5e:Revenant Monster: Difference between revisions

From Rlyehwiki
Jump to navigation Jump to search
No edit summary
(Habitat)
 
(2 intermediate revisions by the same user not shown)
Line 1: Line 1:
<div class="grid-container-std">
<div class="grid-container-std">
<div class="bctop">{{backto|{{5ed|Monster List}}}}</div>
<div class="bctop">{{backto|{{5ep|Revenant}}}}</div>
<div class="notice"></div>
<div class="notice"></div>
<div class="badge">{{5epointer|Monster Manual (5e)}}</div>
<div class="badge">{{5epointer|Monster Manual (5e)}}</div>
<div class="gi-main">
<div class="gi-main">
{{5e Monster
{{5e Monster
|name=Revenant <!--Creature Name-->
|name=Revenant  
|sorttext=Revenant AAA Common <!--usually blank. text to sort by-->
|sorttext=Revenant AAA Common  
|pointer=true
|monsterref= <!--name refered to in text-->
|monsterref= <!--name refered to in text-->
|size=Medium <!--Medium, Large, etc.-->
|refs=<ref name="mm5.259">{{Cite Pub|Monster Manual (5e)|pages=259}} Licensed: &copy; Wizards of the Coast {{fairuc}}.</ref> <ref name="dmg5hab">habitat - {{pub|Dungeon Master's Guide (5e)}} p.302-305</ref> <ref name="rlyhab">habitat (Underground) - [[user:Rlyehable]] (unofficial)</ref>
|type=Undead <!--Dragon, Humanoid, Outsider, Swarm, etc.-->
|size=Medium
|type=Undead  
|swarm= <!--if swarm, enter size of individual creature of the swarm-->
|swarm= <!--if swarm, enter size of individual creature of the swarm-->
|subtype=Revenant <!--Elf, Goblinoid, etc.-->
|subtype=Revenant  
|align=Neutral <!--Lawful Good, Chaotic Evil-->
|align=Neutral  
|ac=13 <!--armor class-->
|ac=13  
|acfluff=leather armor
|acfluff=leather armor
|hp=136 <!--number of hit points-->
|hp=136  
|hd= <!--10d8, 4d12, etc.-->
|hd=
|speed=30 ft.
|speed=30 ft.
|movetype=
|movetype=
|saves={{5eStr}}, {{5eCon}}, {{5eWis}}, {{5eCha}}
|saves={{5eStr}}, {{5eCon}}, {{5eWis}}, {{5eCha}}
|skills=
|skills=
Line 29: Line 30:
|perception=13 <!--Passive Perception; 15-->
|perception=13 <!--Passive Perception; 15-->
|languages=the {{srd5lc|Language}} it knew in life
|languages=the {{srd5lc|Language}} it knew in life
|habitat=Arctic, Desert, Forest, Hill, Swamp, Urban
|cr=5
|cr=5
|xp= <!--blank unless less than CR 1/8 or greater than CR 30-->
|xp= <!--blank unless less than CR 1/8 or greater than CR 30-->
|pointer=true
|summary=Undead set on revenge
|summary=Undead set on revenge


|feature1=Regeneration
|feature1=Regeneration
|flimit1=
|flimit1=
|fdesc1=
|fdesc1={{SRD5trait}} The revenant regains 10 {{srd5lc|Hit Point}}s at the start of its {{srd5lc|Turn}}. If the revenant takes {{srd5lc|Fire}} or {{srd5lc|Radiant}} damage, this trait doesn't function at the start of the revenant's next turn. The revenant's body is destroyed only if it starts its turn with 0 hit points and doesn't regenerate.


|feature2=Rejuvenation
|feature2=Rejuvenation
|flimit2=
|flimit2=
|fdesc2=
|fdesc2={{SRD5trait}} When the revenant's body is destroyed, its soul lingers. After 24 hours, the soul inhabits and animates another corpse on the same {{srd5lc|Plane of Existence}} and regains all its hit points. While the soul is bodiless, a {{5espell|Wish}} spell can be used to force the soul to go to the afterlife and not return.


