5e:Harpy Matriarch: Difference between revisions

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|habitat=Coastal, Forest, Hill, Mountain  
|habitat=Coastal, Forest, Hill, Mountain
|adventure=Tammeraut's Fate
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'''Found in the following adventures:''' {{5e Creature Adventure List|Harpy Matriarch}}


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Latest revision as of 11:24, 22 April 2024

5e Pointer  + 
Ghosts of Saltmarsh
A pointer is a short summary that points to published material.

This material is posted under the fair use clause of copyright law.
The Unofficial Description and any notes are licensed CC-BY-SA.

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Harpy.
Aldrovandi-0337.jpg
By Jean-Baptiste Coriolan (University of Oklahoma) [Public domain], via Wikimedia Commons
Public Domain image
Harpy Matriarch (Pointer) [1] [2]
Medium Monstrosity  (Harpies), Chaotic Evil
Armor Class: 14
Hit Points: 88
Speed: 20 ft., fly 40 ft.
Str Dex Con Int Wis Cha
Saving Throws: Dex, Cha
Skills: Perception
Senses: darkvision 60 ft., passive perception 13
Languages:
  1. redirect: Template:5xlang
Habitat: Coastal, Forest, Hill, Mountain
Challenge: 5 (1,800 xp)Proficiency Bonus (PB): +3

Features

Luring Maestro.

Magic Resistance. [3] The matriarch has advantage on saving throws against spells and other magical effects. 

Actions

Multiattack.

Claws. Melee Weapon Attack

Fleeting Form.

Luring Song. [3] The harpy sings a magical melody. Every humanoid and giant within 300 feet of the harpy that can hear the song must succeed on a DC 14 Wisdom saving throw or be charmed until the song ends. The harpy must take a bonus action on its subsequent turns to continue singing. It can stop singing at any time. The song ends if the harpy is incapacitated.

While charmed by the harpy, a target is incapacitated and ignores the songs of other harpies. If the charmed target is more than 5 feet away from the harpy, the target must move on its turn toward the harpy by the most direct route, trying to get within 5 feet. It doesn’t avoid opportunity attacks, but before moving into damaging terrain, such as lava or a pit, and whenever it takes damage from a source other than the harpy, the target can repeat the saving throw. A charmed target can also repeat the saving throw at the end of each of its turns. If the saving throw is successful, the effect ends on it.

A target that successfully saves is immune to this harpy’s song for the next 24 hours.

Visage of Desire (1/Day).

Unofficial Description: Leader of a band of harpies


Found in the following adventures:


Sources and Notes

  1. Mike Mearis. Ghosts of Saltmarsh (5e 2014) (2019). Wizards of the Coast. p. 237. "Tammeraut's Fate" Licensed: © Wizards of the Coast (used under 'fair use' clause).
  2. Habitat (unofficial) - User
  3. Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team. SRD-OGL v5.1 (5e 2014) (2015.05.06). Wizards of the Coast. Licensed: OGL. 3.0 3.1

Back to Main PageDnD5x5e (2014)MonsterMonstrosityHarpy
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Monster data +

Harpy Matriarch (Sort Text: Harpy Matriarch 5e, Size: Medium, Type: Monstrosity, Subtypes: Harpy, Alignment: Chaotic Evil, HP: 88, CR: 5, Features: Luring Maestro Magic Resistance Multiattack Claws Fleeting Form Luring Song Visage of Desire, Has Lair: No, NPC: No, Canon: Yes, Pointer: Yes, UA: No, User: No, Sources: Ghosts of Saltmarsh)

Ghosts of Saltmarsh Contrigubtions +