View table: One_Spell
Table structure:
- Sort_Text - String
- Spell_Name - String
- Ritual - Boolean
- Concentration - Boolean
- Action_Type - String
- Spell_Range - String
- Component - List of String, delimiter: ,
- Valuable_Component - Boolean
- Consumable_Component - Boolean
- Summary - Wikitext
- Level - String (allowed values: Cantrip · 1 · 2 · 3 · 4 · 5 · 6 · 7 · 8 · 9)
- List - List of String, delimiter: ,
- School - String
- Scalable - Boolean
- Canon_Spell - Boolean
- Casters - List of String, delimiter: ,
- Domain_Spell - List of String, delimiter: ,
- Subclass_Bonus - List of String, delimiter: ,
- Offlist_Caster - List of String, delimiter: ,
- Race_Spell - List of String, delimiter: ,
This table has 518 rows altogether.
Page | Sort Text | Spell Name | Ritual | Concentration | Action Type | Spell Range | Component | Valuable Component | Consumable Component | Summary | Level | List | School | Scalable | Canon Spell | Casters | Domain Spell | Subclass Bonus | Offlist Caster | Race Spell |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
5e:Sanctuary (edit) | Sanctuary One | Sanctuary | Bonus Action | 30 feet | V • S • M | 1 | Divine | Abjuration | ||||||||||||
One:Abi-Dalzim's Horrid Wilting (edit) | Abi-Dalzim's Horrid Wilting One | Abi-Dalzim's Horrid Wilting | Action | 150 feet | V • S • M | Suck the moisture from everything in the area. |
8 | Sorcerer • Wizard | Necromancy | |||||||||||
One:Absorb Elements (edit) | Absorb Elements One | Absorb Elements | Reaction | Self | S | Resistance to a type of damage after being hit. |
1 | Artificer • Druid • Ranger • Sorcerer • Wizard | Abjuration | Yes | ||||||||||
One:Acid Arrow (edit) | Acid Arrow One | Acid Arrow | Action | 90 feet | V • S • M | Magical arrow bursts in a spray of acid |
2 | Wizard | Evocation | Yes | ||||||||||
One:Acid Splash (edit) | Acid Splash One | Acid Splash | Action | 60 feet | V • S | Conjures bubble of acid that can hit creatures in a 5 foot sphere, Dex save to avoid. |
0 | Artificer • Sorcerer • Wizard | Evocation | Yes | ||||||||||
One:Aganazzar's Schorcher (edit) | Aganazzar's Schorcher One | Aganazzar's Schorcher | Action | 30 feet | V • S • M | 2 | Sorcerer • Wizard | Evocation | Yes | |||||||||||
One:Aid (edit) | Aid Spell One One | Aid | Action | 30 feet | V • S • M | Provide Temporary Hit Points to a number of creatures. |
2 | Artificer • Bard • Cleric • Paladin • Ranger | Abjuration | Yes | ||||||||||
One:Alarm (edit) | Alarm One | Alarm | Yes | minute | 30 feet | V • S • M | You set an alarm against unwanted intrusion. |
1 | Artificer • Ranger • Wizard | Abjuration | ||||||||||
One:Alter Self (edit) | Alter Self One | Alter Self | Yes | Action | Self | V • S | 2 | Artificer • Sorcerer • Wizard | Transmutation | |||||||||||
One:Animal Friendship (edit) | Animal Friendship One | Animal Friendship | Action | 30 feet | V • S • M | 1 | Bard • Druid • Ranger | Enchantment | Yes | |||||||||||
One:Animal Messenger (edit) | One:Animal Messenger One | Animal Messenger | Yes | Action | 30 feet | V • S • M | 2 | Primal | Enchantment | Yes | Bard • Druid • Ranger | |||||||||
One:Animal Shapes (edit) | Animal Shapes One | Animal Shapes | Yes | Action | 30 feet | V • S | 8 | Druid | Transmutation | |||||||||||
One:Animate Dead (edit) | Animate Dead One | Animate Dead | minute | 10 feet | V • S • M | creates skelletons or zombies from corpses |
