View table: 5e_Magic_Items
Table structure:
- Sort_Text - String
- Item_Name - String
- Item_Type - String
- Type_Note - String
- Rarity - String
- Rarity_Note - String
- Attunement - Boolean
- Attunement_Note - Wikitext string
- Description - Wikitext
- Charges - String
- Magic_Bonus - String
- Canon - Boolean
- Summary - Wikitext
- Armor_Type - String
- LightMedHeavy - String
- AC - String
- Strength - String
- Stealth - String
- Weight - String
- SimpleMartial - String
- MeleeRanged - String
- Damage - String
- Damage_Type - String
- Addl_Damge - String
- Properties - List of String, delimiter: ,
- Ammo - Boolean
- Finesse - Boolean
- Heavy - Boolean
- Light - Boolean
- Loading - Boolean
- Weapon_Range - String
- Reach - Boolean
- Special - Boolean
- Thrown - Boolean
- Two_Handed - Boolean
- Versatile - String
- Other_Prop - String
- Artificer_Infused - Boolean
- Prerequisites - Wikitext string
- Artificer_Attuned - Boolean
- Artificer_Canon - Boolean
- Artificer_Item - String
This table has 352 rows altogether.
Page | Sort Text | Item Name | Item Type | Type Note | Rarity | Rarity Note | Attunement | Attunement Note | Description | Charges | Magic Bonus | Canon | Summary | Armor Type | LightMedHeavy | AC | Strength | Stealth | Weight | SimpleMartial | MeleeRanged | Damage | Damage Type | Addl Damge | Properties | Ammo | Finesse | Heavy | Light | Loading | Weapon Range | Reach | Special | Thrown | Two Handed | Versatile | Other Prop | Artificer Infused | Prerequisites | Artificer Attuned | Artificer Canon | Artificer Item | ||||||||||||||||||||||||||||||||||||
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5e:Alchemy Jug (edit) | Alchemy Jug 5e | Alchemy Jug | Wondrous Item | Uncommon | Yes | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
5e:Amethyst Lodestone (edit) | Amethyst Lodestone 5e | Amethyst Lodestone | Wondrous Item | Very Rare | Yes | 6 | Yes | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
5e:Aperitif a la Prudence (edit) | Aperitif a la Prudence 5e | Aperitif a la Prudence | Wondrous Item | Varies | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
5e:Aperitif a la Prudence/Cold Mellon Slush (edit) | Aperitif a la Prudence Cold Mellon Slush 5e | Cold Mellon Slush | Potion | Very Rare | Potion protects you from the cold (aperitif a la Prudence) |
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5e:Aperitif a la Prudence/Cucumber Lemon Twist (edit) | Aperitif a la Prudence Cucumber Lemon Twist 5e | Cucumber Lemon Twist | Potion | Common | Sleeping potion (aperitif a la Prudence |
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5e:Aperitif a la Prudence/Dandelion-bright Highball (edit) | Aperitif a la Prudence Dandelion-bright Highball 5e | Dandelion-bright Highball | Potion | Rare | Potion that boosts speed and healing while in sunlight (aperitif a la Prudence) |
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5e:Aperitif a la Prudence/Stay Gold, Darling (edit) | Aperitif a la Prudence Stay Gold, Darling 5e | Stay Gold, Darling | Potion | Legendary | Potion protects against mental detection and reduces exhaustion (aperitif a la Prudence) |
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5e:Aperitif a la Prudence/Whipped until Sour (edit) | Aperitif a la Prudence Whipped until Sour 5e | Whipped until Sour | Potion | Uncommon | Potion that allows you to change the color of parts of your body (aperitif a la Prudence) |
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5e:Aperitif a la Prudence/White and Prickly (edit) | Aperitif a la Prudence White and Prickly 5e | White and Prickly | Potion | Very Rare | Potion protects against mental detection and reduces exhaustion (aperitif a la Prudence) |
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5e:Armor of Magical Strength (edit) | Armor of Magical Strength 5e | Armor of Magical Strength | Armor | unstated rarity | artificer infusion only | Yes | 4 | Yes | 10th-level artificer |
Yes | A suit of armor | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
5e:Armor of Tools (edit) | Armor of Tools 5e | Armor of Tools | Armor | unstated rarity | artificer infusion only | A tool can be incorporated into the armor to get a bonus to ability checks with that tool. |
Yes | A tool can be incorporated into the armor to get a bonus to ability checks with that tool. |
Yes | A suit of armor | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
5e:Asylum's Clasp (edit) | Asylum's Clasp 5e | Asylum's Clasp | Wondrous Item | Very Rare | Yes | Jewelry clip that provides protection from force damage, divination, scrying, and allows you to message another creature. |
