One:Mage Hand: Difference between revisions

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'''Mage Hand''' is a {{onelc|Spell}} in {{One}}.
'''Mage Hand''' is a {{onelc|Spell}} in {{One}}.


{{One Spell
{{One Spell
|name=Mage Hand<!-- name of spell-->
|name=Mage Hand<!-- name of spell-->
|refs={{SRD5ref}} <ref name="ua22ec">Spell Group &mdash; {{Cite Pub|UA 2022 Expert Classes}}</ref>
|refs={{SRD5ref}} <ref name="ua23bac">class tags &mdash; {{Cite Pub|UA 2023 Bastions and Cantrips}}</ref>
|level=0<!-- level of spell, 0-9. please use 0 for cantrips.  -->
|level=0<!-- level of spell, 0-9. please use 0 for cantrips.  -->
|list=Arcane
|list=Artificer, Bard, Sorcerer, Warlock, Wizard
|school=Conjuration<!-- spell school name only; ex: Transmutation -->
|school=Conjuration<!-- spell school name only; ex: Transmutation -->
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==Sources and Notes==
==Sources and Notes==
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Latest revision as of 11:56, 26 November 2023

Mage Hand is a spell in One D&D.


Mage Hand[SRD5 OGL/CC-BY] [1] [2] (Spell)
Level: 0-level (cantrip)
Class Tags: Artificer, Bard, Sorcerer, Warlock, Wizard
School: Conjuration
Casting Time: 1 action
Range:  30 feet
Components: V, S
Duration: 1 minute
Scales: Fasle

A spectral, floating hand appears at a point you choose within range. The hand lasts for the duration or until you dismiss it as an action. The hand vanishes if it is ever more than 30 feet away from you or if you cast this spell again.

You can use your action to control the hand. You can use the hand to manipulate an object, open an unlocked door or container, stow or retrieve an item from an open container, or pour the contents out of a vial. You can move the hand up to 30 feet each time you use it.

The hand can’t attack, activate magic items, or carry more than 10 pounds.

Sources and Notes

  1. Wizards RPG Team. SRD-OGL v5.1 (5e) (2015.05.06). Wizards of the Coast. Licensed: OGL & CC-BY.
  2. class tags — WotC RPG Team. UA 2023 Bastions and Cantrips (Dungeons and Dragons One D&D) (2023-10-05). Wizards of the Coast.
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These game mechanics are in draft form, usable in your D&D campaign but not refined by full game development and editing. They aren’t officially part of the game and aren’t permitted in D&D Adventurers League events, nor are they available for use on D&D Beyond.

D&D Beyond One D&D Playtest material.
Unearthed Arcana

The material in Unearthed Arcana is not Official Material. It is presented for playtesting and to spark your imagination. These game mechanics are in draft form, usable in your campaign but not refined by final game development and editing. They are not officially part of the game. For these reasons, material in this column is not legal in D&D Adventurers League events.

—Notice on most Unearthed Arcana PDFs

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