5e:Drow Arachnomancer

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Tales from the Yawning Portal
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Drow Arachnomancer [1]
Medium Humanoid  (Elves, Drow), Chaotic Evil
Armor Class: 15 (studded leather)
Hit Points: 162
Speed: 30 ft., climb 30 ft.
Str Dex Con Int Wis Cha
Saving Throws: Con, Int, Cha
Skills: Arcana, Nature, Perception, Stealth
Damage Resistances: poison
Senses: blindsight 10 ft., darkvision 120 ft., passive perception 17
Languages: Elvish, Undercommon, can speak with spiders
Challenge: 13 (10,000 xp)Proficiency Bonus (PB): +5

Features

Fey Ancestry. [2] The drow has advantage on saving throws against being charmed, and magic can't put the drow to sleep.

Innate Spellcasting.

Spellcasting.

Spider Climb. [2] The drow can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Sunlight Sensitivity. [2] While in sunlight, the drow has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Web Walker. [2] The drow ignores movement restrictions caused by webbing. 

Actions

Multiattack.

Poisonous Touch (Humanoid Form Only). Melee Weapon Attack

Bite (Giant Spider Form Only). Melee Weapon Attack

Web (Giant Spider Form Only, Recharges 5-6). Ranged Weapon Attack

Bonus Actions

Change Shape (Recharges after a Short or Long Rest).


Sources and Notes

  1. Wizards RPG Team. Mordenkainen's Tome of Foes (5e) (2018-05-07). Wizards of the Coast. ISBN 978-0-7869-6624-0. p. 233. Licensed: © Wizards of the Coast (used under 'fair use' clause).
  2. Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team. SRD-OGL v5.1 (5e) (2015.05.06). Wizards of the Coast. Licensed: OGL. 2.0 2.1 2.2 2.3

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