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5e:Band of Inverse Steps (edit) | Band of Inverse Steps 5e | Band of Inverse Steps | Ring | Uncommon | Yes | Ring allows you to teleport to space you have been in the last 6 seconds. |
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5e:Belt of Wrestling (edit) | Belt of Wrestling 5e | Belt of Wrestling | Wondrous Item | Uncommon | Yes | Magic belt that boosts grappling. |
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5e:Bottle of Boundless Coffee (edit) | Bottle of Boundless Coffee 5e | Bottle of Boundless Coffee | Wondrous Item | Common | Yes | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
5e:Buckler of the Cradling Cat (edit) | Buckler of the Cradling Cat 5e | Buckler of the Cradling Cat | Armor | Rare | Yes | Magic shield that entangle foes. |
Magic shield that entangle foes. |
Shield | Shield | +2 | 6 lbs | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
5e:Cap of Water Breathing (edit) | Cap of Water Breathing 5e | Cap of Water Breathing | Wondrous Item | Uncommon | Yes | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
5e:Crystal Blade (edit) | Crystal Blade 5e | Crystal Blade | Weapon | Any Sword | Rare | Yes | This magic sword’s made from a Crystal Dragon's horn or spine. |
Martial | Melee | plus 1d8 [[SRD5:Radiant|radiant]] | Range () | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
5e:Cuddly Strixhaven Mascot (edit) | Cuddly Strixhaven Mascot 5e | Cuddly Strixhaven Mascot | Wondrous Item | Common | Yes | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
5e:Dragon Vessel (edit) | Dragon Vessel 5e | Dragon Vessel | Wondrous Item | Varies | Yes | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
5e:Dragon Wing Bow (edit) | Dragon Wing Bow 5e | Dragon Wing Bow | Weapon | Any Bow | Rare | Yes | Yes | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
5e:Dragon's Wrath Weapon (edit) | Dragon's Wrath Weapon 5e | Dragon's Wrath Weapon | Weapon | Any | Varies | Yes | Yes | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
5e:Dragon-Touched Focus (edit) | Dragon-Touched Focus 5e | Dragon-Touched Focus | Wondrous Item | Varies | Yes | by a Spellcaster |
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5e:Dragonhide Belt (edit) | Dragonhide Belt 5e | Dragonhide Belt | Wondrous Item | Varied | Yes | by a Monk |
Yes | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
5e:Dragonhide Belt/+1 (edit) | Dragonhide Belt/+1 5e | Dragonhide Belt +1 | Wondrous Item | Uncommon | Yes | by a Monk |
+1 | Yes | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
5e:Dragonhide Belt/+2 (edit) | Dragonhide Belt/+2 5e | Dragonhide Belt +2 | Wondrous Item | Rare | Yes | by a Monk |
+2 | Yes | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
5e:Dragonhide Belt/+3 (edit) | Dragonhide Belt/+3 5e | Dragonhide Belt +3 | Wondrous Item | Very Rare | Yes | by a Monk |
+3 | Yes | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
5e:Dragonlance Weapon (edit) | Dragonlance Weapon 5e | Dragonlance | Weapon | Legendary | Yes | +3 | Yes | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
5e:Emerald Pen (edit) | Emerald Pen 5e | Emerald Pen | Wondrous Item | Uncommon | Yes | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
5e:Feather Token (edit) | Feather Token Eberron 5e | Feather Token | Wondrous Item | Common | 1 | Yes | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
5e:Figurine of Wondrous Power/Gold Canary (edit) | Figurine of Wondrous Power Gold Canary 5e | Gold Canary | Wondrous Item | Legendary | Yes | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
5e:Flail of Tiamat (edit) | Flail of Tiamat 5e | Flail of Tiamat | Weapon | Flail | Legendary | Yes | Five headed flail that does bonus elemental damage. |
+3 | 2 | Martial | Melee | 1d8 | Bludgeoning | Range () | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
5e:Giant Slayer (edit) | Giant Slayer 5e | Giant Slayer | Weapon | any axe or sword | Rare | Yes | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
5e:Heartstone (edit) | Heartstone 5e | Heartstone | Wondrous Item | Very Rare | Created by [[SRD5:Night Hag|Night Hag]]s | Yes | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
5e:Helm of Awareness (edit) | Helm of Awareness 5e | Helm of Awareness | Armor | unstated rarity | artificer infusion only | Yes | 10th-level artificer |
Yes | A helmet | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
5e:Lorehold Primer (edit) | Lorehold Primer 5e | Lorehold Primer | Wondrous Item | Uncommon | Yes | by a Spellcaster |
3 | Yes | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
5e:Mind Sharpener (edit) | Mind Sharpener 5e | Mind Sharpener | Wondrous Item | unstated rarity | artificer infusion only | This magic item boosts concentration. |
