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  • ..., Dexterity {{srd5lc|Saving Throw}}s, and {{srd5lc|Attack Roll}}s that use Dexterity. |primary effect=shaking <!-- 1-3 word summary -->
    2 KB (253 words) - 14:13, 2 August 2021
  • |level=1 <!-- level of spell, 0-9. please use 0 for cantrips. --> |dur=1 {{Onelc|Minute}} <!-- duration -->
    2 KB (249 words) - 12:06, 19 November 2023
  • ...substitute your {{5epa|Physical Gestalt}} modifier for {{SRD5|Strength}}, Dexterity, or {{SRD5|Constitution}} modifiers; or substitute your {{5epa|Mental Gesta Sue decides that Kalor will be proficient in {{SRD5|Strength}} and {{SRD5|Dexterity}} saving throws. This gives the following saves:
    4 KB (610 words) - 07:42, 3 September 2023
  • |magicbonus= <!-- blank; or +1, +2, +3 --> ...within 20 feet of you. The target must succeed on a {{SRD5|DC}} 15 {{SRD5|Dexterity}} {{srd5lc|Saving Throw}} or become {{srd5lc|Restrained}}.
    2 KB (262 words) - 12:30, 23 December 2021
  • |summary=Gain {{SRD5|Strength}}, {{SRD5|Dexterity}}, or {{SRD5|Wisdom}} and [[SRD5:Ranger#Favored Enemy|Favored Enemy]]. Enha ...se your {{SRD5|Strength}}, {{SRD5|Dexterity}}, or {{SRD5|Wisdom}} score by 1, to a maximum of 20.
    2 KB (282 words) - 20:11, 3 May 2020
  • |level=1 <!-- level of spell, 0-9. please use 0 for cantrips. --> |dur=1 {{srd5lc|Minute}} <!-- duration -->
    2 KB (280 words) - 19:08, 27 September 2021
  • |ability=+2 {{One|Charisma}}, +1 {{One|Dexterity}}
    956 bytes (121 words) - 16:29, 19 October 2023
  • |dur=up to 1 {{Onelc|Minute}} <!-- duration --> ...y the tentacles can use its {{Onelc|Action}} to make a {{One|Strength}} or Dexterity {{Onelc|Check}} (its choice) against your {{Onelc|Spell Save}} {{One|DC}}.
    2 KB (333 words) - 09:52, 1 November 2023
  • |ability=+2 {{One|Dexterity}}, +1 {{One|Intelligent}}
    1,002 bytes (126 words) - 17:30, 19 October 2023
  • |ability=+2 {{One|Charisma}}, +1 {{One|Dexterity}}
    1 KB (135 words) - 10:07, 21 October 2023
  • |dur=up to 1 {{srd5lc|Minute}} <!-- duration --> ...the tentacles can use its {{srd5lc|Action}} to make a {{SRD5|Strength}} or Dexterity {{srd5lc|Check}} (its choice) against your {{srd5lc|Spell Save}} {{SRD5|DC}
    2 KB (339 words) - 09:05, 18 September 2021
  • |ability=+2 {{One|Dexterity}}, +1 {{One|Wisdom}}
    1,008 bytes (127 words) - 18:30, 25 October 2023
  • |ability=+2 {{One|Dexterity}}, +1 {{One|Wisdom}}
    1 KB (135 words) - 13:13, 26 October 2023
  • |magicbonus= <!-- blank; or +1, +2, +3 --> |desc=Your {{SRD5|Dexterity}} score increases by 2, to a maximum of 20, while this deep red sphere orbi
    1 KB (154 words) - 08:45, 17 December 2021
  • |magicbonus= <!-- blank; or +1, +2, +3 --> ...g Throw}} while wearing it, you can use your {{srd5lc|Reaction}} to expend 1 of its charges to succeed on that saving throw instead.
    1 KB (183 words) - 10:04, 22 December 2021
  • |ability=+2 {{One|Wisdom}}, +1 {{One|Dexterity}}
    1 KB (139 words) - 12:34, 21 October 2023
  • |magicbonus= <!-- blank; or +1, +2, +3 --> '''Faerie Fire.''' You can expend 1 charge as an action to cast {{5espell|Faerie Fire}} from the ring.
