5e:Beholder Zombie: Difference between revisions

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|name=Beholder Zombie <!--Creature Name-->
|name=Beholder Zombie <!--Creature Name-->
|sorttext=Zombie Beholder
|sorttext=Zombie Beholder
|refs=<ref name="mm5.316">{{Cite Pub|Monster Manual (5e)|pages=316}} Licensed: &copy; Wizards of the Coast {{fairuc}}.</ref> <ref name="dmg5hab">habitat - {{pub|Dungeon Master's Guide (5e)}} p.302-305</ref> <ref name="rlyhab">habitat (Underground) - [[user:Rlyehable]]</ref>
|size=Large <!--Medium, Large, etc.-->
|size=Large <!--Medium, Large, etc.-->
|type=Undead <!--Dragon, Humanoid, Outsider, Swarm, etc.-->
|type=Undead <!--Dragon, Humanoid, Outsider, Swarm, etc.-->
Line 15: Line 16:
|acfluff=natural armor <!--reason if given-->
|acfluff=natural armor <!--reason if given-->
|hp=93 <!--number of hit points-->
|hp=93 <!--number of hit points-->
|hd= <!--10d8, 4d12, etc.-->
|hd=11d10+33 <!--10d8, 4d12, etc.-->
|speed=0 ft., {{srd5lc|Fly}} 20 ft. ({{srd5lc|Hover}})
|speed=0 ft., {{srd5lc|Fly}} 20 ft. ({{srd5lc|Hover}})
|saves={{5eWis}}
|saves={{5eWis}}
|skills=
|skills=
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|perception=9 <!--Passive Perception bonus; +5-->
|perception=9 <!--Passive Perception bonus; +5-->
|languages=understands {{5elang|Deep Speech}} and {{5elang|Undercommon}} but can't speak
|languages=understands {{5elang|Deep Speech}} and {{5elang|Undercommon}} but can't speak
|habitat=Underdark, Underground
|cr=5 <!--Challenge Rating-->
|cr=5 <!--Challenge Rating-->
|xp= <!--Experience points for destroying-->
|xp= <!--Experience points for destroying-->
|canon=true
|canon=true
|pointer=true
|pointer=true
|summary=Zombie Beholder <!-- 1-2 line unofficial, UNPLAGIRIZED, description -->
|summary={{5ep|Beholder}} that has been raised from the dead as a {{5eplc|Zombie}}.


|feature1=Undead Fortitude
|feature1=Undead Fortitude
|flimit1=
|flimit1=
|fdesc1=
|fdesc1={{SRD5trait}} If damage reduces the zombie to 0 {{srd5lc|Hit Point}}s, it must make a {{SRD5|Constitution}} {{srd5lc|Saving Throw}} with a {{SRD5|DC}} of 5 + the damage taken, unless the damage is {{srd5lc|Radiant}} or from a {{srd5lc|Critical Hit}}. On a success, the zombie drops to 1 hit point instead.


|action1=Bite
|action1=Bite
|alimit1=
|alimit1=
|adesc1=
|adesc1=''{{SRD5|Melee Weapon Attack}}''


|action2=Eye Ray
|action2=Eye Ray
|alimit2=
|alimit2=
|adesc2=
|adesc2=Random Ray:
# ''Paralyzing Ray.''
# ''Fear Ray.''
# ''Enervation Ray.''
# ''Disintegration Ray.''
}}
}}
</div><!--gi-main-->
<div class="source">
==Sources and Notes==
==Sources and Notes==
:* {{Cite Pub|Monster Manual (5e)|pages=316}}
<references />
<references />
{{5e Footer|Monster|Fair Use}}
[[Category:5e Zombie|Beholder]]
{{5e Footer|Beholder, Zombie|Fair Use}}
{{5e Monster Data}}
{{5e Monster Data}}
</div><!--source-->
</div><!--source-->
</div><!--grid-container-std-->
</div><!--grid-container-std-->
[[Category: 5e Zombies|Beholder 5e]]
{{navboxes}}
{{navboxes}}

Latest revision as of 11:26, 12 January 2024

5e Pointer  + 
Monster Manual (5e)
A pointer is a short summary that points to published material.

This material is posted under the fair use clause of copyright law.
The Unofficial Description and any notes are licensed CC-BY-SA.

Caution should be taken in editing this page.
Beholder Zombie (Pointer) [1] [2] [3]
Large Undead  (Zombies, Beholders), Neutral Evil
Armor Class: 15 (natural armor)
Hit Points: 93 (11d10+33)
Speed: 0 ft., fly 20 ft. (hover)
Str Dex Con Int Wis Cha
Saving Throws: Wis
Damage Immunity: poison
Condition Immune: poisoned
Senses: darkvision 60 ft., passive perception 9
Languages: understands
  1. redirect: Template:5xlang and
  2. redirect: Template:5xlang but can't speak
Habitat: Underdark, Underground
Challenge: 5 (1,800 xp)Proficiency Bonus (PB): +3

Features

Undead Fortitude. [4] If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead. 

Actions

Bite. Melee Weapon Attack

Eye Ray. Random Ray:

  1. Paralyzing Ray.
  2. Fear Ray.
  3. Enervation Ray.
  4. Disintegration Ray.

Unofficial Description: Beholder that has been raised from the dead as a zombie.


Sources and Notes

  1. Christopher Perkins, et. al.. Monster Manual (5e) (5e 2014) (2014-09-30). Wizards of the Coast. p. 316. Licensed: © Wizards of the Coast (used under 'fair use' clause).
  2. habitat - Dungeon Master's Guide (5e) p.302-305
  3. habitat (Underground) - user:Rlyehable
  4. Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team. SRD-OGL v5.1 (5e 2014) (2015.05.06). Wizards of the Coast. Licensed: OGL.

Back to Main PageDnD5x5e (2014)MonsterAberrationBeholder
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Monster data +

Beholder Zombie (Sort Text: Zombie Beholder 5e, Size: Large, Type: Undead, Subtypes: Zombie Beholder, Alignment: Neutral Evil, HP: 93, CR: 5, Features: Undead Fortitude Bite Eye Ray, Has Lair: No, NPC: No, Canon: Yes, Pointer: Yes, UA: No, User: No, Sources: Monster Manual (5e))

Monster Manual (5e) Contrigubtions +

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