Yes | This magic item boosts concentration. |
Yes | A suit of armor or robes | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
5e:Mister Light (edit) | Mister Light 5e | Witchlight Vane | Wondrous Item | Legendary | Yes | Requires Attunement by Mister Light or His Handpicked Successor |
Yes | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
5e:Nightbringer (edit) | Nightbringer 5e | Nightbringer | Weapon | Mace | Legendary | Yes | Unofficial Description: Nightbringer is a magic mace wielded by Verminaard. If the wielder has an evil alignment, it also has the following properties: Blessing of the Dragon Queen. Sumamry: Provides some condition and damage immunities. Eyes of Midnight. Summary: Gains or extends darkvision. Midnight Shroud. Summary: Expending a charge gives a chance to blind an opponent. |
6 | +3 | 4 | Simple | Melee | 1d6 | Bludgeoning | 4d4 [[SRD5:Radiant|radiant]] | Range () | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
5e:Platinum Scarf (edit) | Platinum Scarf 5e | Platinum Scarf | Wondrous Item | Legendary | Yes | Yes | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
5e:Potion of Dragon's Majesty (edit) | Potion of Dragon's Majesty 5e | Potion of Dragon's Majesty | Potion | Legendary | Yes | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
5e:Prismari Primer (edit) | Prismari Primer 5e | Prismari Primer | Wondrous Item | Uncommon | Yes | by a Spellcaster |
3 | Yes | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
5e:Quandrix Primer (edit) | Quandrix Primer 5e | Quandrix Primer | Wondrous Item | Uncommon | Yes | by a Spellcaster |
3 | Yes | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
5e:Ruby Weave Gem (edit) | Ruby Weave Gem 5e | Ruby Weave Gem | Wondrous Item | Legendary | by a Spellcaster | Yes | Yes | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
5e:Sapphire Buckler (edit) | Sapphire Buckler 5e | Sapphire Buckler | Armor | Shield | Very Rare | Yes | This shield, made from a sapphire dragon’s scale provides resistance to psychic and thunder damage. It can also be used to detect Aberrations. |
Yes | Shield | Shield | +2 | 6 lbs | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
5e:Scaled Ornament (edit) | Scaled Ornament 5e | Scaled Ornament | Wondrous Item | Varies | Yes | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
5e:Silverquill Primer (edit) | Silverquill Primer 5e | Silverquill Primer | Wondrous Item | Uncommon | Yes | by a Spellcaster |
3 | Yes | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
5e:Smokepowder (edit) | Smokepowder 5e | Smokepowder | Wondrous Item | Uncommon | Smokepowder is a magical powder used to propel bullets from firearms. |
5 | Yes | Smokepowder is a magical powder used to propel bullets from firearms. |
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5e:Soul Bag (edit) | Soul Bag 5e | Heartstone | Wondrous Item | Very Rare | Created by [[SRD5:Night Hag|Night Hag]]s | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
5e:Spell-Refueling Ring (edit) | Spell-Refueling Ring 5e | Spell-Refueling Ring | Ring | unstated rarity | artificer infusion only | This magic ring can recover spell slots. |
Yes | This magic ring can recover spell slots. |
Yes | 6th-level artificer |
Yes | A ring | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
5e:Spelljamming Helm (edit) | Spelljamming Helm 5e | Spelljamming Helm | Wondrous Item | Rare | Yes | by a Spellcaster |
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5e:Strixhaven Pennant (edit) | Strixhaven Pennant 5e | Strixhaven Pennant | Wondrous Item | Common | Yes | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
5e:Talarith (edit) | Talarith 5e | Talarith | Wondrous Item | Legendary | Yes | Usable Only by the Reigar Who Created It |
This jewelry adds force damage to weapon attacks. It also allows the Reigar to summon a golem duplicate of itself. |
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5e:The Avatar (edit) | Avatar The Artifact 5e | The Avatar | Armor | Artifact | Yes | Magic armor designed to allow the wearer to kill gods. |
+3 | Magic armor designed to allow the wearer to kill gods. |
Plate | Heavy | 18 | 15 | Disadvantage | 65 lbs | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
5e:Topaz Annihilator (edit) | Topaz Annihilator 5e | Topaz Annihilator | Weapon | Legendary | Yes | This magic ranged firearm deals necrotic damage and once per day may cast disintegrate. |
10 | [[5e:Firearm|firearm]] | Ranged | [[SRD5:Necrotic|necrotic]] | Range (100/300) | 100/300 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
