View table: 5e_Spell
Table structure:
- Sort_Text - String
- Spell_Name - String
- Ritual - Boolean
- Concentration - Boolean
- Action_Type - String
- Spell_Range - String
- Component - List of String, delimiter: ,
- Valuable_Component - Boolean
- Consumable_Component - Boolean
- Summary - Wikitext
- Level - String (allowed values: Cantrip · 1 · 2 · 3 · 4 · 5 · 6 · 7 · 8 · 9)
- School - String
- Scalable - Boolean
- Canon_Spell - Boolean
- Casters - List of String, delimiter: ,
- Domain_Spell - List of Wikitext string, delimiter: ,
This table has 553 rows altogether.
Page | Sort Text | Spell Name | Ritual | Concentration | Action Type | Spell Range | Component | Valuable Component | Consumable Component | Summary | Level | School | Scalable | Canon Spell | Casters | Domain Spell |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
5e:Abi-Dalzim's Horrid Wilting (edit) | Abi-Dalzim's Horrid Wilting 5e | Abi-Dalzim's Horrid Wilting | Action | 150 feet | V • S • M | Suck the moisture from everything in the area. |
8 | Necromancy | Sorcerer • Wizard | |||||||
5e:Absorb Elements (edit) | Absorb Elements 5e | Absorb Elements | Reaction | Self | S | Resistance to a type of damage after being hit. |
1 | Abjuration | Yes | Artificer • Druid • Eldritch Knight • Ranger • Sorcerer • Wizard | ||||||
5e:Acid Stream (edit) | Acid Stream 5e | Acid Stream | Action | Self (30-foot line) | V • S • M | Target takes ongoing acid damage |
1 | Evocation | Yes | Yes | Eldritch Knight • Sorcerer • Wizard | |||||
5e:Aganazzar's Schorcher (edit) | Aganazzar's Schorcher 5e | Aganazzar's Schorcher | Action | 30 feet | V • S • M | 2 | Evocation | Yes | Eldritch Knight • Sorcerer • Wizard | |||||||
5e:Air Bubble (edit) | Air Bubble 5e | Air bubble | Action | 60 feet | S | Creates an breathable air bubble around a willing creature's head |
2 | Conjuration | Yes | Yes | Artificer • Druid • Ranger • Sorcerer • Wizard | |||||
5e:Amauritic Witness (edit) | Amauritic Witness 5e | Amauritic Witness | Action | Self | V | Your gaze can cause radiant damage, blindness, and visions of a plague. |
9 | Evocation | Cleric • Warlock | |||||||
5e:Ambient Drift (edit) | Ambient Drift 5e | Ambient Drift | Action | Touch | V • M | Produces a song that only the target creatures can hear that produces benefits or detriments. |
3 | Abjuration | Yes | College of Bells | ||||||
5e:Antagonize (edit) | Antagonize 5e | Antagonize | Action | 30 feet | V • S • M | Cause psychic damage and force the target to attack another creature. |
3 | Enchantment | Arcane Trickster • Bard • Sorcerer • Warlock • Wizard | |||||||
5e:Arcane Gate (edit) | Arcane Gate 5e | Arcane Gate | Action | 500 feet | V • S | Create teleportation gate |
6 | Conjuration | Yes | Sorcerer • Warlock • Wizard | ||||||
5e:Armor of Agathys (edit) | Armor of Agathys 5e | Armor of Agathys | Action | Self | V • S • M | Gain temporary hit points and damages close combat attackers |
1 | Abjuration | Yes | Yes | Warlock | |||||
5e:Arms of Hadar (edit) | Arms of Hadar 5e | Arms of Hadar | Action | Self (10 foot radius) | V • S | Creates energy tentacles that attack those in range. |
1 | Conjuration | Yes | Yes | Warlock | |||||
5e:Arresting Caress (edit) | Arresting Caress 5e | Arresting Caress | Yes | Action | Touch | S | You stun a creature with a touch. |
