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Create the page "Cause Fear" on this wiki! See also the search results found.
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- <div class="notice">{{ambiguous|Fear|5th ed. spell}}</div> '''Fear''' is a {{srd5lc|Spell}} in [[5e|5th edition]].2 KB (301 words) - 21:12, 10 June 2022
- |name=Cause Fear1 KB (188 words) - 12:37, 30 September 2020
- |name=Fear <!-- name of spell-->2 KB (293 words) - 10:29, 15 November 2023
- <div class="notice">{{ambiguous|Fear}}</div> |name=Cause Fear1 KB (200 words) - 17:29, 1 November 2023
- ''The following articles discuss '''fear''':'' * {{One|Fear}} - {{onelc|Spell}}735 bytes (99 words) - 17:37, 1 November 2023
- |name=Dragon Fear <!--Creature Name--> ...h}}, {{SRD5|Constitution}} or {{SRD5|Charisma}}; cause {{srd5lc|Frightened|fear}}.867 bytes (105 words) - 09:49, 18 September 2020
- |name=Wand of Fear <!-- name of magic item --> '''Cone of Fear.''' While holding the wand, you can use an action to expend 2 charges, caus2 KB (394 words) - 11:09, 27 December 2021
Page text matches
- ''The following articles discuss '''fear''':'' * {{One|Fear}} - {{onelc|Spell}}735 bytes (99 words) - 17:37, 1 November 2023
- ...as disadvantage on ability checks and attack rolls while the source of its fear is within line of sight. ...reature can’t willingly [[SRD5:Movement|move]] closer to the source of its fear.662 bytes (88 words) - 08:53, 27 January 2023
- |name=Dragon Fear <!--Creature Name--> ...h}}, {{SRD5|Constitution}} or {{SRD5|Charisma}}; cause {{srd5lc|Frightened|fear}}.867 bytes (105 words) - 09:49, 18 September 2020
- ...c}} damage and {{One|Frightened|fear}} ({{OneWis}} {{onelc|Save}} to avoid fear).1 KB (183 words) - 09:32, 6 December 2023
- <div class="notice">{{ambiguous|Fear|5th ed. spell}}</div> '''Fear''' is a {{srd5lc|Spell}} in [[5e|5th edition]].2 KB (301 words) - 21:12, 10 June 2022
- <div class="notice">{{ambiguous|Fear}}</div> |name=Cause Fear1 KB (200 words) - 17:29, 1 November 2023
- ...ary=These 20 ft. {{5ep|Scavver}}s can swallow their prey whole and instill fear in their prey. |baction1=Ray of Fear1 KB (189 words) - 10:50, 22 December 2023
- |Fear = {{SRD3|{{{1}}} Effect|{{{1}}}}}835 bytes (58 words) - 09:19, 29 October 2023
- |summary=This creature feeds on fear ...idual or group. The group (or individual) perceives the fearmonger as that fear personified.4 KB (644 words) - 09:22, 20 March 2024
- '''Unofficial Description:''' Sometimes even dragons fear mortality and turn to a form of {{SRD5|Lich}}dom to extend their existence.831 bytes (109 words) - 08:54, 19 January 2024
- ** {{5ed|Cause Fear}}974 bytes (119 words) - 09:11, 27 February 2021
- |name=Wand of Fear <!-- name of magic item --> '''Cone of Fear.''' While holding the wand, you can use an action to expend 2 charges, caus2 KB (394 words) - 11:09, 27 December 2021
- ...n Mascot|Strixhaven mascot}} that can buff resistance to {{SRD5|Frightened|fear}}.1 KB (151 words) - 07:04, 16 August 2022
- {{One Spell Line|Disguise Self, Rope Trick, Fear, Greater Invisibility, Seeming}} * '''{{anchor|Mass Fear}}.''' Now causes {{One|Frightened|fear}} to creatures nearby the original target (Wisdom save to avoid).4 KB (575 words) - 12:10, 21 October 2023
- |name=Cause Fear1 KB (188 words) - 12:37, 30 September 2020
- * {{5espell|Fear}} (save DC 13), targeting only {{srd5lc|Beast}}s that have an {{SRD5|Intell1 KB (203 words) - 09:59, 21 December 2021
- * {{5ep|Eye of Fear and Flame}}1 KB (202 words) - 10:34, 5 September 2021
- ...ark}} [which] gives them the ability to exhale magical spores that instill fear and scar the mind.2 KB (236 words) - 07:50, 7 March 2024