5e:Witchlight Vane (edit) | Witchlight Vane 5e | Witchlight Vane | Wondrous Item | Legendary | Yes | Requires Attunement by Mister Light or His Handpicked Successor |
Yes | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
5e:Witchlight Watch (edit) | Witchlight Watch 5e | Witchlight Watch | Wondrous Item | Legendary | Yes | Requires Attunement by Mister Witch or His Handpicked Successor |
Yes | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
5e:Witherbloom Primer (edit) | Witherbloom Primer 5e | Witherbloom Primer | Wondrous Item | Uncommon | Yes | by a Spellcaster |
3 | Yes | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Magic Weapon/+1 (edit) | Magic Weapon/+1 5e | Magic Weapon +1 | Weapon | any | Uncommon | +1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Magic Weapon/+3 (edit) | Magic Weapon/+3 5e | Magic Weapon +3 | Weapon | any | Very Rare | +3 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
SRD5:Adamantine Armor (edit) | Adamantine Armor 5e | Adamantine Armor | Armor | Uncommon | medium or heavy, but not hide | The suit of armor is reinforced with Adamantine, one of the hardest substances in existence. While you're wearing it, any critical hit against you becomes a normal hit. |
Yes | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
SRD5:Amulet of Health (edit) | Amulet of Health 5e | Amulet of Health | Wondrous Item | Rare | Yes | Your Constitution score is 19 while you wear this amulet. It has no effect on you if your Constitution is already 19 or higher. End of the SRD5 material
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Yes | Yes | 14th-level Artificer |
Yes | Yes | An ammulet | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
SRD5:Amulet of Proof against Detection and Location (edit) | Amulet of Proof against Detection and Location 5e | Amulet of Proof against Detection and Location | Wondrous Item | Uncommon | Yes | While wearing this amulet, you are hidden from divination magic. You can’t be targeted by such magic or perceived through magical scrying sensors. |
Yes | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
SRD5:Amulet of the Planes (edit) | Amulet of the Planes 5e | Amulet of the Planes | Wondrous Item | Very Rare | Yes | While wearing this amulet, you can use an action to name a location that you are familiar with on another plane of existence. Then make a DC 15 Intelligence check. On a successful check, you cast the plane shift spell. On a failure, you and each creature and object within 15 feet of you travel to a random destination. Roll a d100. On a 1–60, you travel to a random location on the plane you named. On a 61–100, you travel to a randomly determined plane of existence. |
Yes | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
SRD5:Animated Shield (edit) | Animated Shield 5e | Animated Shield | Armor | shield | Very Rare | Yes | While holding this shield, you can speak its command word as a bonus action to cause it to animate. The shield leaps into the air and hovers in your space to protect you as if you were wielding it, leaving your hands free. The shield remains animated for 1 minute, until you use a bonus action to end this effect, or until you are incapacitated or die, at which point the shield falls to the ground or into your hand if you have one free. |
Shield | Shield | +2 | 6 lbs. lbs | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
SRD5:Apparatus of the Crab (edit) | Apparatus of the Crab 5e | Apparatus of the Crab | Wondrous Item | Legendary | This item first appears to be a Large sealed iron barrel weighing 500 pounds. The barrel has a hidden catch, which can be found with a successful DC 20 Intelligence (Investigation) check. Releasing the catch unlocks a hatch at one end of the barrel, allowing two Medium or smaller creatures to crawl inside. Ten levers are set in a row at the far end, each in a neutral position, able to move either up or down. When certain levers are used, the apparatus transforms to resemble a giant lobster. The apparatus of the Crab is a Large object with the following statistics: Armor Class: 20 To be used as a vehicle, the apparatus requires one pilot. While the apparatus’s hatch is closed, the compartment is airtight and watertight. The compartment holds enough air for 10 hours of breathing, divided by the number of breathing creatures inside. The apparatus floats on water. It can also go underwater to a depth of 900 feet. Below that, the vehicle takes 2d6 bludgeoning damage per minute from pressure. A creature in the compartment can use an action to move as many as two of the apparatus’s levers up or down. After each use, a lever goes back to its neutral position. Each lever, from left to right, functions as shown in the Apparatus of the Crab Levers table.