3 | Enchantment | Bard • Cleric • Sorcerer • Warlock | ||||||
5e:Artifice Assistant (edit) | Artifice Assistant 5e | Artifice Assistant | Action | 30 feet | V • S | Creates a small construct that can manipulate objects. |
Cantrip | Conjuration | Artificer | |||||||
5e:Ashardalon's Stride (edit) | Ashardalon's Stride 5e | Ashardalon's Stride | Yes | Bonus Action | Self | V • S | Flames jet from your feet, increasing your speed and damaging nearby creatures. |
3 | Transmutation | Yes | Artificer • Ranger • Sorcerer • Wizard | |||||
5e:Assassin's Draft (edit) | Assassin's Draft 5e | Assassin's Draft | Yes | Action | 20 feet | V • S • M | Yes | Yes | Poisons food or drink |
6 | Transmutation | Warlock | ||||
5e:Assess Creature (edit) | Assess Creature 5e | Assess Creature | Action | 120 feet | S • M | Yes | Learn some statistics of a creature |
1 | Divination | Yes | Bard • Wizard | |||||
5e:Aura of Life (edit) | Aura of Life 5e | Aura of Life | Yes | Action | Self (30 foot radius) | V | Provides necrotic resistance and regeneration to friends in area. |
4 | Abjuration | Yes | Cleric • Paladin | |||||
5e:Aura of Purity (edit) | Aura of Purity 5e | Aura of Purity | Action | Self (30 foot radius) | V | Resistance to poison resistance to some other conditions. |
4 | Abjuration | Yes | Cleric • Paladin | Unity Domain |
|||||
5e:Aura of Vitality (edit) | Aura of Vitality 5e | Aura of Vitality | Yes | Action | Self (30 foot radius) | V | Creates an area of healing. |
3 | Evocation | Cleric • Druid • Paladin | ||||||
5e:Banishing Smite (edit) | Banishing Smite 5e | Banishing Smite | Bonus Action | Self | V | 5 | Abjuration | Yes | Paladin | |||||||
5e:Beast Bond (edit) | Beast Bond 5e | Beast Bond | Action | Touch | V • S • M | Gain animal companion while spell lasts. |
1 | Divination | Yes | Druid • Ranger | ||||||
5e:Beast Sense (edit) | Beast Sense 5e | Beast Sense | Yes | Yes | Action | Touch | S | For the duration you can use your action to use the senses of a target beast. |
2 | Divination | Yes | Druid • Ranger | ||||
5e:Blade of Disaster (edit) | Blade of Disaster 5e | Blade of Disaster | Bonus Action | 60 feet | V • S | Creates a temporary magic blade that can make 2 attacks per turn causing force damage. |
9 | Conjuration | Yes | Sorcerer • Warlock • Wizard | ||||||
5e:Blade Ward (edit) | Blade Ward 5e | Blade Ward | Action | Self | V • S | Gain resistance to weapon attacks. |
Cantrip | Abjuration | Yes | Arcane Trickster • Bard • Eldritch Knight • Sorcerer • Warlock • Wizard | ||||||
5e:Blinding Smite (edit) | Blinding Smite 5e | Blinding Smite | Bonus Action | Self | V | When you hit with a melee weapon attack, you deal radiant damage and have a chance to blind your target. |
3 | Evocation | Yes | Paladin | ||||||
5e:Bones of the Earth (edit) | Bones of the Earth 5e | Bones of the Earth | Action | 120 feet | V • S | Creates stone pillars |
6 | Transmutation | Yes | Yes | Druid | |||||
5e:Booming Blade (edit) | Booming Blade 5e | Booming Blade | Action | Self (5-foot radius) | S • M | Yes | You attack with a melee weapon. If you hit, the target takes thunder damage if it moves. |
Cantrip | Evocation | Yes | Yes | Arcane Trickster • Artificer • Eldritch Knight • Sorcerer • Warlock • Wizard | ||||