3 | Cleric • Wizard | Necromancy | Yes | ||||||||||
One:Animate Objects (edit) | Animate Objects One | Animate Objects | Yes | Action | 120 feet | V • S | 5 | Artificer • Bard • Sorcerer • Wizard | Transmutation | Yes | ||||||||||
One:Antilife Shell (edit) | Antilife Shell One | Antilife Shell | Yes | Action | Self (10-foot radius) | V • S | 5 | Druid | Abjuration | |||||||||||
One:Antimagic Field (edit) | Antimagic Field One | Antimagic Field | Yes | Action | Self (10-foot-radius sphere) | V • S • M | 8 | Cleric • Wizard | Abjuration | |||||||||||
One:Antipathy/Sympathy (edit) | Antipathy/Sympathy One | Antipathy/Sympathy | hour | 50 feet | V • S • M | 8 | Bard • Druid • Wizard | Enchantment | ||||||||||||
One:Arcane Eruption (edit) | One:Arcane Eruption One | Arcane Eruption | Actionn | 120 feet | V • S | Creates a magic explosion of a chosen damage type within a sphere created in range. In addition, has a chance to apply a condition to those affected. |
4 | Sorcerer | Evocation | Yes | ||||||||||
One:Arcane Eye (edit) | Arcane Eye One | Arcane Eye | Yes | Action | 30 feet | V • S • M | 4 | Artificer • Wizard | Divination | |||||||||||
One:Arcane Gate (edit) | Arcane Gate One | Arcane Gate | Yes | Action | 500 feet | V • S | Create teleportation gate |
6 | Sorcerer • Warlock • Wizard | Conjuration | ||||||||||
One:Arcane Hand (edit) | Arcane Hand One | Arcane Hand | Yes | Action | 120 feet | V • S • M | 5 | Artificer • Sorcerer • Wizard | Evocation | Yes | ||||||||||
One:Arcane Lock (edit) | Arcane Lock One | Arcane Lock | Action | Touch | V • S • M | Yes | Yes | 2 | Artificer • Wizard | Abjuration | ||||||||||
One:Arcane Sword (edit) | Arcane Sword One | Arcane Sword | Yes | Action | 60 feet | V • S • M | Yes | Creates a floating force sword to damage enemies. |
7 | Bard • Wizard | Evocation | Yes | Bard • Wizard | |||||||
One:Armor of Agathys (edit) | Armor of Agathys One | Armor of Agathys | Action | Self | V • S • M | Gain temporary hit points and damages close combat attackers |
1 | Warlock | Abjuration | Yes | ||||||||||
One:Arms of Hadar (edit) | One:Arms of Hadar One | Arms of Hadar | Action | Self (10 foot radius) | V • S | Creates energy tentacles that attack those in range. |
1 | Arcane | Conjuration | Yes | ||||||||||
One:Ashardalon's Stride (edit) | Ashardalon's Stride One | Ashardalon's Stride | Yes | Bonus Action | Self | V • S | Flames jet from your feet, increasing your speed and damaging nearby creatures. |
3 | Artificer • Ranger • Sorcerer • Wizard | Transmutation | Yes | |||||||||
One:Astral Projection (edit) | Astral Projection One | Astral Projection | hour | 10 feet | V • S • M | Yes | Yes | 9 | Cleric • Warlock • Wizard | Necromancy | ||||||||||
One:Augury (edit) | Augury One | Augury | Yes | minute | Self | V • S • M | Yes | 2 | Cleric • Druid • Wizard | Divination | ||||||||||
One:Aura of Life (edit) | Aura of Life One | Aura of Life | Yes | Action | Self (30 foot radius) | V | Provides necrotic resistance and regeneration to friends in area. |
4 | Cleric • Paladin | Abjuration | ||||||||||
One:Aura of Purity (edit) | Aura of Purity One | Aura of Purity | Yes | Action | Self (30 foot radius) | V | Resistance to poison resistance to some other conditions. |
4 | Cleric • Paladin | Abjuration | ||||||||||
One:Aura of Purity (edit) | One:Aura of Purity One | Aura of Purity | Yes | Action | Self (30 foot radius) | V | Creatures in aura gain immunity to disease, resistance to poison damage and boost to saves to avoid specific conditions. |
