One:Assassin
See Assassin (disambiguation)
Design Note: Assassin Updates
[1] Here are the main updates in this subclass since the 2014 Player's Handbook (5e):
- Assassinate now gives you Advantage on Initiative rolls, and the extra damage of the feature no longer requires a target to be surprised.
- Infiltration Expertise combines Infiltration Expertise and Imposter from the 2014 version of the subclass.
- Envenom Weapons is a new 13th-level feature, allowing you to benefit from your Poisoner’s Kit.
- Death Strike no longer requires the target to be surprised. It instead relies on your Sneak Attack.
Assassin [1] subclass
Assassin is a subclass of the Rogue class.
Unofficial Description: This Rogue specializes in dispatching enemies through guile, stealth, and sometimes poison.
Assassin Features
Rogue Level | Features |
---|---|
3rd | Bonus Proficiencies, Assassinate |
9th | Infiltration Expertise |
13th | Envenom Weapons |
17th | Death Strike |
Subclass Features
Bonus Proficiencies
3rd level Feature
Summary: Gain proficiency with Disguise Kit and Poisoner's Kit.
Assassinate
3rd level Feature
Summary: Gain the following benefits:
- Initiative. Advantage on Initiative rolls.
- Surprising Strikes. On the first round of combat gain buff to attack rolls and bonus damage from Sneak Attack against creatures less quick than you.
Infiltration Expertise
9th Feature
Summary: While in disguise, buff Charisma (Deception) checks. Copy a creature's speech and handwriting after observing them for an hour.
Envenom Weapons
13th Feature
Summary: Cunning Strike now does bonus Poison damage ignoring resistance.
Death Strike
17th Feature
Summary: Sneak Attack on first round of combat does significant bonus damage (Constitution saving throw to avoid bonus damage).
Sources and Notes
- Jeremy Crawford, et. al.. UA 2023 Player's Handbook Playtest 6 (Dungeons and Dragons One D&D) (2023-06-29). Wizards of the Coast. Licensed: © Wizards of the Coast (used under 'fair use' clause). ↑ 1.0 1.1
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