5e:Iron Lion

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Revision as of 16:37, 7 June 2024 by Rlyehable (talk | contribs) (Created page with "<div class=grid-container-std> <div class="bctop">{{backto|{{SRD5|Monstrosity}}}}</div> <div class="notice"></div> <div class="badge">{{5epointer|The Wild Beyond the Witchlight}}</div> <div class="gi-main"> {{5e Monster |name=Iron Lion |sorttext= |refs=<ref name="twbtw">{{Cite Pub|The Wild Beyond the Witchlight|pages=173, 178, 180-181}} Licensed: © Wizards of the Coast {{fairuc}}.</ref> <ref name="srd5mod">stat block is that of {{SRD5|Gorgon}} from the SRD5 (lic...")
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The Wild Beyond the Witchlight
A pointer is a short summary that points to published material.

This material is posted under the fair use clause of copyright law.
The Unofficial Description and any notes are licensed CC-BY-SA.

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Iron Lion (Pointer) [1] [2] [3]
Large Monstrosity  (Iron Lions), Unaligned
Armor Class: 19 (natural armor)
Hit Points: 114 (12d10+48)
Speed: 40 ft.
Str Dex Con Int Wis Cha
20 (+5) 11 (+0) 18 (+4) 2 (-4) 12 (+1) 7 (-2)
Skills: Perception +4
Condition Immune: petrified
Senses: darkvision 60 ft., passive perception 14
Languages:
  1. redirect: Template:5xlang,
  2. redirect: Template:5xlang
Habitat: Feywild, Urban
Plane: Feywild
Challenge: 5 (1,800 xp)Proficiency Bonus (PB): +3

Features

Trampling Charge. [4] The lion moves at least 20 feet straight toward a creature and then hits it with a bite attack on the same turn, that target must succeed on a DC 16 Strength saving throw or be knocked prone. If the target is prone, the lion can make one attack with its claws against it as a bonus action. 

Actions

Bite. Melee Weapon Attack: +8 to hit, reach 5 ft. one target. Hit: 18 (2d12+5) piercing damage.

Claws. Melee Weapon Attack: +8 to hit, reach 5 ft. one target. Hit: 16 (2d10+5) slashing damage.

Petrifying Breath (Recharge 5-6). [4]The lion exhales petrifying gas in a 30-foot cone. Each creature in that area must succeed on a DC 13 Constitution saving throw. On a failed save, a target begins to turn to stone and is restrained. The restrained target must repeat the saving throw at the end of its next turn. On a success the effect ends on the target. On a failure, the target is petrified until freed by the greater restoration spell or other magic.

Unofficial Description: Lion-like creature with metallic skin


Found in Adventures


List of Iron Lions

1 Iron Lions

Sources and Notes

  1. Stacey Allan, et. al.. The Wild Beyond the Witchlight (5e 2014) (2021-09-21). Wizards of the Coast. ISBN 9780786967278. p. 173, 178, 180-181. Licensed: © Wizards of the Coast (used under 'fair use' clause).
  2. stat block is that of Gorgon from the SRD5 (licensed OGL & CC-BY) with the following modifications: language, Bite instead of Gore, Claws instead of Hooves.
  3. habitat - unofficial.
  4. Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team. SRD-OGL v5.1 (5e 2014) (2015.05.06). Wizards of the Coast. Licensed: OGL. 4.0 4.1

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Monster data +

Iron Lion (Sort Text: Iron Lion 5e, Size: Large, Type: Monstrosity, Subtypes: Iron Lion, Alignment: Unaligned, HP: 114, CR: 5, Features: Trampling Charge Bite Claws Petrifying Breath, Has Lair: No, NPC: No, Canon: Yes, Pointer: Yes, UA: No, User: No, Sources: The Wild Beyond the Witchlight)

The Wild Beyond the Witchlight Contrigubtions +