5e:Borrowed Knowledge (edit) | Borrowed Knowledge 5e | Borrowed Knowledge | Action | Self | V • S • M | Yes | Gain temporary proficiency in a skill. |
2 | Divination | Yes | Bard • Cleric • Warlock • Wizard | |||||
5e:Catapult Spell (edit) | Catapult Spell 5e | Catapult | Action | 150 feet | S | Hurls an object, may cause damage. |
1 | Transmutation | Yes | Yes | Artificer • Sorcerer • Wizard | |||||
5e:Catnap (edit) | Catnap 5e | Catnap | Action | 30 feet | S • M | Willing creatures sleep for the duration and get the benefits of a short rest. |
3 | Enchantment | Yes | Yes | Arcane Trickster • Artificer • Bard • Sorcerer • Wizard | |||||
5e:Cause Fear (edit) | Cause Fear 5e | Cause Fear | Action | 60 feet | V • S | Living creatures must save or become frightened |
1 | Necromancy | Yes | Yes | Warlock • Wizard | |||||
5e:Ceremony (edit) | Ceremony 5e | Ceremony | Yes | 1 hour | Touch | V • S • M | Yes | Yes | Can perform one of a number of ceremonies - attonement, bless water, comming of age, dedication, funeral rite, or wedding. |
1 | Abjuration | Yes | Cleric • Paladin | |||
5e:Chaos Bolt (edit) | Chaos Bolt 5e | Chaos Bolt | Action | 120 feet | V • S | Shoots a bolt of energy that does random damage type and has a chance to chain to another enemy. |
1 | Evocation | Yes | Yes | Sorcerer | |||||
5e:Charm Monster (edit) | Charm Monster 5e | Charm Monster | Action | 30 feet | V • S | Place a charm on a creature. |
4 | Enchantment | Yes | Yes | Arcane Trickster • Bard • Druid • Sorcerer • Warlock • Wizard | |||||
5e:Chromatic Orb (edit) | Chromatic Orb 5e | Chromatic Orb | Action | 90 feet | V • S • M | Creates an orb that damages creatures with a chosen damage type. |
1 | Evocation | Yes | Yes | Eldritch Knight • Sorcerer • Wizard | |||||
5e:Circle of Power (edit) | Circle of Power 5e | Circle of Power | Action | Self (30 foot range) | V | Creates an area that benefits you and allies against magical attacks. |
5 | Abjuration | Yes | Paladin | ||||||
5e:Cloud of Daggers (edit) | Cloud of Daggers 5e | Cloud of Daggars | Action | 60 feet | V • S • M | You create an area around you filled with magical daggars that damage enemies. |
2 | Conjuration | Yes | Yes | Bard • Sorcerer • Warlock • Wizard | |||||
5e:Compelled Duel (edit) | Compelled Duel 5e | Compelled Duel | Bonus Action | 30 feet | V | Place consequences on an enemy if it attacks anyone but you. |
1 | Enchantment | Yes | Paladin | ||||||
5e:Conjure Barlgura (edit) | Conjure Barlgura 5e | Conjure Barlgura | Action | 50 feet | V • S | Conjures a Barlgura |
4 | Conjuration | ||||||||
5e:Conjure Barrage (edit) | Conjure Barrage 5e | Conjure Barrage | Action | Self (60 foot cone) | V • S • M | Multiplies your projectiles or thrown weapons mid-air. |
3 | Conjuration | Yes | Ranger | ||||||
5e:Conjure Creature (edit) | Conjure Creature 5e | Conjure Creature | Yes | Action | 90 feet | V • S | 1 | Conjuration | Yes | Summoner | ||||||
5e:Conjure Hezrou (edit) | Conjure Hezrou 5e | Conjure Hezrou | Yes | Action | 60 feet | V • S • M | Yes | Yes | 7 | Conjuration | Sorcerer • Wizard | |||||
5e:Conjure Minor Creature (edit) | Conjure Minor Creature 5e | Conjure Minor Creature | Yes | Action | 90 feet | V • S | Cantrip | Conjuration | Yes | Summoner | ||||||
5e:Conjure Shadow Demon (edit) | Conjure Shadow Demon 5e | Conjure Shadow Demon | Yes | Action | 60 feet | V • S • M | Yes | Conjures a Shadow Demon, (CR 4 Demon). |
