osybus. ActionsMultiattack. Bonus ActionsSoul Tattoo (Recharge 5-6). |
Boons of Undeath[1] | |
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d6 | Boon |
1 | Dread. |
2 | Ectoplasmic. |
3 | Vampiric. |
4 | Blazing. |
5 | Spectral. |
6 | Deathly. |
Shadow
Shadow [SRD5 OGL/CC-BY] [2] | ||||||||||||
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Medium Undead , Chaotic Evil | ||||||||||||
Armor Class: 12 | ||||||||||||
Hit Points: 16 (3d8+3) | ||||||||||||
Speed: 40 ft. | ||||||||||||
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Skills: Stealth +4 (+6 in dim light or darkness) | ||||||||||||
Damage Vulnerability: radiant | ||||||||||||
Damage Resistances: acid, cold, fire, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks | ||||||||||||
Damage Immunity: necrotic, poison | ||||||||||||
Condition Immune: exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained | ||||||||||||
Senses: darkvision 60 ft., passive perception 10 | ||||||||||||
Languages: — | ||||||||||||
Challenge: 1/2 (100 xp)Proficiency Bonus (PB): +2 | ||||||||||||
FeaturesAmorphous. The shadow can move through a space as narrow as 1 inch wide without squeezing. ActionsStrength Drain. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6+2) necrotic damage, and the target's Strength score is reduced by 1d4. The target dies if this reduces its Strength to 0. Otherwise,, the reduction lasts until the target finishes a short or long rest. If a non-evil humanoid dies from this attack, a new shadow rises from the corpse 1d4 hours later. |
Flameskull
Priest of Osybus Flameskull (Pointer) [3] [4] [5] | ||||||||||||
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Tiny Undead , Neutral Evil | ||||||||||||
Armor Class: 13 | ||||||||||||
Hit Points: 40 | ||||||||||||
Speed: 0 ft., fly 40 ft. (hover) | ||||||||||||
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Skills: Arcana, Perception | ||||||||||||
Damage Resistances: lightning, necrotic, piercing | ||||||||||||
Damage Immunity: cold, fire, poison | ||||||||||||
Condition Immune: charmed, frightened, paralyzed, poisoned, prone | ||||||||||||
Senses: darkvision 60 ft., passive perception 12 | ||||||||||||
Languages:
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Challenge: 4 (1,100 xp)Proficiency Bonus (PB): +2 | ||||||||||||
FeaturesIllumination. ActionsMultiattack. |
Sources and Notes
- Wizards D&D Team. Van Richten's Guide to Ravenloft (5e 2014) (2021-05-18). Wizards of the Coast. ISBN 978-0786967254. p. 240-241. Licensed: © Wizards of the Coast (used under 'fair use' clause). ↑ 1.0 1.1
- SRD5:
- Wizards RPG Team. SRD-OGL v5.1 (5e 2014) (2015.05.06). Wizards of the Coast. Licensed: OGL.
- Wizards RPG Team. SRD-CC v5.1 (5e 2014) (2024-05-09). Wizards of the Coast. Licensed: CC-BY.
- Christopher Perkins, et. al.. Monster Manual (5e) (5e 2014) (2014-09-30). Wizards of the Coast. p. 134. Licensed: © Wizards of the Coast (used under 'fair use' clause). ↑
- Errata Monster Manual (5e) 2.0 - Adds hover. Added immune to prone. ↑
- Wizards D&D Team. Van Richten's Guide to Ravenloft (5e 2014) (2021-05-18). Wizards of the Coast. ISBN 978-0786967254. p. 240-241. - Adds Tattoo of Osybus and changes fire damage to necrotic. ↑
- Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team. SRD-OGL v5.1 (5e 2014) (2015.05.06). Wizards of the Coast. Licensed: OGL. ↑ 6.0 6.1
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