5e:Jackalwere: Difference between revisions
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<div class="bctop">{{backto|{{ | <div class="bctop">{{backto|{{SRD5|Humanoid}}}}</div> | ||
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{{5e Monster | {{5e Monster | ||
|name=Jackalwere | |name=Jackalwere | ||
|sorttext= < | |sorttext= | ||
| | |refs=<ref name="mm5.193">{{Cite Pub|Monster Manual (5e)|pages=193}} Licensed: © Wizards of the Coast {{fairuc}}.</ref> <ref name="dmg5hab">habitat - {{pub|Dungeon Master's Guide (5e)}} p.302-305</ref> | ||
|size=Medium | |size=Medium | ||
|type=Humanoid | |type=Humanoid | ||
|swarm= <!-- | |swarm= <!--If swarm, size of individual creature in swarm--> | ||
|subtype=Shapechanger <!-- | |subtype=Shapechanger, Jackalwere | ||
| | |align=Chaotic Evil | ||
|hp=18 <!-- | |ac=12 <!--armor class--> | ||
|acfluff= <!--reason if given--> | |||
|hp=18 <!--number of hit points--> | |||
|hd= | |||
|speed=40 ft. | |||
|saves= | |||
|skills={{SRD5|Deception}}, {{SRD5|Perception}}, {{SRD5|Stealth}} | |||
|damagevulnerabilities= | |||
|damageresistances= | |||
|damageimmunity={{bps|n}} from nonmagical attacks<ref>{{Cite Pub|Errata Monster Manual (5e) v2.0}} — universal replacement of "nonmatical weapons" with "nonmagical attacks".</ref> that aren't silvered. | |||
|conditionimmunity= | |||
|senses= | |||
|perception=12 <!--Passive--> | |||
|languages={{5elang|Common}} (can't speak in jackal form) | |||
|language list=Deep Speech, Telepathy | |||
|habitat=Desert, Grassland | |||
|cr=1/2 <!--Challenge Rating--> | |cr=1/2 <!--Challenge Rating--> | ||
|xp= | |xp= | ||
| | |canon=true | ||
|feature1= | |pointer=true | ||
|summary=Jackals that can shapechange | |||
|feature1=Shapechange | |||
|flimit1= | |||
|fdesc1= | |||
|feature2=Keen Hearing and Smell | |feature2=Keen Hearing and Smell | ||
| | |flimit2= | ||
|action1=Bite | |fdesc2={{SRD5trait}} The jackalwere has {{srd5lc|Advantage}} on {{SRD5|Wisdom}} ({{SRD5|Perception}}) {{srd5lc|Check}}s that rely on hearing or smell. | ||
|feature3=Pack Tactics | |||
|flimit3= | |||
|fdesc3={{SRD5trait}} The jackalwere has advantage on an {{srd5lc|Attack Roll}} against a {{srd5lc|Creature}} if at least one of the jackalwere's allies is within 5 feet of the creature and the ally isn't {{srd5lc|Incapacitated}}. | |||
|action1=Bite | |||
|alimit1=Jackal or Hybrid Form Only | |||
|adesc1=''{{SRD5|Melee Weapon Attack}}'' | |||
|action2=Scimitar | |action2=Scimitar | ||
|alimit2=Human or Hybrid Form Only | |||
|adesc2=''Melee Weapon Attack'' | |||
|action3=Sleep Gaze | |action3=Sleep Gaze | ||
| | |alimit3= | ||
|adesc3= | |||
}} | }} | ||
===Found in Adventures=== | |||
{{5e Creature Adventure List|Jackalwere}} | |||
==List of Jackalweres== | |||
{{5e Monster List/UL|Jackalwere}} | |||
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<div class="source"> | <div class="source"> | ||
==Sources and Notes== | ==Sources and Notes== | ||
<references /> | |||
{{5e Footer|Humanoid, Shapechanger|Fair Use}} | |||
{{5e Footer| | |||
{{5e Monster Data}} | {{5e Monster Data}} | ||
</div><!--source--> | </div><!--source--> | ||
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Latest revision as of 20:57, 31 July 2024
Jackalwere (Pointer) [1] [2] | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Medium Humanoid (Shapechangers, Jackalweres), Chaotic Evil | ||||||||||||
Armor Class: 12 | ||||||||||||
Hit Points: 18 | ||||||||||||
Speed: 40 ft. | ||||||||||||
| ||||||||||||
Skills: Deception, Perception, Stealth | ||||||||||||
Damage Immunity: bludgeoning, piercing, and slashing from nonmagical attacks[3] that aren't silvered. | ||||||||||||
Senses: passive perception 12 | ||||||||||||
Languages:
| ||||||||||||
Habitat: Desert, Grassland | ||||||||||||
Challenge: 1/2 (100 xp)Proficiency Bonus (PB): +2 | ||||||||||||
FeaturesShapechange. ActionsBite (Jackal or Hybrid Form Only). Melee Weapon Attack |
Unofficial Description: Jackals that can shapechange
Found in Adventures
- Descent into Avernus
- Princes of the Apocalypse
- Quests from the Infinite Staircase
- The Lost City
- When a Star Falls
List of Jackalweres
Sources and Notes
- Christopher Perkins, et. al.. Monster Manual (5e) (5e 2014) (2014-09-30). Wizards of the Coast. p. 193. Licensed: © Wizards of the Coast (used under 'fair use' clause). ↑
- habitat - Dungeon Master's Guide (5e) p.302-305 ↑
- Wizards RPG Team. Errata Monster Manual (5e) v2.0 (5e 2014) (2018). Wizards of the Coast. — universal replacement of "nonmatical weapons" with "nonmagical attacks". ↑
- Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team. SRD-OGL v5.1 (5e 2014) (2015.05.06). Wizards of the Coast. Licensed: OGL. ↑ 4.0 4.1
Back to Main Page → DnD → 5x → 5e (2014) → Monster → Humanoid
Back to Main Page → DnD → 5x → 5e (2014) → Monster → Shapechanger
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Monster data +
Jackalwere (Sort Text: Jackalwere 5e, Size: Medium, Type: Humanoid, Subtypes: Shapechanger, Alignment: Chaotic Evil, HP: 18, CR: 1/2, Features: Shapechange • Keen Hearing and Smell • Pack Tactics • Bite • Scimitar • Sleep Gaze, Has Lair: No, NPC: No, Canon: Yes, Pointer: Yes, UA: No, User: No, Sources: Monster Manual (5e))
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