4 | Divine | Abjuration | ||||||||||
One:Aura of Vitality (edit) | Aura of Vitality One | Aura of Vitality | Yes | Action | Self (30 foot radius) | V | Creates an area of healing. |
3 | Cleric • Druid • Paladin | Abjuration | ||||||||||
One:Aura of Vitality (edit) | One:Aura of Vitality One | Aura of Vitality | Yes | Action | Self (30 foot radius) | V | Creates an area of healing. |
3 | Divine | Abjuration | ||||||||||
One:Awaken (edit) | Awaken One | Awaken | 8 hours | Touch | V • S • M | Yes | Yes | 5 | Bard • Druid | Transmutation | ||||||||||
One:Awaken (edit) | One:Awaken One | Awaken | 8 hours | Touch | V • S • M | Yes | Yes | 5 | Primal | Transmutation | ||||||||||
One:Bane (edit) | Bane One | Bane | Yes | Action | 30 feet | V • S • M | Up to 3 creatures must subtract d4 from attacks & saves |
1 | Bard • Cleric | Enchantment | Yes | Fate Domain | Fate Domain | |||||||
One:Bane (edit) | One:Bane One | Bane | Yes | Action | 30 feet | V • S • M | Up to 3 creatures must subtract d4 from attacks & saves |
1 | Divine | Enchantment | Yes | Fate Domain | Fate Domain | |||||||
One:Banishing Smite (edit) | Banishing Smite One | Banishing Smite | Yes | Bonus Action | Self | V | Additional force damage and if the target's hit points are below a certain threshold, chance to banish target. |
5 | Paladin | Conjuration | ||||||||||
One:Banishing Smite (edit) | One:Banishing Smite One | Banishing Smite | Yes | Bonus Action | Self | V | Additional force damage and if the target's hit points are below a certain threshold, chance to banish target. |
5 | Paladin | Conjuration | ||||||||||
One:Banishment (edit) | Banishment One | Banishment | Yes | Action | 30 feet | V • S • M | You send a creature to a pocket dimension. |
4 | Cleric • Paladin • Sorcerer • Warlock • Wizard | Conjuration | ||||||||||
One:Banishment (edit) | One:Banishment One | Banishment | Yes | Action | 30 feet | V • S • M | You send a creature to a pocket dimension. |
4 | Arcane • Divine • Sorcerer • Warlock • Wizard | Conjuration | ||||||||||
One:Barkskin (edit) | Barkskin One | Barkskin | Yes | Bonus Action | Touch | V • S • M | A creature you touch gains temporary hit points each turn. |
2 | Druid • Ranger | Transmutation | Yes | |||||||||
One:Barkskin (edit) | One:Barkskin One | Barkskin | Yes | Bonus Action | Touch | V • S • M | A creature you touch gains temporary hit points ?'"`UNIQ--ref-00000001-QINU`"'? each turn. |
2 | Primal | Transmutation | Yes | |||||||||
One:Beacon of Hope (edit) | Beacon of Hope One | Beacon of Hope | Yes | Action | 30 feet | V • S | 3 | Cleric | Abjuration | |||||||||||
One:Beacon of Hope (edit) | One:Beacon of Hope One | Beacon of Hope | Yes | Action | 30 feet | V • S | 3 | Divine | Abjuration | |||||||||||
One:Beast Bond (edit) | Beast Bond One | Beast Bond | Yes | Action | Touch | V • S • M | Gain animal companion while spell lasts. |
1 | Druid • Ranger | Divination | ||||||||||
One:Beast Sense (edit) | Beast Sense One | Beast Sense | Yes | Yes | Action | Touch | S | For the duration you can use your action to use the senses of a target beast. |
2 | Druid • Ranger | Divination | |||||||||
One:Beast Sense (edit) | One:Beast Sense One | Beast Sense | Yes | Yes | Action | Touch | S | For the duration you can use your action to use the senses of a target beast. |