|feature3=Turn Immunity
|feature3=Turn Immunity
|flimit3=
|flimit3=
|fdesc3=
|fdesc3={{SRD5trait}} The revenant is {{srd5lc|Immune}} to effects that {{srd5lc|Turn Undead}}.


|feature4=Vengeful Tracker
|feature4=Vengeful Tracker
Line 55: Line 58:
|action2=Fist
|action2=Fist
|alimit2=
|alimit2=
|adesc2=
|adesc2=''{{SRD5|Melee Weapon Attack}}''


|action3=Vengeful Glare
|action3=Vengeful Glare
Line 61: Line 64:
|adesc3=
|adesc3=
}}
}}
<div class="ringed shaded" style="font-size:0.85em;">
===Variant===
===Variant===
Some revenants retain armor and weapons, or spellcasting abilities.
Revenants that were spellcasters, when alive, may have some or all of their spellcasting capabilities. Similarly, some revenants may have armor and weapons.
</div>
</div>
</div><!--gi-main-->
</div><!--gi-main-->
<div class="source">
<div class="source">
==Sources and Notes==
==Sources and Notes==
:* {{Cite Pub|Monster Manual (5e)|pages=259}}
<references />
<references />
{{5e Footer|Monster|Fair Use}}
{{5e Footer|Undead|Fair Use}}
{{5e Monster Data}}
{{5e Monster Data}}
</div><!--source-->
</div><!--source-->
</div><!--grid-container-std-->
</div><!--grid-container-std-->
{{navboxes}}
{{navboxes}}

Latest revision as of 14:32, 16 February 2024

D&D 5e Pointer target=Copyrighttarget=Fair Use ʰ 
5e Pointer  + 
Monster Manual (5e)
A pointer is a short summary that points to published material.

This material is posted under the fair use clause of copyright law.
The Unofficial Description and any notes are licensed CC-BY-SA.

Caution should be taken in editing this page.
Revenant (Pointer) [1] [2] [3]
Medium Undead  (Revenants), Neutral
Armor Class: 13 (leather armor)
Hit Points: 136
Speed: 30 ft.
Str Dex Con Int Wis Cha
Saving Throws: Str, Con, Wis, Cha
Damage Resistances: necrotic, psychic
Damage Immunity: poison
Condition Immune: charmed, exhaustion, frightened, paralyzed, poisoned, stunned
Senses: darkvision 60 ft., passive perception 13
Languages: the language it knew in life
Habitat: Arctic, Desert, Forest, Hill, Swamp, Urban
Challenge: 5 (1,800 xp)Proficiency Bonus (PB): +3

Features

Regeneration. [4] The revenant regains 10 hit points at the start of its turn. If the revenant takes fire or radiant damage, this trait doesn't function at the start of the revenant's next turn. The revenant's body is destroyed only if it starts its turn with 0 hit points and doesn't regenerate.

Rejuvenation. [4] When the revenant's body is destroyed, its soul lingers. After 24 hours, the soul inhabits and animates another corpse on the same plane of existence and regains all its hit points. While the soul is bodiless, a wish spell can be used to force the soul to go to the afterlife and not return.

Turn Immunity. [4] The revenant is immune to effects that turn undead.

Vengeful Tracker.

Actions

Multiattack.

Fist. Melee Weapon Attack

Vengeful Glare.

Unofficial Description: Undead set on revenge


Variant

Revenants that were spellcasters, when alive, may have some or all of their spellcasting capabilities. Similarly, some revenants may have armor and weapons.

Sources and Notes

  1. Christopher Perkins, et. al.. Monster Manual (5e) (5e) (2014-09-30). Wizards of the Coast. p. 259. Licensed: © Wizards of the Coast (used under 'fair use' clause).
  2. habitat - Dungeon Master's Guide (5e) p.302-305
  3. habitat (Underground) - user:Rlyehable (unofficial)
  4. Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team. SRD-OGL v5.1 (5e) (2015.05.06). Wizards of the Coast. Licensed: OGL. 4.0 4.1 4.2

Back to Main PageDnD5eMonsterUndead
Copyrighted - Fair Use

This matrerial is covered copyrighted. It it is presented here under the Fair Use clause. To distinguish it, these items will have this notice. If you see any page that contains copyrighted material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.

