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  • <div class="notice">{{ambiguous|Sleep|spell in 5th edition}}</div> '''Sleep''' is a {{srd5lc|Spell}} in [[5e|5th edition]].
    2 KB (377 words) - 07:04, 4 October 2021
  • |name=Sleep
    2 KB (355 words) - 19:14, 30 November 2023

Page text matches

  • |desc=You do not need to sleep and can't be forced to sleep.<sup>(Unofficial summation)</sup>
    628 bytes (84 words) - 22:14, 20 February 2021
  • ...ving Throw}}s against being {{srd5lc|Charmed}}, and magic can’t put you to sleep. ...e bard gains the same benefit that a {{srd5lc|Human}} does from 8 hours of sleep.
    1 KB (198 words) - 06:42, 7 May 2024
  • ...ving Throw}}s against being {{srd5lc|Charmed}}, and magic can’t put you to sleep. ...e bard gains the same benefit that a {{srd5lc|Human}} does from 8 hours of sleep.
    2 KB (328 words) - 10:40, 7 May 2024
  • <div class="notice">{{ambiguous|Sleep|spell in 5th edition}}</div> '''Sleep''' is a {{srd5lc|Spell}} in [[5e|5th edition]].
    2 KB (377 words) - 07:04, 4 October 2021
  • ...ving Throw}}s against being {{srd5lc|Charmed}}, and magic can’t put you to sleep. ...e bard gains the same benefit that a {{srd5lc|Human}} does from 8 hours of sleep.
    3 KB (392 words) - 17:39, 6 May 2024
  • ...emental Nature.''' An elder elemental doesn't require air, food, drink, or sleep.
    1 KB (146 words) - 07:03, 6 January 2024
  • ...ving Throw}}s against being {{srd5lc|Charmed}}, and magic can’t put you to sleep.
    1 KB (139 words) - 09:24, 8 May 2024
  • ...ving Throw}}s against being {{srd5lc|Charmed}}, and magic can’t put you to sleep. ...g in this way, you gain the same benefit that a human does from 8 hours of sleep.
    3 KB (512 words) - 08:44, 24 May 2022
  • |regional2='''Restless Sleep.'''
    908 bytes (127 words) - 19:55, 31 October 2021
  • ...e to sleep both standing up and lying down, with younger horses tending to sleep significantly more than adults. Female horses, called mares, carry their yo
    3 KB (406 words) - 07:36, 1 April 2024
  • :'''Sleep Breath'''. The dragon exhales sleep gas in a 15-­foot {{srd5lc|Cone}}. Each creature in that area must succeed
    3 KB (374 words) - 10:33, 23 January 2024
  • ...the same {{srd5lc|Plane|plane of existence}} as you. Creatures that don’t sleep, such as {{SRD5|Elf|elves}}, can’t be contacted by this spell. You, or a ...smal monstrosity spawn a nightmare that lasts the duration of the target’s sleep and prevents the target from gaining any benefit from that {{srd5lc|Rest}}.
    3 KB (494 words) - 12:59, 10 November 2023
  • ...n the same {{Onelc|Plane|plane of existence}} as you. Creatures that don’t sleep, such as {{One|Elf|elves}}, can’t be contacted by this spell. You, or a w ...smal monstrosity spawn a nightmare that lasts the duration of the target’s sleep and prevents the target from gaining any benefit from that {{Onelc|Rest}}.
    3 KB (495 words) - 12:57, 10 November 2023
  • '''Elemental Nature.''' An weird doesn't require air, food, drink, or sleep.
    1 KB (186 words) - 07:47, 4 April 2024
  • :'''Sleep Breath'''. The dragon exhales sleep gas in a 30-­foot {{srd5lc|Cone}}. Each creature in that area must succeed
    3 KB (422 words) - 09:38, 23 January 2024
  • ...ef name="elfcommon" /> You don’t need to sleep, and magic can’t put you to sleep. You can finish a {{srd5lc|Long Rest}} in 4 hours if you spend those hours
    3 KB (505 words) - 08:29, 28 May 2022
  • : If {{SRD5|CR}} 3+, 1/Day: {{5espell|Sleep}}
    1 KB (207 words) - 08:30, 7 May 2024
  • ...srd5lc|Exhaustion}} due to lack of {{srd5lc|Rest}}. Magic can’t put you to sleep}}
    3 KB (440 words) - 21:58, 26 February 2022
  • ...row}}s against being {{srd5lc|Charmed}}, and magic can’t put the drider to sleep. ...row}}s against being {{srd5lc|Charmed}}, and magic can’t put the drider to sleep.
    4 KB (510 words) - 15:24, 23 December 2023
  • |summary=Willing {{srd5lc|Creature}}s sleep for the duration and get the benefits of a {{srd5lc|Short Rest}}. <!--unoff
    2 KB (220 words) - 08:40, 23 December 2020
  • |summary=Willing creatures sleep for the duration and get the benefits of a {{onelc|Short Rest}}. <!--unoffi
    2 KB (239 words) - 17:20, 1 November 2023
  • ...ype}} to {{srd5lc|Undead}}, and it no longer requires air, food, drink, or sleep.