4 | Conjuration | Sorcerer • Wizard | |||||
5e:Conjure Volley (edit) | Conjure Volley 5e | Conjure Volley | Action | 150 feet | V • S • M | Multiplies your projectiles or thrown weapons mid-air. (More powerful version of Conjure Barrage) |
5 | Conjuration | Yes | Ranger | ||||||
5e:Conjure Vrock (edit) | Conjure Vrock 5e | Conjure Vrock | Yes | Action | 60 feet | V • S • M | Yes | Yes | 5 | Conjuration | Sorcerer • Wizard | |||||
5e:Control Flames (edit) | Control Flames 5e | Control Flames | Action | 60 feet | S | Manipulate existing flames in an area |
Cantrip | Transmutation | Yes | Arcane Trickster • Druid • Eldritch Knight • Sorcerer • Wizard | ||||||
5e:Control Winds (edit) | Control Winds 5e | Control Winds | Action | 300 feet | V • S | Control winds in area - gusts, updrafts and downdrafts |
5 | Transmutation | Yes | Druid • Sorcerer • Wizard | ||||||
5e:Cordon of Arrows (edit) | Cordon of Arrows 5e | Cordon of Arrows | Action | 5 feet | V • S • M | Enchant ammunition to attack creatures that come near. |
2 | Transmutation | Yes | Yes | Ranger | |||||
5e:Create Bonfire (edit) | Create Bonfire 5e | Create Bonfire | Action | 60 feet | V • S | Create a stationary fire in an area. |
Cantrip | Conjuration | Yes | Yes | Arcane Trickster • Artificer • Druid • Eldritch Knight • Sorcerer • Warlock • Wizard | |||||
5e:Create Homunculus (edit) | Create Homunculus 5e | Create Homunculus | hour | Touch | V • S • M | Yes | Yes | You create a Homunculus. |
6 | Transmutation | Yes | Wizard | ||||
5e:Create Living Spellbook (edit) | Create Living Spellbook 5e | Create Living Spellbook | 1 hour | touch | V • S • M | Yes | Yes | Transforms a spellbook into a Living Spellbook |
5 | Transmutation | Wizard | |||||
5e:Create Magen (edit) | Create Magen 5e | Create Magen | hour | touch | V • S • M | Yes | Yes | 7 | Transmutation | Yes | Wizard | |||||
5e:Crown of Madness (edit) | Crown of Madness 5e | Crown of Madness | Action | 120 feet | V • S | Create a crown that forces the target to attack the creature of your choice. |
2 | Enchantment | Yes | Arcane Trickster • Bard • Sorcerer • Warlock • Wizard | ||||||
5e:Crown of Stars (edit) | Crown of Stars 5e | Crown of Stars | Action | Self | V • S | You create a number of tiny stars that circle your head. You can spend a bonus action to hurl them one at a time at an enemy, doing radiant damage if they hit. The stars also shed light. |
7 | Evocation | Yes | Yes | Sorcerer • Warlock • Wizard | |||||
5e:Crusader's Mantle (edit) | Crusader's Mantle 5e | Crusader's Mantle | Action | Self | V | Adds radiant damage to attacks from allies in area. |
3 | Evocation | Yes | Paladin | ||||||
5e:Danse Macabre (edit) | Danse Macabre 5e | Danse Macabre | Action | 60 feet | V • S | You animate a number of corpses to create skeletons or zombies that you control. |
5 | Necromancy | Yes | Yes | Warlock • Wizard | |||||
5e:Dawn (edit) | Dawn 5e | Dawn | Action | 60 feet | V • S • M | Yes | Creates a cylinder of sunlight that causes radiant damage to creatures inside it. |
5 | Evocation | Yes | Cleric • Wizard | |||||
5e:Destructive Wave (edit) | Destructive Wave 5e | Destructive Wave | Action | Self (30 foot radius) | V | Creates an omni-directional wave of energy that does thunder and radiant or necrotic damage to enemies. |
