One:Gloom Stalker

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UA 2023 Player's Handbook Playtest 6
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 Noncanon  

Design Note: Gloom Stalker Updates

[1] Here are the main updates in this subclass since Xanathar's Guide to Everything:

  • Dread Ambusher now allows the Ranger to deal extra damage more often than only during the first round of combat and includes the Frightened condition.
  • Umbral Sight now increases your Darkvision by 60 feet, instead of 30 feet, if you already have that sight.
  • Stalker’s Flurry has been redesigned to enhance the Frighten effect granted by Dread Ambusher
  • Shadowy Dodge now allows you to teleport immediately after the attack misses, and the feature even works against an attack that has Advantage.

Gloom Stalker[1] subclass (pointer)
Gloom Stalker is a subclass of the Ranger class.

Gloom stalkers draw power from the Shadowfell.

Gloom Stalker Features

Ranger Level Features  
3rd Gloom Stalker Magic, Dread Ambusher, Umbral Sight 
7th Iron Mind 
11th Stalker's Fury 
15th Shadowy Dodge

 

Subclass Features

Gloom Stalker Magic

3rd, 5th, 9th, 13th, 17th Feature
Summary: You gain a spell that is always prepared, and additional spells as your Ranger level increases.
Disguise Self, Rope Trick, Fear, Greater Invisibility, Seeming 

Dread Ambusher

3rd Feature
Summary: You gain the following abilities:

Umbral Sight

3rd Feature
Summary: Gain Darkvision (or extend it if you already have darkvision), and become Invisible to creatures with darkvision while in darkness. 

Iron Mind

7th Feature
Summary: Gain proficiency in Wisdom saving throws (or Intelligence or Charisma saving throws if you are already proficient in Wisdom saving throws). 

Stalker's Fury

11th Feature
Summary: The Frighten effect of Dread Ambusher gains the following benefits:

  • Sudden Strike. As part of the effect, make a weapon attack against a different creature next to the target of the Frighten effect.
  • Mass Fear. Now causes fear to creatures nearby the original target (Wisdom save to avoid). 

Shadowy Dodge

15th Feature
Summary: Use a Reaction in response to an attack roll to hit you to nerf the roll. If it now misses you, you can teleport nearby.

Sources and Notes

  1. Jeremy Crawford, et. al.. UA 2023 Player's Handbook Playtest 6 (Dungeons and Dragons One D&D) (2023-06-29). Wizards of the Coast. Licensed: © Wizards of the Coast (used under 'fair use' clause). 1.0 1.1

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