2 | Primal | Divination | |||||||||
One:Bestow Curse (edit) | Bestow Curse One | Bestow Curse | Yes | Action | Touch | V • S | 3 | Bard • Cleric • Wizard | Necromancy | Yes | Fate Domain | |||||||||
One:Bestow Curse (edit) | One:Bestow Curse One | Bestow Curse | Yes | Action | Touch | V • S | 3 | Arcane | Necromancy | Yes | Fate Domain | |||||||||
One:Black Tentacles (edit) | Black Tentacles One | Black Tentacles | Yes | Action | 90 feet | V • S • M | 4 | Wizard | Conjuration | |||||||||||
One:Blade Barrier (edit) | Blade Barrier One | Blade Barrier | Yes | Action | 90 feet | V • S | 6 | Cleric | Evocation | |||||||||||
One:Blade of Disaster (edit) | Blade of Disaster One | Blade of Disaster | Yes | Bonus Action | 60 feet | V • S | Creates a temporary magic blade that can make 2 attacks per turn causing force damage. |
9 | Sorcerer • Warlock • Wizard | Conjuration | ||||||||||
One:Blade Ward (edit) | Blade Ward One | Blade Ward | Reaction | Self | V • S | Use a reaction to impose disadvantage on melee attack against you |
0 | Bard • Sorcerer • Warlock • Wizard | Abjuration | |||||||||||
One:Bless (edit) | Bless One | Bless | Yes | Action | 30 feet | V • S • M | 1 | Cleric • Paladin | Enchantment | Yes | Life Domain | Life Domain | ||||||||
One:Blight Spell (edit) | Blight Spell One One | Blight | Action | 30 feet | V • S | 4 | Druid • Sorcerer • Warlock • Wizard | Necromancy | Yes | |||||||||||
One:Blinding Smite (edit) | Blinding Smite One | Blinding Smite | Bonus Action | Self | V | When you hit with a melee weapon attack, you deal radiant damage and blind your target (later save to end condition). |
3 | Paladin | Evocation | Yes | ||||||||||
One:Blindness/Deafness (edit) | Blindness/Deafness One | Blindness/Deafness | Action | 30 feet | V | 2 | Bard • Cleric • Sorcerer | Transmutation | Yes | |||||||||||
One:Blink (edit) | Blink One | Blink | Action | Self | V • S | 3 | Artificer • Sorcerer • Wizard | Transmutation | ||||||||||||
One:Blur (edit) | Blur One | Blur | Yes | Action | Self | V | 2 | Artificer • Sorcerer • Wizard | Illusion | |||||||||||
One:Bones of the Earth (edit) | Bones of the Earth One | Bones of the Earth | Action | 120 feet | V • S | Creates stone pillars |
6 | Druid | Transmutation | Yes | ||||||||||
One:Book of Shadows (edit) | One:Book of Shadows One | Book of Shadows | hour | Self | V • S | Creates a magic book that boosts your Warlock Spellcasting. |
0 | Warlock | Evocation | |||||||||||
One:Booming Blade (edit) | Booming Blade One | Booming Blade | Action | Self (5-foot radius) | S • M | Yes | You attack with a melee weapon. If you hit, the target takes thunder damage if it moves. |
0 | Artificer • Sorcerer • Warlock • Wizard | Evocation | Yes | |||||||||
One:Borrowed Knowledge (edit) | Borrowed Knowledge One | Borrowed Knowledge | Action | Self | V • S • M | Yes | Gain temporary proficiency in a skill. |
2 | Bard • Cleric • Warlock • Wizard | Divination | ||||||||||
One:Burning Hands (edit) | Burning Hands One | Burning Hands | Action | Self (15-foot cone) | V • S | 1 | Sorcerer • Wizard | Evocation | Yes | |||||||||||
One:Call Lightning (edit) | Call Lightning One | Call Lightning | Yes | Action | 120 feet | V • S | 3 | Druid | Conjuration | Yes | ||||||||||
One:Calm Emotions (edit) | Calm Emotions One | Calm Emotions | Yes | Action | 60 feet | V • S | 2 | Bard • Cleric | Enchantment | |||||||||||
