5e:Alendria

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Quests from the Infinite Staircase
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a.k.a. King Alendria
Alendria (Individual) [1]
Lineage: Human, Ghost
Gender: Male
Class:
CR: 4 (1,100)
Alignment: Lawful Good
Affiliations: Cynidicea, Zanobis
Tags:


Unofficial Summary: King Alendria and Queen Zanobis ruled at the peak of Cynidicea's glory. After their deaths, the people of Cynidicia built a step pyramid. Under this pyramid was discovered an obelisk with a black horn stuck in it. When the horn was removed, it released an Elder Evil, Zargon.

The spirit (ghost) of King Alendria haunts the pyramid, warning travelers of its dangers.

Alendria's Ghost

Alendria (Individual) [1] [2]
Medium Undead  (Ghosts), Lawful Good
Armor Class: 11
Hit Points: 45 (10d8)
Speed: 0 ft., fly 40 ft. (hover)
Str Dex Con Int Wis Cha
7 (-2) 13 (+1) 10 (+0) 10 (+0) 12 (+1) 17 (+3)
Damage Resistances: acid, fire, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks.
Damage Immunity: cold, necrotic, poison
Condition Immune: charmed, exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained
Senses: darkvision 60 ft., passive perception 11
Languages: any language it knew in life
Habitat: Underground, Urban
Challenge: 4 (1,100 xp)Proficiency Bonus (PB): +2

Features

Ethereal Sight. The ghost can see 60 feet into the Ethereal Plane when it is on the Material Plane, and vice versa.

Incorporeal Movement. The ghost can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object. 

Actions

Withering Touch. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 17 (4d6+3) necrotic damage.

Etherealness. The ghost enters the Ethereal Plane from the Material Plane, or vice versa. It is visible on the Material Plane while it is in the Border Ethereal, and vice versa, yet it can’t affect or be affected by anything on the other plane.

Horrifying Visage. Each non-undead creature within 60 feet of the ghost that can see it must succeed on a DC 13 Wisdom saving throw or be frightened for 1 minute. If the save fails by 5 or more, the target also ages 1d4 × 10 years. A frightened target can repeat the saving throw at the end of each of its turns, ending the frightened condition on itself on a success. If a target’s saving throw is successful or the effect ends for it, the target is immune to this ghost’s Horrifying Visage for the next 24 hours. The aging effect can be reversed with a greater restoration spell, but only within 24 hours of it occurring.

Possession (Recharge 6). One humanoid that the ghost can see within 5 feet of it must succeed on a DC 13 Charisma saving throw or be possessed by the ghost; the ghost then disappears, and the target is incapacitated and loses control of its body. The ghost now controls the body but doesn’t deprive the target of awareness. The ghost can’t be targeted by any attack, spell, or other effect, except ones that turn undead, and it retains its alignment, Intelligence, Wisdom, Charisma, and immunity to being charmed and frightened. It otherwise uses the possessed target’s statistics, but doesn’t gain access to the target’s knowledge, class features, or proficiencies.

The possession lasts until the body drops to 0 hit points, the ghost ends it as a bonus action, or the ghost is turned or forced out by an effect like the dispel evil and good spell. When the possession ends, the ghost reappears in an unoccupied space within 5 feet of the body. The target is immune to this ghost’s Possession for 24 hours after succeeding on the saving throw or after the possession ends.


Found in Adventures


Sources and Notes

  1. Wizards RPG Team. Quests from the Infinite Staircase (5e 2014) (2024-07-15). Wizards of the Coast. ISBN 978-0-7869-6949-4. p. 15, 18, 23, 30, 32-34, 38. (The Lost City (5e)) Licensed: © Wizards of the Coast (used under 'fair use' clause). 1.0 1.1
  2. stat block - Ghost from the SRD5 (licensed: OGL & CC-BY).

Back to Main PageDnD5x5e (2014)RaceHuman
Back to Main PageDnD5x5e (2014)MonsterUndeadGhost
Back to Main PageDnD5x5e (2014)MonsterIndividual

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Monster data +

Alendria (Sort Text: Alendria 5e, Size: Medium, Type: Undead, Subtypes: Ghost, Alignment: Lawful Good, HP: 45, CR: 4, Features: Ethereal Sight Incorporeal Movement Withering Touch Etherealness Horrifying Visage Possession, Has Lair: No, NPC: Yes, Canon: Yes, Pointer: Yes, UA: No, User: No, Sources: Quests from the Infinite Staircase)

Quests from the Infinite Staircase Contrigubtions +