    3 KB (471 words) - 10:44, 22 December 2021
  • |cr=1/4 <!--Challenge Rating--> :1/Day: {{5e Spell Line|Grease, Modify Memory, Ray of Enfeeblement}}
    4 KB (531 words) - 11:45, 3 March 2024
  • ...any ability check, saving throw, or attack roll that involves Strength or Dexterity, and you can’t cast spells. ...lumn, the wearer has disadvantage on [[SRD5:Using_Ability_Scores#Dexterity|Dexterity]] ([[SRD5:Using_Ability_Scores#Stealth|Stealth]]) checks.
    8 KB (1,267 words) - 07:02, 22 October 2019
  • |cr=1/4 <!--Challenge wolfing--> ...creature within 5 feet of it must then succeed on a {{SRD5|DC}} 10 {{SRD5|Dexterity}} {{srd5lc|Saving Throw}}, taking 4 (1d8) {{srd5lc|Fire}} damage on a faile
    2 KB (357 words) - 06:46, 13 February 2024
  • ...rs, each {{srd5lc|Creature}}{{5ertyac}} within its area must make a {{SRD5|Dexterity}} {{srd5lc|Saving Throw}}. On a failed save, a creature takes 7d8 {{srd5lc| ...wall on a {{srd5lc|Turn}} or ends its turn there, the creature must make a Dexterity saving throw. It takes 7d8 {{srd5lc|Slashing}} damage on a failed save, or
    2 KB (389 words) - 20:19, 4 October 2021
  • |saves=[[SRD5:Dexterity|Dex]] +2, [[SRD5:Constitution|Con]] +3, [[SRD5:Wisdom|Wis]] +2, [[SRD5:Char |cr=1
    3 KB (374 words) - 10:33, 23 January 2024
  • ...ears, each {{Onelc|Creature}}{{5ertyac}} within its area must make a {{One|Dexterity}} {{Onelc|Saving Throw}}. On a failed save, a creature takes 7d8 {{Onelc|Pi ...wall on a {{Onelc|Turn}} or ends its turn there, the creature must make a Dexterity saving throw. It takes 7d8 {{Onelc|Slashing}} damage on a failed save, or h
    2 KB (381 words) - 18:56, 4 December 2023
  • |dur=up to 1 {{srd5lc|Minute}} <!-- duration --> ...ntrating on it, each creature on the ground in the area must make a {{SRD5|Dexterity}} saving throw. On a failed save, the creature is knocked {{srd5lc|Prone}}.
    3 KB (582 words) - 17:32, 23 September 2021
  • |saves=[[SRD5:Dexterity|Dex]] +4, [[SRD5:Constitution|Con]] +9, [[SRD5:Wisdom|Wis]] +4, [[SRD5:Char |summary=Silver Dragon Young <!-- 1-2 line unofficial, UNPLAGIRIZED, description -->
    3 KB (364 words) - 07:06, 6 July 2021
  • |abilityscores= +1 {{SRD5|Strength}}, +2 {{SRD5|Dexterity}}<!-- the ability score modifiers of the race --> |con= +1
    1 KB (196 words) - 17:17, 24 June 2020
  • |magicbonus= <!-- blank; or +1, +2, +3 --> ...l clothes. If the armor normally imposes {{srd5lc|Disadvantage}} on {{SRD5|Dexterity}} ({{SRD5|Stealth}}) {{srd5lc|Check}}s or has a {{SRD5|Strength}} requireme
    1 KB (187 words) - 11:53, 18 December 2021
  • {{!}}1 ...tures within 10 feet gain a {{srd5lc|Fly}} {{srd5lc|Speed}} of 30 feet for 1 {{srd5lc|Minute}}.
    4 KB (538 words) - 14:52, 12 January 2020
  • |dur=up to 1 {{Onelc|Minute}} <!-- duration --> ...entrating on it, each creature on the ground in the area must make a {{One|Dexterity}} saving throw. On a failed save, the creature is knocked {{Onelc|Prone}}.