One:Catapult Spell (edit) | Catapult Spell One | Catapult | Action | 150 feet | S | Hurls an object, may cause damage. |
1 | Artificer • Sorcerer • Wizard | Transmutation | Yes | ||||||||||
One:Catnap (edit) | Catnap One | Catnap | Action | 30 feet | S • M | Willing creatures sleep for the duration and get the benefits of a short rest. |
3 | Artificer • Bard • Sorcerer • Wizard | Enchantment | Yes | ||||||||||
One:Cause Fear (edit) | Cause Fear One | Cause Fear | Yes | Action | 60 feet | V • S | Living creatures must save or become frightened |
1 | Warlock • Wizard | Necromancy | Yes | |||||||||
One:Ceremony (edit) | Ceremony One | Ceremony | Yes | 1 hour | Touch | V • S • M | Yes | Yes | Can perform one of a number of ceremonies - attonement, bless water, comming of age, dedication, funeral rite, or wedding. |
1 | Cleric • Paladin | Abjuration | ||||||||
One:Chain Lightning (edit) | Chain Lightning One | Chain Lightning | Action | 150 feet | V • S • M | 6 | Sorcerer • Wizard | Evocation | Yes | |||||||||||
One:Chaos Bolt (edit) | One:Chaos Bolt One | Chaos Bolt | Action | 120 feet | V • S | Shoots a bolt of energy that does random damage type and has a chance to chain to another enemy. |
1 | Sorcerer | Evocation | Yes | ||||||||||
One:Charm Monster (edit) | Charm Monster One | Charm Monster | Action | 30 feet | V • S | Place a charm on a creature. |
4 | Bard • Druid • Sorcerer • Warlock • Wizard | Enchantment | Yes | ||||||||||
One:Charm Person (edit) | One:Charm Person One | Charm Person | Action | 30 feet | V • S | 1 | Arcane | Enchantment | Yes | |||||||||||
One:Chill Touch (edit) | Chill Touch One | Chill Touch | Action | Touch | V • S | Make a melee spell attack causing Necrotic damage. |
0 | Arcane • Sorcerer • Warlock • Wizard | Necromancy | Yes | ||||||||||
One:Chromatic Orb (edit) | Chromatic Orb One | Chromatic Orb | Action | 90 feet | V • S • M | Creates an orb that damages creatures with a chosen damage type. |
1 | Sorcerer • Wizard | Evocation | Yes | Eldritch Knight • Sorcerer • Wizard | |||||||||
One:Circle of Death (edit) | Circle of Death One | Circle of Death | Action | 150 feet | V • S • M | 6 | Sorcerer • Warlock • Wizard | Necromancy | Yes | |||||||||||
One:Circle of Power (edit) | Circle of Power One | Circle of Power | Yes | Action | Self (30 foot range) | V | Creates an area that benefits you and allies against magical attacks. |
5 | Paladin | Abjuration | ||||||||||
One:Clairvoyance (edit) | Clairvoyance One | Clairvoyance | Yes | 10 minutes | 1 mile | V • S • M | Yes | 3 | Bard • Cleric • Sorcerer • Wizard | Divination | ||||||||||
One:Clone (edit) | Clone One | Clone | hour | Touch | V • S • M | Yes | Yes | 8 | Wizard | Necromancy | ||||||||||
One:Cloud of Daggers (edit) | Cloud of Daggers One | Cloud of Daggars | Yes | Action | 60 feet | V • S • M | You create an area around you filled with magical daggers that damage enemies. |
2 | Bard • Sorcerer • Warlock • Wizard | Conjuration | Yes | |||||||||
One:Cloudkill (edit) | Cloudkill One | Cloudkill | Yes | Action | 120 feet | V • S | 5 | Sorcerer • Wizard | Conjuration | Yes | ||||||||||
One:Color Spray (edit) | Color Spray One | Color Spray | Action | Self (15-foot cone) | V • S • M | 1 | Bard • Sorcerer • Wizard | Illusion | Yes | |||||||||||
One:Command (edit) | Command One | Command | Action | 60 feet | V | 1 | Bard • Cleric • Paladin | Enchantment | Yes | |||||||||||
