One:Circle of the Sea
Circle of the Sea [1] subclass (pointer)
Circle of the Sea is a subclass of the Druid class.
Unofficial Description: This druid subclass draws on the power of the sea and storms.
Circle of the Sea Features
Druid Level | Features |
---|---|
3rd | Circle Spells, Wrath of the Sea |
6th | Aquatic Affinity |
10th | Stormborn |
14th | Oceanic Gift |
Subclass Features
Circle Spells
3rd, 5th, 7th, 9th Feature
Summary: You gain additional spells that you always have prepared.
Wrath of the Sea
3rd Feature
Summary: Use a Bonus Action and Wild Shape to create an aura. At the end of your turn, you can cause Thunder damage to a creature in the aura (Constitution save to avoid); if the creature is smaller than Huge it is also pushed.
Aquatic Affinity
6th Feature
Summary: Always have Water Breathing prepared and gain a Swim speed (even in Beast Form.
Stormborn
10th Feature
Summary: Wrath of the Sea aura now grants you a Fly speed and resistance to Cold, Lightning, and Thunder damage.
Oceanic Gift
14th Feature
Summary: Wrath of the Sea can now be projected around an ally, or with 2 uses of Wild Shape yourself and an ally.
Sources and Notes
- Jeremy Crawford, et. al.. UA 2023 Player's Handbook Playtest 6 (Dungeons and Dragons One D&D) (2023-06-29). Wizards of the Coast. Licensed: © Wizards of the Coast (used under 'fair use' clause). ↑
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