5e:Two-Headed Cerberus

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Mythic Odysseys of Theros
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Setting: Theros
Two-Headed Cerberus (Pointer) [1]
Medium Monstrosity  (Cerberi), Lawful Evil
Armor Class: 12
Hit Points: 39
Speed: 40 ft.
Str Dex Con Int Wis Cha
Skills: Perception, Stealth
Damage Immunity: fire, necrotic
Condition Immune: blinded, charmed, deafened, exhaustion, frightened, stunned
Senses: darkvision 60 ft., passive perception 15
Languages:
Challenge: 2 (450 xp)Proficiency Bonus (PB): +2

Features

Aggressive. [2] If the lion moves 20 feet straight toward a creature and then hits with a claws attack on the same turn, the target must succeed on a DC 15 Strength saving throw or be knocked prone. If the target is prone, the lion can make one bite attack against it as a bonus action.

Multiheaded.

Pack Tactics. [2] The cerberus has advantage on an attack roll against a creature if at least one of the cerberus's allies is within 5 feet of the creature and the ally isn't incapacitated. 

Actions

Multiattack.

Bite. Melee Weapon Attack

Breath Weapon (Recharge 5-6).

Bonus Actions

Aggressive. [2] As a bonus action, the cerberus can move up to its speed toward a hostile creature that it can see.

Unofficial Description: This monstrosity appears as a two-headed canine.


Sources and Notes

  1. F. Wesley Schneider, et. al.. Mythic Odysseys of Theros (5e) (2020-07-21). Wizards of the Coast. p. 215. Licensed: © Wizards of the Coast(used under 'fair use' clause).
  2. Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team. SRD-OGL v5.1 (5e) (2015.05.06). Wizards of the Coast. Licensed: OGL. 2.0 2.1 2.2

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