    4 KB (592 words) - 11:10, 11 November 2023
  • ...tal Strength (MS) These are each represented by a number that ranges from 1 to 30. Most characters will have a range between 8-20. ===Dexterity===
    7 KB (929 words) - 17:02, 11 September 2023
  • |magicbonus= <!-- blank; or +1, +2, +3 --> ...er studying the book’s contents and practicing its guidelines, your {{SRD5|Dexterity}} score increases by 2, as does your maximum for that score. The manual the
    1 KB (191 words) - 11:40, 18 December 2021
  • |cr=1/2 <!--Challenge wolfing--> ...creature within 5 feet of it must then succeed on a {{SRD5|DC}} 11 {{SRD5|Dexterity}} {{srd5lc|Saving Throw}}, taking 7 (2d6) {{srd5lc|Fire}} damage on a faile
    3 KB (406 words) - 12:44, 12 February 2024
  • |material=melee or ranged weapon worth at least 1 CP |dur=i <!-- duration Instantaneous, 1 round, 1 hour, etc.-->
    1 KB (207 words) - 17:10, 19 October 2023
  • |dur=up to 1 minute <!-- duration --> ...0-foot-­radius {{srd5lc|Sphere}} centered on that point must make a {{SRD5|Dexterity}} {{srd5lc|Saving Throw}}. A creature takes {{srd5lc|Fire}} damage equal to
    3 KB (429 words) - 07:51, 25 September 2021
  • |dur=up to 1 minute <!-- duration --> ...20-foot-­radius {{Onelc|Sphere}} centered on that point must make a {{One|Dexterity}} {{Onelc|Saving Throw}}. A creature takes {{Onelc|Fire}} damage equal to t
    3 KB (424 words) - 15:17, 15 November 2023
  • |material=a melee or ranged weapon worth at least 1 CP |dur=i <!-- duration Instantaneous, 1 round, 1 hour, etc.-->
    1 KB (217 words) - 17:07, 19 October 2023
  • !1 ...xhaustion effects ending if a creature’s exhaustion level is reduced below 1.
    8 KB (1,234 words) - 17:02, 19 October 2023
  • |saves=[[SRD5:Dexterity|Dex]] +4, [[SRD5:Constitution|Con]] +3, [[SRD5:Wisdom|Wis]] +2, [[SRD5:Char |summary= <!-- 1-2 line unofficial, UNPLAGIRIZED, description -->
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  • * It takes a −2 penalty to {{SRD5|AC}} and {{SRD5|Dexterity}} {{srd5lc|Saving Throw}}s. * If the creature attempts to cast a {{srd5lc|Spell}} with a casting time of 1 action, roll a d20. On an 11 or higher, the spell doesn’t take effect unt
    1 KB (217 words) - 09:30, 28 January 2023
  • '''Ability Scores.''' {{SRD5|Dexterity}} and {{SRD5|Charisma}} (all max. 30) '''Challenge Rating.''' +1
    1 KB (197 words) - 20:14, 2 July 2022
  • '''Ability Scores.''' {{SRD5|Dexterity}} and {{SRD5|Charisma}} +2 (all max. 30) '''Challenge Rating.''' +1
    1 KB (197 words) - 17:40, 7 July 2022
  • ...r.dex">Variation (Dexterity): The {{pub|MotM}} variant has a higher {{SRD5|Dexterity}} which effects the {{iplink|Longbow}} action.</ref> <ref name="mhab">habit |xp= <!--blank unless less than CR 1/8 or greater than CR 30-->
    4 KB (493 words) - 08:17, 28 December 2023
  • |cr=1/2 <!--Challenge wolfing--> ...creature within 5 feet of it must then succeed on a {{SRD5|DC}} 10 {{SRD5|Dexterity}} {{srd5lc|Saving Throw}}, taking 4 (1d8) {{srd5lc|Slashing}} damage on a f
    3 KB (450 words) - 12:47, 12 February 2024
  • * Lucky: When the halfling rolls a 1 on the d20 for an {{srd5lc|Attack Roll}}, {{srd5lc|Ability Check}}, or {{sr * Stealthy: The halfling has {{srd5lc|Advantage}} on {{SRD5|Dexterity}} ({{SRD5|Stealth}}) {{srd5lc|Check}}s and {{srd5lc|Saving Throw}}s.
