5e:Jackalwere: Difference between revisions

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<div class="bctop">{{backto|{{SRD5|Humanoid}}}}</div>
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<div class="gi-main">
<div class="gi-main">
{{5e Monster Pointer
{{5e Monster
|name=Jackalwere <!--Creature Name-->
|name=Jackalwere  
|sorttext= <!--Usually blank, category sort-->
|sorttext=
|pub=Monster Manual (5e) <!--Publication name-->
|refs=<ref name="mm5.193">{{Cite Pub|Monster Manual (5e)|pages=193}} Licensed: &copy; Wizards of the Coast {{fairuc}}.</ref> <ref name="dmg5hab">habitat - {{pub|Dungeon Master's Guide (5e)}} p.302-305</ref>
|size=Medium <!--Medium, Large, etc.-->
|size=Medium  
|type=Humanoid <!--Dragon, Humanoid, Outsider, Swarm, etc.-->
|type=Humanoid  
|swarm= <!--if swarm, enter size of individual creature of the swarm-->
|swarm= <!--If swarm, size of individual creature in swarm-->
|subtype=Shapechanger <!--Elf, Goblinoid, etc.-->
|subtype=Shapechanger, Jackalwere
|align=Chaotic Evil <!--Lawful Good, Chaotic Evil-->
|align=Chaotic Evil
|hp=18 <!--Hit Points-->
|ac=12 <!--armor class-->
|acfluff= <!--reason if given-->
|hp=18 <!--number of hit points-->
|hd=
|speed=40 ft.
 
|saves=
|skills={{SRD5|Deception}}, {{SRD5|Perception}}, {{SRD5|Stealth}}
|damagevulnerabilities=
|damageresistances=
|damageimmunity={{bps|n}} from nonmagical attacks<ref>{{Cite Pub|Errata Monster Manual (5e) v2.0}} &mdash; universal replacement of "nonmatical weapons" with "nonmagical attacks".</ref> that aren't silvered.
|conditionimmunity=
|senses=
|perception=12 <!--Passive-->
|languages={{5elang|Common}} (can't speak in jackal form)
|language list=Deep Speech, Telepathy
|habitat=Desert, Grassland
|cr=1/2 <!--Challenge Rating-->
|cr=1/2 <!--Challenge Rating-->
|xp= <!--Experience points for destroying-->
|xp=
|desc=Jackals that can shapechange <!--UNOFFICIAL/UNPLAGIARIZED description of the monster-->
|canon=true
|feature1=Shapechanger <!--monster feature names up to 10-->
|pointer=true
|summary=Jackals that can shapechange
 
|feature1=Shapechange
|flimit1=
|fdesc1=
 
|feature2=Keen Hearing and Smell
|feature2=Keen Hearing and Smell
|featuer3=Pack Tactics  
|flimit2=
|action1=Bite <!--action names up to 10-->
|fdesc2={{SRD5trait}} The jackalwere has {{srd5lc|Advantage}} on {{SRD5|Wisdom}} ({{SRD5|Perception}}) {{srd5lc|Check}}s that rely on hearing or smell.
 
|feature3=Pack Tactics
|flimit3=
|fdesc3={{SRD5trait}} The jackalwere has advantage on an {{srd5lc|Attack Roll}} against a {{srd5lc|Creature}} if at least one of the jackalwere's allies is within 5 feet of the creature and the ally isn't {{srd5lc|Incapacitated}}.
 
|action1=Bite
|alimit1=Jackal or Hybrid Form Only
|adesc1=''{{SRD5|Melee Weapon Attack}}''
 
|action2=Scimitar
|action2=Scimitar
|alimit2=Human or Hybrid Form Only
|adesc2=''Melee Weapon Attack''
|action3=Sleep Gaze
|action3=Sleep Gaze
|legend1= <!--legendary action names up to 3-->
|alimit3=
|adesc3=
}}
}}
===Found in Adventures===
{{5e Creature Adventure List|Jackalwere}}
==List of Jackalweres==
{{5e Monster List/UL|Jackalwere}}
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<div class="source">
<div class="source">
==Sources and Notes==
==Sources and Notes==
* {{Cite Pub|Monster Manual (5e)|pages=191}}
<references />
* {{Cite Pub|Errata Monster Manual (5e) 2.0}} &mdash; universal correction - replaces "nonmagical weapons" with "nonmagical attacks".
{{5e Footer|Humanoid, Shapechanger|Fair Use}}
{{5e Footer|Monster|Fair Use}}
{{5e Monster Data}}
{{5e Monster Data}}
</div><!--source-->
</div><!--source-->
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Latest revision as of 20:57, 31 July 2024

5e Pointer  + 
Monster Manual (5e)
A pointer is a short summary that points to published material.

This material is posted under the fair use clause of copyright law.
The Unofficial Description and any notes are licensed CC-BY-SA.

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Jackalwere (Pointer) [1] [2]
Medium Humanoid  (Shapechangers, Jackalweres), Chaotic Evil
Armor Class: 12
Hit Points: 18
Speed: 40 ft.
Str Dex Con Int Wis Cha
Skills: Deception, Perception, Stealth
Damage Immunity: bludgeoning, piercing, and slashing  from nonmagical attacks[3] that aren't silvered.
Senses: passive perception 12
Languages:
  1. redirect: Template:5xlang (can't speak in jackal form)
Habitat: Desert, Grassland
Challenge: 1/2 (100 xp)Proficiency Bonus (PB): +2

Features

Shapechange.

Keen Hearing and Smell. [4] The jackalwere has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Pack Tactics. [4] The jackalwere has advantage on an attack roll against a creature if at least one of the jackalwere's allies is within 5 feet of the creature and the ally isn't incapacitated. 

Actions

Bite (Jackal or Hybrid Form Only). Melee Weapon Attack

Scimitar (Human or Hybrid Form Only). Melee Weapon Attack

Sleep Gaze.

Unofficial Description: Jackals that can shapechange


Found in Adventures


List of Jackalweres

1 Jackalweres

Sources and Notes

  1. Christopher Perkins, et. al.. Monster Manual (5e) (5e 2014) (2014-09-30). Wizards of the Coast. p. 193. Licensed: © Wizards of the Coast (used under 'fair use' clause).
  2. habitat - Dungeon Master's Guide (5e) p.302-305
  3. Wizards RPG Team. Errata Monster Manual (5e) v2.0 (5e 2014) (2018). Wizards of the Coast. — universal replacement of "nonmatical weapons" with "nonmagical attacks".
  4. Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team. SRD-OGL v5.1 (5e 2014) (2015.05.06). Wizards of the Coast. Licensed: OGL. 4.0 4.1

Back to Main PageDnD5x5e (2014)MonsterHumanoid
Back to Main PageDnD5x5e (2014)MonsterShapechanger

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Monster data +

Jackalwere (Sort Text: Jackalwere 5e, Size: Medium, Type: Humanoid, Subtypes: Shapechanger, Alignment: Chaotic Evil, HP: 18, CR: 1/2, Features: Shapechange Keen Hearing and Smell Pack Tactics Bite Scimitar Sleep Gaze, Has Lair: No, NPC: No, Canon: Yes, Pointer: Yes, UA: No, User: No, Sources: Monster Manual (5e))

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