5 | Evocation | Yes | Paladin | ||||||
5e:Dissolve (edit) | Dissolve 5e | Dissolve | Action | Touch | S | Acid attack that degrades armor. |
4 | Evocation | Yes | Eldritch Knight • Sorcerer • Wizard | ||||||
5e:Dissonant Whispers (edit) | Dissonant Whispers 5e | Dissonant Whispers | Action | 50 feet | V | Your opponent hears whispers that damages their psyche |
1 | Enchantment | Yes | Yes | Bard | |||||
5e:Draconic Trasformation (edit) | Draconic Trasformation 5e | Draconic Transformation | Yes | Bonus Action | Self | V • S • M | Yes | You transform yourself with draconic features: Blindsight, Breath Weapon, and Wings. |
7 | Transmutation | Druid • Sorcerer • Wizard | |||||
5e:Dragon's Breath (edit) | Dragon's Breath 5e | Dragon's Breath | Bonus Action | Touch | V • S • M | Until the spell ends a target creature can exhale a cone of energy doing acid, cold, fire, lightning, or poison damage. |
2 | Transmutation | Yes | Yes | Sorcerer • Wizard | |||||
5e:Dream of the Blue Veil (edit) | Dream of the Blue Veil 5e | Dream of the Blue Veil | 10 minutes | 20 feet | V • S • M | You and others can view and transport to another world on the Material Plane. |
7 | Conjuration | Yes | Bard • Sorcerer • Warlock • Wizard | ||||||
5e:Druid Grove (edit) | Druid Grove 5e | Druid Grove | 10 minutes | Touch | V • S • M | Yes | You crate awarded area that has a number of effects including fog, grasping vines, and animated trees to guard the area. |
6 | Abjuration | Yes | Druid | |||||
5e:Dust Devil Spell (edit) | Dust Devil 5e | Dust Devil | Action | 60 feet | V • S • M | Creates a spinning mass of air that damages creatures in its area. |
2 | Conjuration | Yes | Yes | Druid • Sorcerer • Wizard | |||||
5e:Earth Tremor (edit) | Earth Tremor 5e | Earth Tremor | Action | Self (10 foot radius) | V • S | Within an area, the ground shakes and it may cause damage, knock someone prone, and create difficult terrain |
5 | Evocation | Yes | Yes | Bard • Druid • Sorcerer • Wizard | |||||
5e:Earthbind (edit) | Earthbind 5e | Earthbind | Action | 300 feet | V | Prevents the target from flying |
2 | Transmutation | Yes | Druid • Sorcerer • Warlock • Wizard | ||||||
5e:Ego Whip (edit) | Ego Whip 5e | Ego Whip | Action | 30 feet | V | !Deprecated! Create dispair in one creature. |
4 | Enchantment | Arcane Trickster • Bard • Sorcerer • Warlock • Wizard | |||||||
5e:Electrify (edit) | Electrify 5e | Electrify | Action | Touch | V • S | Touch causes lightning damage to 1 or 2 creatures. |
2 | Evocation | Yes | Sorcerer • Warlock | ||||||
5e:Elemental Bane (edit) | Elemental Bane 5e | Elemental Bane | Action | 90 feet | V • S | Removes resistance and deals extra damage of a chosen damage type. |
4 | Transmutation | Yes | Yes | Artificer • Druid • Warlock • Wizard | |||||
5e:Elemental Weapon (edit) | Elemental Weapon 5e | Elemental Weapon | Action | Touch | V • S | You make a weapon temporarily become a magic weapon that does acid, cold, fire, lightning, or thunder damage. |
3 | Transmutation | Yes | Yes | Artificer • Druid • Paladin • Ranger | |||||
5e:Enemies Abound (edit) | Enemies Abound 5e | Enemies Abound | Action | 120 feet | V • S | Target sees all creatures as enemies and must attack a random one. |
3 | Enchantment | Yes | Arcane Trickster • Bard • Sorcerer • Warlock • Wizard | ||||||