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Yes | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
SRD5:Armor of Invulnerability (edit) | Armor of Invulnerability 5e | Armor of Invulnerability | Armor | Legendary | Yes | You have resistance to nonmagical damage while you wear this armor. Additionally, you can use an action to make yourself immune to nonmagical damage for 10 minutes or until you are no longer wearing the armor. Once this special action is used, it can’t be used again until the next dawn. |
Yes | Plate | Heavy | 18 | Str 15 | Disadvantage | 65 lbs | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
SRD5:Armor of Resistance (edit) | Armor of Resistance 5e | Armor of Resistance | Armor | rare | Yes | You have resistance to one type of damage while you wear this armor. The GM chooses the type or determines it randomly from the options below.
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Yes | varies | light, medium or heavy | by kind | by kind | by kind | varies lbs | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
SRD5:Armor of Vulnerability (edit) | Armor of Vulnerability 5e | Armor of Vulnerability | Armor | Rare | Yes | While wearing this armor, you have resistance to one of the following damage types: bludgeoning, piercing, or slashing. The GM chooses the type or determines it randomly. Curse. This armor is cursed, a fact that is revealed only when an identify spell is cast on the armor or you attune to it. Attuning to the armor curses you until you are targeted by the remove curse spell or similar magic; removing the armor fails to end the curse. While cursed, you have vulnerability to two of the three damage types associated with the armor (not the one to which it grants resistance). |
Yes | Plate | Heavy | 18 | 15 | Disadvantage | 65 lbs | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
SRD5:Arrow of Slaying (edit) | Arrow of Slaying 5e | Arrow of Slaying | Weapon | arrow | Very Rare | An arrow of slaying is a magic weapon meant to slay a particular kind of creature. Some are more focused than others; for example, there are both arrows of dragon slaying and arrows of blue dragon slaying. If a creature belonging to the type, race, or group associated with an arrow of slaying takes damage from the arrow, the creature must make a DC 17 Constitution saving throw, taking an extra 6d10 piercing damage on a failed save, or half as much extra damage on a successful one. Once an arrow of slaying deals its extra damage to a creature, it becomes a nonmagical arrow. Other types of magic ammunition of this kind exist, such as bolts of slaying meant for a crossbow, though arrows are most common. |
Yes | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
SRD5:Arrow-Catching Shield (edit) | Arrow-Catching Shield 5e | Arrow-Catching Shield | Armor | Rare | Yes | You gain a +2 bonus to AC against ranged attacks while you wield this shield. This bonus is in addition to the shield’s normal bonus to AC. In addition, whenever an attacker makes a ranged attack against a target within 5 feet of you, you can use your reaction to become the target of the attack instead. |
+2 | Yes | Shield | Shield | +2 | 6 lbs | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
SRD5:Bag of Beans (edit) | Bag of Beans 5e | Bag of Beans | Wondrous Item | Rare | Yes | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
SRD5:Bag of Devouring (edit) | Bag of Devouring 5e | Bag of Devouring | Wondrous Item | Very Rare | This bag superficially resembles a bag of holding but is a feeding orifice for a gigantic extradimensional creature. Turning the bag inside out closes the orifice. The extradimensional creature attached to the bag can sense whatever is placed inside the bag. Animal or vegetable matter placed wholly in the bag is devoured and lost forever. When part of a living creature is placed in the bag, as happens when someone reaches inside it, there is a 50 percent chance that the creature is pulled inside the bag. A creature inside the bag can use its action to try to escape with a successful DC 15 Strength check. Another creature can use its action to reach into the bag to pull a creature out, doing so with a successful DC 20 Strength check (provided it isn’t pulled inside the bag first). Any creature that starts its turn inside the bag is devoured, its body destroyed. Inanimate objects can be stored in the bag, which can hold a cubic foot of such material. However, once each day, the bag swallows any objects inside it and spits them out into another plane of existence. The GM determines the time and plane. If the bag is pierced or torn, it is destroyed, and anything contained within it is transported to a random location on the Astral Plane. |