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  • |hd=1d6-1 |cr=1/8 <!--Challenge Rating-->
    3 KB (449 words) - 19:15, 14 April 2024
  • |hd=1d6-1 |saves={{5eDex}} +1 <!--bonus to save; Athletics +5-->
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  • |saves=[[SRD5:Dexterity|Dex]] +4, [[SRD5:Constitution|Con]] +9, [[SRD5:Wisdom|Wis]] +4, [[SRD5:Char ...-foot {{srd5lc|Cone}}. Each creature in that line must make a DC 17 {{SRD5|Dexterity}} saving throw, taking 54 (12d8) cold damage on a failed save, or half as m
    3 KB (418 words) - 11:14, 27 January 2024
  • |AC 11 + your Dexterity modifier (add proficiency bonus if proficient with light armor). |AC 13 + your Dexterity modifier (maximum of 2) + your proficiency bonus.
    9 KB (1,528 words) - 09:27, 11 August 2020
  • |fdesc1=The giant has {{srd5lc|Advantage}} on {{SRD5|Dexterity}} ({{SRD5|Stealth}}) checks to hide in rocky terrain. ...ilar object is hurled at the giant, the giant can, with a successful DC 10 Dexterity saving throw, catch the missile and take no bludgeoning damage from it.
    3 KB (401 words) - 06:38, 7 February 2024
  • |level=1 <!-- 0-9 --> |dur=up to 1 {{Onelc|Minute}} <!-- duration -->
    2 KB (259 words) - 11:15, 13 November 2023
  • ...e|disadvantage]] on [[SRD5:Attack Roll|attack roll]]s and [[SRD5:Dexterity|Dexterity]] [[SRD5:Saving Throw|saving throw]]s. Attack rolls against the creature ha ...ed to its hit points. For example, if a monster has a Constitution of 12 (+1 modifier) and 2d8 Hit Dice, it has 2d8 + 2 hit points (average 11).
    3 KB (507 words) - 07:44, 5 August 2023
  • <span style="font-size:1.5em;">'''Rogue'''</span> <ref name="ua23phpt6" /> {{onelc|Class}}<br /> '''Primary Ability:''' {{One|Dexterity}}
    9 KB (1,329 words) - 18:27, 25 October 2023
  • |str= <!-- +1, +2, etc. --> ::'''Breath Weapon:''' 5 x 30 foot {{srd5lc|Line}} ([[SRD5:Dexterity|Dex]] save)
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  • |saves=[[SRD5:Dexterity|Dex]] +5, [[SRD5:Constitution|Con]] +6, [[SRD5:Wisdom|Wis]] +3, [[SRD5:Char |summary= <!-- 1-2 line unofficial, UNPLAGIRIZED, description -->
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  • |saves=[[SRD5:Dexterity|Dex]] +4, [[SRD5:Constitution|Con]] +3, [[SRD5:Wisdom|Wis]] +3, [[SRD5:Char |summary= <!-- 1-2 line unofficial, UNPLAGIRIZED, description -->
    3 KB (457 words) - 06:16, 17 March 2020
  • |saves=[[SRD5:Dexterity|Dex]] +7, [[SRD5:Constitution|Con]] +6, [[SRD5:Wisdom|Wis]] +6, [[SRD5:Char |summary= <!-- 1-2 line unofficial, UNPLAGIRIZED, description -->
    3 KB (489 words) - 17:05, 13 March 2020
  • |saves=[[SRD5:Dexterity|Dex]] +9, [[SRD5:Constitution|Con]] +14, [[SRD5:Wisdom|Wis]] +9, [[SRD5:Cha |summary= <!-- 1-2 line unofficial, UNPLAGIRIZED, description -->
    5 KB (708 words) - 17:51, 20 January 2024
  • |magicbonus= <!-- blank; or +1, +2, +3 --> ...Attack Roll}} against {{SRD5|AC}} 24 or a successful {{SRD5|DC}} 24 {{SRD5|Dexterity}} ({{SRD5|Acrobatics}}) {{srd5lc|Check}}. You can use an action to seize an
    2 KB (303 words) - 09:10, 17 December 2021
  • |magicbonus= <!-- blank; or +1, +2, +3 --> ...Attack Roll}} against {{SRD5|AC}} 24 or a successful {{SRD5|DC}} 24 {{SRD5|Dexterity}} ({{SRD5|Acrobatics}}) {{srd5lc|Check}}. You can use an action to seize an
    2 KB (302 words) - 09:06, 17 December 2021
  • |level=1 <!-- level of spell, 0-9. please use 0 for cantrips. --> ...momentarily surrounded by hellish flames. The creature must make a {{SRD5|Dexterity}} {{srd5lc|Saving Throw}}. It takes 2d10 {{srd5lc|Fire}} damage on a failed
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  • |summary= <!-- 1-2 line unofficial, UNPLAGIRIZED, description --> |fdesc3=The wolf has advantage on {{SRD5|Dexterity}} (Stealth) checks to {{srd5lc|Hide}} in snowy terrain.