5e:Enervation (edit) | Enervation 5e | Enervation | Action | 60 feet | V • S | A tentacle of dark energy reaches out to touch an enemy doing necrotic damage to the target and healing you. |
5 | Necromancy | Yes | Yes | Sorcerer • Warlock • Wizard | |||||
5e:Ensnaring Strike (edit) | Ensnaring Strike 5e | Ensnaring Strike | Bonus Action | Self | V | When you hit a creature, it is entwined with thorny vines. |
1 | Conjuration | Yes | Yes | Ranger | |||||
5e:Erosive Jet (edit) | Erosive Jet 5e | Erosive Jet | Action | 80 feet | V • S • M | Yes | Spray a jet of acid, damaging one or more targets |
5 | Evocation | Yes | Druid • Warlock | |||||
5e:Erupting Earth (edit) | Erupting Earth 5e | Erupting Earth | Action | 120 feet | V • S • M | Creates an area that spouts earth and stone, damaging those in the area. |
3 | Transmutation | Yes | Druid • Sorcerer • Wizard | ||||||
5e:Far Step (edit) | Far Step 5e | Far Step | Bonus Action | Self | V | You teleport a short distance. While the spell is active, you may use a bonus action each turn to do it again. |
5 | Conjuration | Yes | Sorcerer • Warlock • Wizard | ||||||
5e:Father's Embrace (edit) | Father's Embrace 5e | Father's Embrace | Yes | Action | Touch | S | Causes cold damage and speed reduction on next successful melee spell attack. |
7 | Evocation | Yes | Druid • Sorcerer • Warlock • Wizard | |||||
5e:Feign Death (edit) | Feign Death 5e | Feign Death | Yes | Action | Touch | V • S • M | Target appears to be dead and gains protection from damage, disease, and poison. |
3 | Necromancy | Yes | Bard • Cleric • Druid • Wizard | |||||
5e:Find Greater Steed (edit) | Find Greater Steed 5e | Find Greater Steed | 10 minutes | 30 feet | V • S | Summon a spirit in the form of a dragonnel?'"`UNIQ--ref-00000015-QINU`"'?, a griffon, a pegasus, a peryton, a dire wolf, a rhinoceros, or a saber-toothed tiger to act as a mount |
4 | Conjuration | Yes | Paladin | ||||||
5e:Find Greater Steed (edit) | Find Greater Steed 5e | Find Greater Steed | 10 minutes | 30 feet | V • S | Summon a spirit in the form of a dragonnel?'"`UNIQ--ref-00000019-QINU`"'?, a griffon, a pegasus, a peryton, a dire wolf, a rhinoceros, or a saber-toothed tiger to act as a mount |
4 | Conjuration | Yes | Paladin | ||||||
5e:Find Greater Steed (edit) | Find Greater Steed 5e | Find Greater Steed | 10 minutes | 30 feet | V • S | Summon a spirit in the form of a dragonnel?'"`UNIQ--ref-0000001D-QINU`"'?, a griffon, a pegasus, a peryton, a dire wolf, a rhinoceros, or a saber-toothed tiger to act as a mount |
4 | Conjuration | Yes | Paladin | ||||||
5e:Fizban's Platinum Shield (edit) | Fizban's Platinum Shield 5e | Fizban's Platinum Shield | Yes | Bonus Action | 60 feet | V • S • M | Yes | You shield a creature which gains cover, damage resistance, and evasion |
6 | Abjuration | Yes | Sorcerer • Wizard | ||||
5e:Flame Arrows (edit) | Flame Arrows 5e | Flame Arrows | Action | Touch | V • S | Selects a number of arrows that ignite when shot doing fire damage. |
3 | Transmutation | Yes | Yes | Artificer • Druid • Ranger • Sorcerer • Wizard | |||||
5e:Friends (edit) | Friends 5e | Friends | Yes | Action | Self | V • M | Gives you advantage on social skills against the target. |
Cantrip | Enchantment | Yes | Arcane Trickster • Bard • Eldritch Knight • Sorcerer • Warlock • Wizard | |||||