- ...peril walk hand in hand, a world in dire need of heroes whose name strike fear into the very heart of evil. The Eberron Player's Guide presents everything1 KB (217 words) - 21:29, 4 February 2022
- |feature1=Fear Frenzy2 KB (216 words) - 18:16, 18 July 2021
- |feature1=Fear Aura ...throw is successful, the creature is {{srd5lc|Immune}} to the pit fiend’s Fear Aura for the next 24 hours.4 KB (569 words) - 20:23, 9 March 2020
- ...spers}}, 10. {{srd5lc|Entangle}}, 11. {{srd5lc|Faerie Fire}}, 12. {{srd5lc|Fear}}, 13. {{srd5lc|Fog Cloud}}, 14. {{srd5lc|Grease}}, 15. {{srd5lc|Hideous La ...nifestation of the power, combined with the unstable nature of the weirds, cause the weirds to be avoided when possible.5 KB (761 words) - 16:15, 24 March 2024
- |align="left"|Dragon Fear<br />2 KB (270 words) - 18:07, 7 September 2020
- |blimit1=Fear Only2 KB (225 words) - 15:08, 14 December 2020
- # '''Fear Ray.'''2 KB (245 words) - 17:16, 20 February 2024
- ...e inquisitors in this work has caused them to be a source of terror…, folk fear [the inquisitors as much] as the fiends…{{refend|<ref name="vrgtr.248">ex2 KB (273 words) - 09:25, 9 March 2022
- |name=Fear <!-- name of spell-->2 KB (293 words) - 10:29, 15 November 2023
- |summary=These fey ogres are the manifestation of fear generated by nightmares.2 KB (241 words) - 15:23, 4 January 2024
- ...srd5lc|Charmed}} (if you chose awe) or {{srd5lc|Frightened}} (if you chose fear) until the aura ends. A creature that succeeds on this saving throw is {{sr5 KB (740 words) - 17:42, 17 May 2023
- |feature1=Fear Aura2 KB (257 words) - 11:32, 2 January 2024
- |action3=Fear2 KB (268 words) - 11:38, 3 April 2024
- |feature1=Fear Aura2 KB (279 words) - 20:03, 18 October 2021
- |feature1=Fear Aura2 KB (288 words) - 12:40, 18 November 2021
- # ''Fear Ray.''2 KB (329 words) - 12:26, 12 January 2024
- ...ion of objects or beings, charm animals, charm humans, cause death, induce fear, levitate objects, and inflict serious wounds).3 KB (376 words) - 21:24, 15 March 2024
- # Fear Ray2 KB (292 words) - 07:49, 27 December 2023
- ...dard Actions|standard action]]. By changing the frequency, the cloaker can cause one of four effects. Cloakers are immune to these sonic, mindaffecting atta ''[[SRD:Fear|Fear]]:'' Anyone within a 30-foot spread must succeed on a [[SRD:DC|DC]] 15 [[SR5 KB (746 words) - 18:23, 16 January 2024
- {{!}}style="text-align:left;"{{!}}{{One Spell Line|Fear, Stinking Cloud}}3 KB (355 words) - 10:53, 21 October 2023
- |feature1=Fear of Fire3 KB (364 words) - 17:26, 24 February 2024
- ...ture great stress — including entering combat, taking damage, experiencing fear, or having a nightmare — forces the creature to make a {{SRD5|DC}} 13 {{S3 KB (412 words) - 20:46, 26 April 2020
- |action3=Paralyzing Fear2 KB (342 words) - 15:43, 2 August 2022
- |action3=Paralyzing Fear3 KB (347 words) - 15:42, 2 August 2022
- {{!}}3rd {{!!}} {{5e Spell Line|Fear, Haste}}2 KB (359 words) - 19:57, 23 March 2024
- |blimit1=Fear Only2 KB (321 words) - 16:23, 8 August 2021
- * ''Fear of Its Own Reflection.''2 KB (331 words) - 11:04, 4 April 2024
- # '''Fear Ray.'''3 KB (380 words) - 14:28, 18 January 2024
- ...as disadvantage on ability checks and attack rolls while the source of its fear is within line of sight. ...reature can’t willingly {{SRD5|Movement|move}} closer to the source of its fear.8 KB (1,234 words) - 17:02, 19 October 2023
- |action3=Fear Gaze ...t 20 (losing initiative ties), the merrenoloth can take one lair action to cause one of the following effects; it can't use the same effect two rounds in a3 KB (380 words) - 11:31, 5 January 2024
- # Fear Ray.3 KB (377 words) - 12:09, 12 January 2024
- ...s the greater god of goblinoids. …He is worshiped not out of adoration but fear.3 KB (474 words) - 15:56, 24 March 2024