5e:Ki-rin

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Volo's Guide to Monsters
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Ki-rin
Qing dynasty qilin bronze sculpture located at the New Imperial Summer Palace.
Picture by Leonard G.
CC-SA
Unofficial Image
Ki-rin (Pointer) [1]
Huge Celestial , Lawful Good
Armor Class: 20
Hit Points: 152
Speed: 60 ft., fly 120 ft. (hover)
Str Dex Con Int Wis Cha
Skills: Insight, Perception, Religion
Damage Immunity: poison
Condition Immune: poisoned
Senses: blindsight 30 ft., darkvision 120 ft., passive perception 19
Languages: all, telepathy 120 ft.
Habitat: Coastal, Desert, Grassland, Mountain
Plane: Upper Plane
Challenge: 12 (8,400 xp)Proficiency Bonus (PB): +4

Features

Innate Spellcasting (Charisma).

Legendary Resistance (3/day). [2] If the ki-rin fails a saving throw, it can choose to succeed instead.

Magic Resistance. [2] The ki-rin has advantage on saving throws against spells and other magical effects.

Magic Weapons. The ki-rin's weapon attacks are magical.

Spellcasting (Wisdom, Cleric).

Actions

Multiattack.

Hoof. Melee Weapon Attack

Horn. Melee Weapon Attack:

Legendary Actions

The celestial can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The celestial regains spent legendary actions at the start of its turn.

Detect.

Smite.

Move.

Unofficial Description: Ki-rin have Chinese dragon like heads with beards and antlers. Their bodies are like a horse or deer, but have cloven hooves. They are often gold, but may be any bright color.


Ki-rin's Lair

Ki-rin lair in tall mountain aeries or isolated temples located in such heights.

Lair Actions

When fighting inside its lair, an ki-rin can use lair actions. On initiative count 20 (losing initiative ties), the celestial takes a lair action to cause one of the following effects; the celestial can’t use the same effect two rounds in a row:

  • Conjure Objects
  • Pure flowing water
  • Healthy animals, plants, and good creatures
  • Protection from Curses, diseases, and poisons
  • Control Weather
  • Feather Fall

When the ki-rin dies, all these effects disappear immediately, although the invigorating effect on flora and fauna remains for 3 years.

Sources and Notes

  1. Mike Mearls, et. al.. Volo's Guide to Monsters (5e 2014) (2016-11-15). Wizards of the Coast. p. 163-164. Licensed: © Wizards of the Coast (used under 'fair use' clause).
  2. Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team. SRD-OGL v5.1 (5e 2014) (2015.05.06). Wizards of the Coast. Licensed: OGL. 2.0 2.1

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Monster data +

Ki-rin (Sort Text: Ki-rin 5e, Size: Huge, Type: Celestial, Alignment: Lawful Good, HP: 152, CR: 12, Features: Innate Spellcasting Legendary Resistance Magic Resistance Magic Weapons Spellcasting Multiattack Hoof Horn, Legendary: Yes, Has Lair: No, NPC: No, Canon: Yes, Pointer: Yes, UA: No, User: No, Sources: Volo's Guide to Monsters)