    3 KB (466 words) - 08:53, 15 August 2021
  • |saves=[[SRD5:Dexterity|Dex]] +7, [[SRD5:Constitution|Con]] +15, [[SRD5:Wisdom|Wis]] +10, [[SRD5:Ch ...5|DC}} 20 {{SRD5|Wisdom}} saving throw or become {{srd5lc|Frightened}} for 1 {{srd5lc|Minute}}. A creature can repeat the saving throw at the end of eac
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  • |magicbonus= <!-- blank; or +1, +2, +3 --> ...an use your {{srd5lc|Reaction}} to reduce the damage by 1d10 + your {{SRD5|Dexterity}} modifier, provided that you have a free hand. If you reduce the damage to
    2 KB (254 words) - 20:17, 14 December 2021
  • |abilityscores= +1 {{SRD5|Strength}}, +2 {{SRD5|Dexterity}}<!-- the ability score modifiers of the race --> |con= +1
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  • |Strength 13 or [[SRD5:Dexterity|Dexterity]] 13 |Dexterity 13 and Wisdom 13
    14 KB (2,125 words) - 06:24, 22 October 2019
  • |level=1 <!-- level of spell, 0-9. please use 0 for cantrips. --> ...s momentarily surrounded by hellish flames. The creature must make a {{One|Dexterity}} {{Onelc|Saving Throw}}. It takes 2d10 {{Onelc|Fire}} damage on a failed s
    2 KB (262 words) - 12:22, 21 November 2023
  • |level=1 <!-- level of spell, 0-9. please use 0 for cantrips. --> |dur=up to 1 {{srd5lc|Minute}} <!-- duration -->
    2 KB (290 words) - 18:39, 23 September 2021
  • |cr=1 <!--Challenge Rating--> |summary={{5eplc|Nymph}}s of fields and plains. <!-- 1-2 line unofficial, UNPLAGIRIZED, description -->
    2 KB (279 words) - 08:28, 25 February 2024
  • |magicbonus= <!-- blank; or +1, +2, +3 --> ...aring {{srd5lc|Armor}}, your base {{SRD5|Armor Class}} is 15 + your {{SRD5|Dexterity}} modifier.
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  • |cr=1 <!--Challenge Rating--> |xp= <!--blank unless less than CR 1/8 or greater than CR 30-->
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  • |magicbonus= <!-- blank; or +1, +2, +3 --> ...Attack Roll}} against {{SRD5|AC}} 24 or a successful {{SRD5|DC}} 24 {{SRD5|Dexterity}} ({{SRD5|Acrobatics}}) {{srd5lc|Check}}. You can use an action to seize an
    2 KB (317 words) - 09:13, 17 December 2021
  • <span style="font-size:1.5em;">'''Monk'''</span> {{onelc|Class}} <ref name="ua23phpt8" /><br /> '''Primary Abiliy:''' {{One|Dexterity}} and {{one|Wisdom}}
    12 KB (1,801 words) - 20:56, 16 December 2023
  • |casttime=1 round |dur=1 {{srd5lc|Minute}}
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  • |saves=[[SRD5:Dexterity|Dex]] +5, [[SRD5:Constitution|Con]] +11, [[SRD5:Wisdom|Wis]] +7, [[SRD5:Cha ...5|DC}} 17 {{SRD5|Wisdom}} saving throw or become {{srd5lc|Frightened}} for 1 {{srd5lc|Minute}}. A creature can repeat the saving throw at the end of eac
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  • ...amage. A {{srd5lc|Sphere}} of transparent force then encloses the area for 1 {{srd5lc|Minute}}. Any creature that failed the save and is completely with ...peed}}. The sphere can be picked up, and its magic causes it to weigh only 1 pound, regardless of the weight of creatures inside.
