One:Fiend Patron

From Rlyehwiki
Jump to navigation Jump to search
Disambginv.svg
Not the article you were looking for?
See Fiend (disambiguation)
One D&D Pointer  +
UA 2023 Player's Handbook Playtest 5
A pointer is a short summary that points to published material.

This material is posted under the fair use clause of copyright law.
The Unofficial Description and any notes are licensed CC-BY-SA.

Caution should be taken in editing this page.



 Noncanon  

Fiend Patron[1] subclass (pointer)
Fiend Patron is a fiend patron of the Warlock class.

Summary: Your patron is a powerful fiend.

Fiend Features

Warlock Level Features  
3rd Patron Spells, Dark One's Blessing 
6th Dark One's Own Luck 
10th Fiendish Resilience 
14th Hurl Through Hell

 

Subclass Features

Patron Spells

3rd Feature
Summary: Your patron grants you additional spells. You always have these prepared and you can innately cast one of these per day.

Fiend Spells
Warlock Level Spells
3rd Burning Hands, Command
5th Scorching Ray, Suggestion
9th Fear, Stinking Cloud
13th Blight, Wall of Fire
17th Flame Strike, Insect Plague
 

Dark One's Blessing

3rd Feature
Summary: If a nearby enemy drops to 0 Hit Points you gain Temporary Hit Points [2]

Dark One's Own Luck

6th Feature
Summary: Boost to a limited number of ability checks and saving throws

Fiendish Resilience

10th Feature
Summary: Each day you are granted Resistance to one Damage Type for the day. 

Hurl Through Hell

14th Feature
Summary: You can banish a creature you hit with an attack roll to the Lower Planes for one turn. This traumatic exile causes psychic damage to the target.

Sources and Notes

  1. Jeremy Crawford, et. al.. UA 2023 Player's Handbook Playtest 5 (Dungeons and Dragons One D&D) (2023-04-26). Wizards of the Coast. Licensed: © Wizards of the Coast (used under 'fair use' clause).
  2. Rule Tip: Temporary Hit Points Don't Stack. If you have temporary hit points and receive more of them, you don’t add them together, unless a rule says you can. Instead, you decide which temporary hit points to keep. For more information on temporary hit points, see chapter 9 of the Player's Handbook (5e). - Guildmasters' Guide to Ravnica p.27, UA 2020 Subclasses Part 1, UA 2020 Subclasses Part 3, Player's Handbook (5e) p.198 (different wording).

Back to Main PageDnDOne D&DClassWarlock
Back to Main PageDnDOne D&DUA

Copyrighted - Fair Use

This matrerial is covered copyrighted. It it is presented here under the Fair Use clause. To distinguish it, these items will have this notice. If you see any page that contains copyrighted material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.

This web page is Not in any way, shape, or form affiliated with the owner(s) of any copyright material presented on this page. Copyrights and trademarks for any books, films, and other promotional materials are held by their respective owners.


One D&D is Playtest Material Only

These game mechanics are in draft form, usable in your D&D campaign but not refined by full game development and editing. They aren’t officially part of the game and aren’t permitted in D&D Adventurers League events, nor are they available for use on D&D Beyond.

D&D Beyond One D&D Playtest material.
Unearthed Arcana

The material in Unearthed Arcana is not Official Material. It is presented for playtesting and to spark your imagination. These game mechanics are in draft form, usable in your campaign but not refined by final game development and editing. They are not officially part of the game. For these reasons, material in this column is not legal in D&D Adventurers League events.

—Notice on most Unearthed Arcana PDFs