This web page is Not in any way, shape, or form affiliated with the owner(s) of any copyright material presented on this page. Copyrights and trademarks for any books, films, and other promotional materials are held by their respective owners.



Monster data +

Not Found

Monster Manual (5e) Contrigubtions +

155 articles
Aarakocra Common, Abominable Yeti, Adult Blue Dracolich, Allosaurus, Angel, Ankylosaurus, Arcanaloth, Banshee, Beholder Common, Beholder Zombie, Blue Dragon/Lair Actions, Blue Slaad, Bone Naga, Brass Dragon/Lair Actions, Bronze Dragon/Lair Actions, Bugbear Chief, Bullywug Common, Cambion, Carrion Crawler, Chaos Phage, Chatkcha, Copper Dragon/Lair Actions, Crawling Claw, Cyclops, Dao, Death Knight, Death Slaad, Death Tyrant, Demilich, Disciple of Acererak Demilich, Displacer Beast, Dracolich, Dracolich Template, Drider Spellcaster, Drow Elite Warrior, Drow Mage, Drow Priestess of Lolth, Duodrone, Dust Devil Creature, Empyrean, Ettercap Garrote, Faerie Dragon, Fire Snake, Flameskull, Flumph, Fomorian, Galeb Duhr, Gas Spore, Githyanki Knight, Githyanki Warrior, Githzerai Monk, Githzerai Zerth, Gnoll Fang of Yeenoghu, Gnoll Pack Lord, Goblin Boss, Gold Dragon/Lair Actions, Golem, Gray Slaad, Green Dragon/Lair Actions, Green Slaad, Grell, Grick Alpha, Gythka, Half-Ogre, Heartstone, Helmed Horror, Hobgoblin Captain, Hobgoblin Warlord, Hook Horror, Intellect Devourer, Jackalwere, Kenku, Kenku Common, Kraken/Lair, Kuo-toa, Kuo-toa Archpriest, Kuo-toa Common, Kuo-toa Monitor, Kuo-toa Whip, Lich, Lizardfolk King/Queen, Lizardfolk Shaman, Mancatcher, Marid, Mezzoloth, Mind Flayer Arcanist, Mind Flayer Common, Modron, Monodrone, Mud Mephit, Myconid Adult, Myconid Sovereign, Myconid Sprout, Needle Blight, Nothic, Nycaloth, Orc Eye of Gruumsh, Orc War Chief, Orog, Pentadrone, Peryton Common, Piercer, Pixie, Poltergeist, Psychic Gray Ooze, Pteranodon, Quadrone, Quaggoth, Quaggoth Spore Servant, Quaggoth Thonot, Rakshasa 5e, Red Dragon/Lair Actions, Red Slaad, Revenant Monster, Sahuagin Baron, Sahuagin Priestess, Scarecrow, Sess'inek, Shadow Demon, Shadow Dragon, Shadow Dragon Template, Silver Dragon, Silver Dragon/Lair Actions, Slaad Egg, Slaad Tadpole, Smoke Mephit, Soul Bag, Spectator, Spined Devil, Spore Servant, Spore Servant Template, Thri-kreen Common, Thri-kreen Psionicist, Thri-kreen Warrior, Tridrone, Troglodyte Common, Twig Blight, Ultroloth, Umber Hulk, Vine Blight, Water Weird, White Dragon/Lair Actions, Winged Kobold, Yeti, Yochlol, Young Red Shadow Dragon, Young Remorhaz, Yuan-ti, Yuan-ti Abomination, Yuan-ti Malison, Yuan-ti Malison/Type 1, Yuan-ti Malison/Type 2, Yuan-ti Malison/Type 3, Yuan-ti Pureblood, Yugoloth