    2 KB (277 words) - 17:27, 31 March 2021
  • ...saving throws against being {{srd5lc|Charmed}}, and magic can't put it to sleep.
    2 KB (242 words) - 16:44, 27 December 2023
  • :'''Sleep Breath'''. The dragon exhales sleep gas in a 90-­foot {{srd5lc|Cone}}. Each creature in that area must succeed
    4 KB (640 words) - 08:35, 23 January 2024
  • ...saving throws against being {{srd5lc|Charmed}}, and magic can't put it to sleep.
    2 KB (272 words) - 16:37, 27 December 2023
  • ...end the {{srd5lc|Charmed}} condition on itself, and magic can’t put it to sleep.
    2 KB (273 words) - 18:53, 21 December 2023
  • ...end the {{srd5lc|Charmed}} condition on itself, and magic can’t put it to sleep.
    2 KB (280 words) - 18:50, 21 December 2023
  • ...ef name="elfcommon" /> You don’t need to sleep, and magic can’t put you to sleep. You can finish a {{srd5lc|Long Rest}} in 4 hours if you spend those hours
    5 KB (724 words) - 06:53, 28 May 2022
  • |name=Sleep
    2 KB (355 words) - 19:14, 30 November 2023
  • |action3=Sleep Gaze
    2 KB (297 words) - 09:58, 11 February 2024
  • ...ef name="elfcommon" /> You don’t need to sleep, and magic can’t put you to sleep. You can finish a {{srd5lc|Long Rest}} in 4 hours if you spend those hours
    5 KB (763 words) - 07:47, 28 May 2022
  • |fdesc2=The clockwork doesn’t require air, food, drink, or sleep.
    2 KB (304 words) - 07:19, 23 December 2023
  • ...end the {{srd5lc|Charmed}} condition on itself, and magic can’t put it to sleep.
    2 KB (296 words) - 18:44, 21 December 2023
  • ...row}}s against being {{srd5lc|Charmed}}, and magic can’t put the drider to sleep.
    2 KB (311 words) - 15:17, 23 December 2023
  • ...row}}s against being {{srd5lc|Charmed}}, and magic can’t put the drider to sleep.
    2 KB (315 words) - 15:05, 23 December 2023
  • ...saving throws against being {{srd5lc|Charmed}}, and magic can't put it to sleep.
    2 KB (298 words) - 16:50, 27 December 2023
  • :'''Sleep Breath'''. The dragon exhales sleep gas in a 90-­foot {{srd5lc|Cone}}. Each creature in that area must succeed
    5 KB (757 words) - 09:01, 23 January 2024
  • ...pell-like abilities (disintegrate objects, transmute flesh to stone, cause sleep, slow the motion of objects or beings, charm animals, charm humans, cause d
    3 KB (376 words) - 21:24, 15 March 2024
  • ...aving Throw}}s against being {{srd5lc|Charmed}}, and magic can't put it to sleep.
    2 KB (306 words) - 14:11, 23 December 2023
  • ...w}}s against being {{srd5lc|Charmed}}, and magic can’t put the creature to sleep.
    2 KB (316 words) - 17:08, 29 February 2024
  • # Sleep Ray
    2 KB (298 words) - 07:45, 27 December 2023
  • |conditionimmunity=Sleep <!--condition; charmed, petrified--> ...ving Throw}}s against being {{srd5lc|Charmed}}, and magic can't put you to sleep.
    5 KB (723 words) - 10:15, 8 March 2020
  • ...g in this way, you gain the same benefit that a human does from 8 hours of sleep.
    9 KB (1,528 words) - 09:27, 11 August 2020
  • ...ick of exploration, social interaction, and combat. They need rest—time to sleep and eat, tend their wounds, refresh their minds and spirits for spellcastin
    2 KB (398 words) - 19:43, 19 September 2019
  • ...end the {{srd5lc|Charmed}} condition on itself, and magic can’t put it to sleep.
    2 KB (318 words) - 18:48, 21 December 2023
  • ...end the {{srd5lc|Charmed}} condition on itself, and magic can’t put it to sleep.
    2 KB (310 words) - 18:41, 21 December 2023
  • ...ving Throw}}s against being {{srd5lc|Charmed}}, and magic can’t put you to sleep.
    2 KB (371 words) - 18:37, 27 March 2021
  • ...row}}s against being {{srd5lc|Charmed}}, and magic can’t put the drider to sleep.
    3 KB (359 words) - 14:38, 23 December 2023
  • * {{Onespell|Sleep}}
    4 KB (418 words) - 07:25, 26 October 2023
  • # '''Sleep Ray.'''
    3 KB (380 words) - 14:28, 18 January 2024
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