Yes | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
SRD5:Bag of Holding (edit) | Bag of Holding 5e | Bag of Holding | Wondrous Item | Uncommon | This bag has an interior space considerably larger than its outside dimensions, roughly 2 feet in diameter at the mouth and 4 feet deep. The bag can hold up to 500 pounds, not exceeding a volume of 64 cubic feet. The bag weighs 15 pounds, regardless of its contents. Retrieving an item from the bag requires an action. If the bag is overloaded, pierced, or torn, it ruptures and is destroyed, and its contents are scattered in the Astral Plane. If the bag is turned inside out, its contents spill forth, unharmed, but the bag must be put right before it can be used again. Breathing creatures inside the bag can survive up to a number of minutes equal to 10 divided by the number of creatures (minimum 1 minute), after which time they begin to suffocate.
Placing a bag of holding inside an extradimensional space created by a handy haversack, portable hole, or similar item instantly destroys both items and opens a gate to the Astral Plane. The gate originates where the one item was placed inside the other. Any creature within 10 feet of the gate is sucked through it to a random location on the Astral Plane. The gate then closes. The gate is one-way only and can’t be reopened. End of the SRD5 material
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Yes | Yes | 2nd level Artificer |
Yes | Bag | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
SRD5:Bag of Tricks (edit) | Bag of Tricks 5e | Bag of Tricks | Wondrous Item | Uncommon | Yes | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
SRD5:Bead of Force (edit) | Bead of Force 5e | Bead of Force | Wondrous Item | Rare | This small black sphere measures 3/4 of an inch in diameter and weighs an ounce. Typically, 1d4+4 beads of force are found together. You can use an action to throw the bead up to 60 feet. The bead explodes on impact and is destroyed. Each creature within a 10-foot radius of where the bead landed must succeed on a DC 15 Dexterity saving throw or take 5d4 force damage. A sphere of transparent force then encloses the area for 1 minute. Any creature that failed the save and is completely within the area is trapped inside this sphere. Creatures that succeeded on the save, or are partially within the area, are pushed away from the center of the sphere until they are no longer inside it. Only breathable air can pass through the sphere’s wall. No attack or other effect can. An enclosed creature can use its action to push against the sphere’s wall, moving the sphere up to half the creature’s walking speed. The sphere can be picked up, and its magic causes it to weigh only 1 pound, regardless of the weight of creatures inside. |
Yes | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
SRD5:Belt of Dwarvenkind (edit) | Belt of Dwarvenkind 5e | Belt of Dwarvenkind | Wondrous Item | Rare | Yes | While wearing this belt, you gain the following benefits:
In addition, while attuned to the belt, you have a 50 percent chance each day at dawn of growing a full beard if you’re capable of growing one, or a visibly thicker beard if you already have one. If you aren’t a dwarf, you gain the following additional benefits while wearing the belt:
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Yes | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
SRD5:Belt of Giant Strength (edit) | Belt of Giant Strength 5e | Belt of Giant Strength | Wondrous Item | Varies | Yes | Yes | Yes | 14th-level Artificer |
Yes | Yes | A belt | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
SRD5:Belt of Giant Strength/Cloud Giant (edit) | Belt of Giant Strength Cloud Giant 5e | Belt of Cloud Giant Strength | Wondrous Item | Legendary | Yes | Yes | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
SRD5:Belt of Giant Strength/Fire Giant (edit) | Belt of Giant Strength Fire Giant 5e | Belt of Fire Giant Strength | Wondrous Item | Very Rare | Yes | Yes | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
SRD5:Belt of Giant Strength/Frost Giant (edit) | Belt of Giant Strength Frost Giant 5e | Belt of Frost Giant Strength | Wondrous Item | Very Rare | Yes | Yes | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
SRD5:Belt of Giant Strength/Hill Giant (edit) | Belt of Giant Strength Hill Giant 5e | Belt of Hill Giant Strength | Wondrous Item | Rare | Yes | Yes | Yes | 14th-level Artificer |
Yes | Yes | A belt | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