5e:Frost Fingers (edit) | Frost Fingers 5e | Frost Fingers | Action | Self (15-foot cone) | V • S | 1 | Evocation | Yes | Yes | Wizard | ||||||
5e:Frostbite (edit) | Frostbite 5e | Frostbite | Action | 60 feet | V • S | Target must save or take cold damage and have disadvantage on attack rolls |
Cantrip | Evocation | Yes | Yes | Arcane Trickster • Artificer • Druid • Eldritch Knight • Sorcerer • Warlock • Wizard | |||||
5e:Grasping Vine (edit) | Grasping Vine 5e | Grasping Vine | Bonus Action | 30 feet | V • S | Creates a vine that drags a target creature toward it on a failed save. |
4 | Conjuration | Yes | Druid • Ranger | ||||||
5e:Green-Flame Blade (edit) | Green-Flame Blade 5e | Green-Flame Blade | Action | Self (5-foot radius) | S • M | Yes | You attack with a melee weapon. If you hit, a nearby creature (and the target at higher levels) suffers fire damage. |
Cantrip | Evocation | Yes | Yes | Arcane Trickster • Artificer • Eldritch Knight • Sorcerer • Warlock • Wizard | ||||
5e:Guardian of Nature (edit) | Guardian of Nature 5e | Guardian of Nature | Bonus Action | Self | V | You take on aspects of a great beast or tree, giving you buffing some abilities and attacks. |
4 | Transmutation | Yes | Druid • Ranger | ||||||
5e:Guiding Hand (edit) | Guiding Hand 5e | Guiding Hand | Yes | minute | 5 feet | V • S | Creates a floating hand that point and moves toward a landmark you specify. |
1 | Divination | Yes | Bard • Cleric • Druid • Wizard | |||||
5e:Gust (edit) | Gust 5e | Gust | Action | 30 feet | V • S | Creates wind effects that can push objects or other minor effects. |
Cantrip | Transmutation | Yes | Arcane Trickster • Druid • Eldritch Knight • Sorcerer • Warlock • Wizard | ||||||
5e:Hail of Thorns (edit) | Hail of Thorns 5e | Hail of Thorns | Bonus Action | Self | V | When you hit with a ranged attack, it explodes with a shower of thorns that cause damage. |
1 | Conjuration | Yes | Yes | Ranger | |||||
5e:Hand of Radiance (edit) | Hand of Radiance 5e | Hand of Radiance | Action | Self (5 foot radius) | V • S | Your hand creates a beam of radiance that damages a target. |
Cantrip | Evocation | Yes | Yes | Cleric | |||||
5e:Healing Elixir (edit) | Healing Elixir 5e | Healing Elixir | minute | Self | V • S • M | Creates an elixir that heals hit points |
1 | Conjuration | Yes | Warlock • Wizard | ||||||
5e:Healing Spirit (edit) | Healing Spirit 5e | Healing Spirit | Bonus Action | 60 feet | V • S | You create an area that heals creatures within it. You may use a bonus action to move the area each turn. |
2 | Conjuration | Yes | Druid • Ranger | ||||||
5e:Hex (edit) | Hex 5e | Hex | Bonus Action | 90 feet | V • S • M | Target creature has disadvantage on ability checks (of your choice) for the spell's duration. Also, you cause necrotic damage if you hit it with an attack. |
1 | Enchantment | Yes | Yes | Warlock | |||||
5e:Hither/Thither (edit) | Hither/Thither 5e | Hither/Thither | Action | 30 feet | S • M | Push or pull up to a Huge size target. |
2 | Transmutation | Yes | Bard • Sorcerer • Warlock | ||||||
5e:Holy Weapon (edit) | Holy Weapon 5e | Holy Weapon | Bonus Action | Touch | V • S | Your weapon becomes magical and deals extra radiant damage. You may end the spell causing damage in an area around you. |
5 | Evocation | Yes | Cleric • Paladin |