5e:Drow Mage

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Monster Manual (5e)
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Drow Mage (Pointer) [1] [2]
Medium Humanoid  (Elves, Drow), Neutral Evil
Armor Class: 12 (15 with mage armor)
Hit Points: 45
Speed: 30 ft.
Str Dex Con Int Wis Cha
Skills: Arcana, Deception, Perception, Stealth
Senses: darkvision 120 ft., passive perception 14
Languages: Elvish, Undercommon
Habitat: Underdark
Challenge: 7 (2,900 xp)Proficiency Bonus (PB): +3

Features

Fey Ancestry. [3] The drow has advantage on saving throws against being charmed, and magic can’t put the drider to sleep.

Innate Spellcasting (Charisma).

Spellcasting (Intelligence, Wizard).

Sunlight Sensitivity. [3] While in sunlight, the drow has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight. 

Actions

Staff. Melee Weapon Attack

Summon Demon (1/Day).

Unofficial Description: Drow Wizard


Sources and Notes

  1. Christopher Perkins, et. al.. Monster Manual (5e) (5e) (2014-09-30). Wizards of the Coast. p. 127, 129. Licensed: © Wizards of the Coast (used under 'fair use' clause).
  2. habitat - Dungeon Master's Guide (5e) p.305
  3. Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team. SRD-OGL v5.1 (5e) (2015.05.06). Wizards of the Coast. Licensed: OGL. 3.0 3.1

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Monster data +

Drow Mage (Sort Text: Drow Mage 5e, Size: Medium, Type: Humanoid, Subtypes: Elf Drow Drow Mage Wizard, Alignment: Neutral Evil, HP: 45, CR: 7, Features: Fey Ancestry Innate Spellcasting Spellcasting Sunlight Sensitivity Staff Summon Demon, Has Lair: No, NPC: No, Canon: Yes, Pointer: Yes, UA: No, User: No, Sources: Monster Manual (5e))

Monster Manual (5e) Contrigubtions +

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