SRD5:Belt of Giant Strength/Stone Giant (edit) | Belt of Giant Strength Stone Giant 5e | Belt of Stone Giant Strength | Wondrous Item | Very Rare | Yes | Yes | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
SRD5:Belt of Giant Strength/Storm Giant (edit) | Belt of Giant Strength Storm Giant 5e | Belt of Storm Giant Strength | Wondrous Item | Legendary | Yes | Yes | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
SRD5:Berserker Axe (edit) | Berserker Axe 5e | Berserker Axe | Weapon | any axe | Rare | Yes | You gain a +1 bonus to attack and damage rolls made with this magic weapon. In addition, while you are attuned to this weapon, your hit point maximum increases by 1 for each level you have attained. Curse. This axe is cursed, and becoming attuned to it extends the curse to you. As long as you remain cursed, you are unwilling to part with the axe, keeping it within reach at all times. You also have disadvantage on attack rolls with weapons other than this one, unless no foe is within 60 feet of you that you can see or hear. Whenever a hostile creature damages you while the axe is in your possession, you must succeed on a DC 15 Wisdom saving throw or go berserk. While berserk, you must use your action each round to attack the creature nearest to you with the axe. If you can make extra attacks as part of the Attack action, you use those extra attacks, moving to attack the next nearest creature after you fell your current target. If you have multiple possible targets, you attack one at random. You are berserk until you start your turn with no creatures within 60 feet of you that you can see or hear. |
Yes | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
SRD5:Boots of Elvenkind (edit) | Boots of Elvenkind 5e | Boots of Elvenkind | Wondrous Item | Uncommon | While you wear these boots, your steps make no sound, regardless of the surface you are moving across. You also have advantage on Dexterity (Stealth) checks that rely on moving silently. End of the SRD5 material
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Yes | Yes | 6th-level Artificer |
Yes | A pair of boots | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
SRD5:Boots of Levitation (edit) | Boots of Levitation 5e | Boots of Levitation | Wondrous Item | Rare | Yes | While you wear these boots, you can use an action to cast the levitate spell on yourself at will. End of the SRD5 material
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Yes | Yes | 14th-level Artificer |
Yes | Yes | A pair of boots | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
SRD5:Boots of Speed (edit) | Boots of Speed 5e | Boots of Speed | Wondrous Item | Rare | Yes | While you wear these boots, you can use a bonus action and click the boots’ heels together. If you do, the boots double your walking speed, and any creature that makes an opportunity attack against you has disadvantage on the attack roll. If you click your heels together again, you end the effect. When the boots’ property has been used for a total of 10 minutes, the magic ceases to function until you finish a long rest. End of the SRD5 material
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Yes | Yes | 14th-level Artificer |
Yes | Yes | A pair of boots | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
SRD5:Boots of Striding and Springing (edit) | Boots of Striding and Springing 5e | Boot of Striding and Springing | Wondrous Item | Uncommon | Yes | While you wear these boots, your walking speed becomes 30 feet, unless your walking speed is higher, and your speed isn’t reduced if you are encumbered or wearing heavy armor. In addition, you can jump three times the normal distance, though you can’t jump farther than your remaining movement would allow. End of the SRD5 material
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Yes | Yes | 10th-level Artificer |
Yes | Yes | A pair of boots | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
SRD5:Boots of the Winterlands (edit) | Boots of the Winterlands 5e | Boots of the Winterlands | Wondrous Item | Uncommon | Yes | These furred boots are snug and feel quite warm. While you wear them, you gain the following benefits:
End of the SRD5 material
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Yes | Yes | 10th-level Artificer |
Yes | Yes | A pair of boots | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
SRD5:Bowl of Commanding Water Elementals (edit) | Bowl of Commanding Water Elementals 5e | Bowl of Commanding Water Elementals | Wondrous Item | Rare | While this bowl is filled with water, you can use an action to speak the bowl’s command word and summon a water elemental, as if you had cast the conjure elemental spell. The bowl can’t be used this way again until the next dawn. The bowl is about 1 foot in diameter and half as deep. It weighs 3 pounds and holds about 3 gallons. |