One:Commune (edit) | Commune One | Commune | Yes | minute | Self | V • S • M | 5 | Cleric | Divination | |||||||||||
One:Commune with Nature (edit) | Commune with Nature One | Commune with Nature | Yes | minute | Self | V • S | 5 | Druid • Ranger | Divination | |||||||||||
One:Compelled Duel (edit) | Compelled Duel One | Compelled Duel | Yes | Bonus Action | 30 feet | V | Place consequences on an enemy if it attacks anyone but you. |
1 | Paladin | Enchantment | ||||||||||
One:Comprehend Languages (edit) | Comprehend Languages One | Comprehend Languages | Yes | Action | Self | V • S • M | 1 | Bard • Sorcerer • Warlock • Wizard | Divination | |||||||||||
One:Compulsion (edit) | Compulsion One | Compulsion | Yes | Action | 30 feet | V • S | 4 | Bard | Enchantment | |||||||||||
One:Cone of Cold (edit) | Cone of Cold One | Cone of Cold | Action | Self (60-foot cone) | V • S • M | 5 | Druid • Sorcerer • Wizard | Evocation | Yes | |||||||||||
One:Confusion (edit) | Confusion One | Confusion | Yes | Action | 90 feet | V • S • M | 4 | Bard • Druid • Sorcerer • Wizard | Enchantment | Yes | ||||||||||
One:Conjure Animals (edit) | Conjure Animals One | Conjure Animals | Yes | Action | 60 feet | V • S | Summon nature spirits in a Large swarm that causes Radiant damage to creatures in its space. |
3 | Druid • Ranger | Conjuration | Yes | |||||||||
One:Conjure Barrage (edit) | One:Conjure Barrage One | Conjure Barrage | Action | Self (60 foot cone) | V • S • M | Yes | Create magical duplicates of your weapon that fly to strike targets in a cone (Dexterity save to reduce damage). |
3 | Ranger | Conjuration | Yes | |||||||||
One:Conjure Celestial (edit) | Conjure Celestial One | Conjure Celestial | Yes | Action | 90 feet | V • S | Create a cylinder of light in range. A creature enters the cylinder (or starts its turn there) can receive healing or Radiant damage (Dex save to half). |
7 | Cleric | Conjuration | Yes | |||||||||
One:Conjure Elemental (edit) | Conjure Elemental One | Conjure Elemental | Yes | Action | 60 feet | V • S | Summon an Elemental spirit in a Cube that can attack and cause damage to creatures near it. The damage type depends on the elemental type — Bludgeoning (earth), Cold (water), Fire (fire), or Lightning (air). |
5 | Druid • Wizard | Conjuration | Yes | |||||||||
One:Conjure Fey (edit) | Conjure Fey One | Conjure Fey | Yes | Action | 60 feet | V • S | Summon a Fey spirit that can attack a nearby creature causing Psychic damage and fear (Wis save to avoid fear). |
6 | Druid | Conjuration | Yes | |||||||||
One:Conjure Minor Elementals (edit) | Conjure Elementals Minor One One | Conjure Minor Elementals | Yes | Action | Self (15-foot radius) | V • S | Summon elemental spirits that buff the damage you do with attacks and creates Difficult Terrain. |
4 | Druid • Wizard | Conjuration | Yes | |||||||||
One:Conjure Volley (edit) | One:Conjure Volley One | Conjure Volley | Action | 150 feet | V • S • M | Magical duplicates of your weapon fly to strike targets in a cylinder (Dexterity save to reduce damage). |
5 | Ranger | Conjuration | |||||||||||
One:Conjure Woodland Beings (edit) | Conjure Woodland Beings One | Conjure Woodland Beings | Yes | Action | Self (10-foot radius) | V • S • M | Summon a nature spirit that surrounds you causing Force damage to enemies near you. It also grants you the ability to Disengage as a Bonus Action. |
5 | Druid • Ranger | Conjuration | Yes |