5e:Lizardfolk Scaleshield

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Ghosts of Saltmarsh
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Lizardfolk Scaleshield [1]
Medium Humanoid  (Lizardfolk), Neutral
Armor Class: 16 (scale mail, shield)
Hit Points: 32
Speed: 30 ft., swim 30 ft.
Str Dex Con Int Wis Cha
Skills: Athletics, Perception, Survival
Senses: passive perception 13
Languages:
  1. redirect: Template:5xlang
Challenge: 1 (200 xp)Proficiency Bonus (PB): +2

Features

Hold Breath. [2] The lizardfolk can hold its breath for 15 minutes. 

Actions

Multiattack.

Bite. Melee Weapon Attack

Morningstar. Melee Weapon Attack

Spiked Shield. Melee Weapon Attack

Reactions

Shield Block.

Serving as the elite warriors and officers of a lizardfolk clan, these robust creatures wear thick armor made from crocodile scales and metal. Trained in martial weapons and advanced combat tactics, they are found protecting lizardfolk lairs such as the one in Danger at Dunwater (5e). [1]

Sources

  1. Mike Mearis. Ghosts of Saltmarsh (5e 2014) (2019). Wizards of the Coast. p. 242. Licensed: © Wizards of the Coast (used under 'fair use' clause). 1.0 1.1
  2. Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team. SRD-OGL v5.1 (5e 2014) (2015.05.06). Wizards of the Coast. Licensed: OGL.

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Monster data +

Lizardfolk Scaleshield (Sort Text: Lizardfolk Scaleshield 5e, Size: Medium, Type: Humanoid, Subtypes: Lizardfolk Lizardfolk Scaleshield, Alignment: Neutral, HP: 32, CR: 1, Features: Hold Breath Multiattack Bite Morningstar Spiked Shield Has Lair, Has Lair: No, NPC: No, Canon: Yes, Pointer: Yes, UA: No, User: No, Sources: Ghosts of Saltmarsh)

Ghosts of Saltmarsh Contrigubtions +