Yes | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
SRD5:Bracers of Archery (edit) | Bracers of Archery 5e | Bracers of Archery | Wondrous Item | Uncommon | Yes | While wearing these bracers, you have proficiency with the longbow and shortbow, and you gain a +2 bonus to damage rolls on ranged attacks made with such weapons. End of the SRD5 material
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Yes | Yes | 10th-level Artificer |
Yes | Yes | A pair of bracers | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
SRD5:Bracers of Defense (edit) | Bracers of Defense 5e | Bracers of Defense | Wondrous Item | Rare | Yes | While wearing these bracers, you gain a +2 bonus to AC if you are wearing no armor and using no shield. End of the SRD5 material
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Yes | Yes | 14th-level Artificer |
Yes | Yes | A pair of bracers | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
SRD5:Brazier of Commanding Fire Elementals (edit) | Brazier of Commanding Fire Elementals 5e | Brazier of Commanding Fire Elementals | Wondrous Item | Rare | While a fire burns in this brass brazier, you can use an action to speak the brazier’s command word and summon a fire elemental, as if you had cast the conjure elemental spell. The brazier can’t be used this way again until the next dawn. The brazier weighs 5 pounds. |
Yes | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
SRD5:Brooch of Shielding (edit) | Brooch of Shielding 5e | Brooch of Shielding | Wondrous Item | Uncommon | Yes | While wearing this brooch, you have resistance to force damage, and you have immunity to damage from the magic missile spell. End of the SRD5 material
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Yes | Yes | 12th-level Artificer |
Yes | Yes | A brooch | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
SRD5:Broom of Flying (edit) | Broom of Flying 5e | Broom of Flying | Wondrous Item | Uncommon | This wooden broom, which weighs 3 pounds, functions like a mundane broom until you stand astride it and speak its command word. It then hovers beneath you and can be ridden in the air. It has a flying speed of 50 feet. It can carry up to 400 pounds, but its flying speed becomes 30 feet while carrying over 200 pounds. The broom stops hovering when you land. You can send the broom to travel alone to a destination within 1 mile of you if you speak the command word, name the location, and are familiar with that place. The broom comes back to you when you speak another command word, provided that the broom is still within 1 mile of you. |
Yes | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
SRD5:Candle of Invocation (edit) | Candle of Invocation 5e | Candle of Invocation | Wondrous Item | Very Rare | Yes | 240 minutes | Yes | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
SRD5:Cape of the Mountebank (edit) | Cape of the Mountebank 5e | Cape of the Mountebank | Wondrous Item | Rare | This cape smells faintly of brimstone. While wearing it, you can use it to cast the dimension door spell as an action. This property of the cape can’t be used again until the next dawn. When you disappear, you leave behind a cloud of smoke, and you appear in a similar cloud of smoke at your destination. The smoke lightly obscures the space you left and the space you appear in, and it dissipates at the end of your next turn. A light or stronger wind disperses the smoke. |
Yes | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
SRD5:Carpet of Flying (edit) | Carpet of Flying 5e | Carpet of Flying | Wondrous Item | Very Rare | You can speak the carpet’s command word as an action to make the carpet hover and fly. It moves according to your spoken directions, provided that you are within 30 feet of it. Four sizes of carpet of flying exist. The GM chooses the size of a given carpet or determines it randomly.
A carpet can carry up to twice the weight shown on the table, but it flies at half speed if it carries more than its normal capacity. |
Yes | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
SRD5:Censer of Controlling Air Elementals (edit) | Censer of Controlling Air Elementals 5e | Censer of Controlling Air Elementals | Wondrous Item | Rare | While incense is burning in this censer, you can use an action to speak the censer’s command word and summon an air elemental, as if you had cast the conjure elemental spell. The censer can’t be used this way again until the next dawn. This 6-inch-wide, 1-foot-high vessel resembles a chalice with a decorated lid. It weighs 1 pound. |
Yes |