    2 KB (322 words) - 13:31, 4 February 2020
  • |dur=up to 1 hour <!-- duration --> ...you choose within 30 feet of you (including you) has a +10 bonus to {{One|Dexterity}} ({{One|Stealth}}) {{Onelc|Check}}s and can’t be {{Onelc|Track}}ed excep
    2 KB (269 words) - 19:03, 27 November 2023
  • |dur=up to 1 hour <!-- duration --> ...you choose within 30 feet of you (including you) has a +10 bonus to {{SRD5|Dexterity}} ({{SRD5|Stealth}}) {{srd5lc|Check}}s and can’t be {{srd5lc|Track}}ed ex
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  • |magicbonus= <!-- blank; or +1, +2, +3 --> |desc=This rusty iron sphere measures 3 inches in diameter and weighs 1 pound. You can use an {{srd5lc|Action}} to speak the {{srd5lc|Command Word}
    2 KB (332 words) - 08:46, 18 December 2021
  • |range=1 mile <!-- range --> ...adius {{Onelc|Sphere}} centered on each point you choose must make a {{One|Dexterity}} {{Onelc|Saving Throw}}. The sphere spreads around corners. A creature tak
    2 KB (274 words) - 11:54, 27 November 2023
  • '''Ability Scores.''' {{SRD5|Charisma}} +2, {{SRD5|Dexterity}} +4, +10 other (all max. 30) :'''{{anchor|Pseudopod}}''' (bonus action, 1 point)
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  • |range=1 mile <!-- range --> ...ius {{srd5lc|Sphere}} centered on each point you choose must make a {{SRD5|Dexterity}} {{srd5lc|Saving Throw}}. The sphere spreads around corners. A creature ta
    2 KB (280 words) - 08:54, 30 September 2021
  • |dur=up to 1 {{Onelc|Minute}} <!-- duration --> ...ed, it gains a +2 bonus to {{One|AC}}, it has {{Onelc|Advantage}} on {{One|Dexterity}} {{Onelc|Saving Throw}}s, and it gains an additional {{Onelc|Action}} on e
    2 KB (283 words) - 08:40, 21 November 2023
  • |dur=up to 1 {{Onelc|Minute}} <!-- duration --> ...foot thick, or a ringed wall up to 20 feet in diameter, 20 feet high, and 1 foot thick. The wall is opaque and lasts for the duration.
    2 KB (353 words) - 18:15, 4 December 2023
  • |level=1 <!-- level of spell, 0-9. please use 0 for cantrips. --> ...ps. Each {{Onelc|Creature}} in a 15-­foot {{Onelc|Cone}} must make a {{One|Dexterity}} {{Onelc|Saving Throw}}. A creature takes 3d6 {{Onelc|Fire}} damage on a f
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  • |saves={{SRD5|Dexterity|Dex}} +6, {{SRD5|Intelligence|Int}} +3 |summary=NPC Rogue of the {{5ep|Assassin}} subclass. <!-- 1-2 line unofficial, UNPLAGIRIZED, description -->
    4 KB (541 words) - 07:04, 1 May 2024
  • '''Ability Scores.''' {{SRD5|Charisma}} +2, {{SRD5|Dexterity}} +4, +10 other (all max. 30) :'''{{anchor|Biting Wind}}''' ({{srd5lc|Bonus Action}}, 1 point)
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  • <span style="font-size:1.5em;">'''Monk'''</span> {{onelc|Class}} <ref name="ua23phpt6" /><br /> '''Primary Abiliy:''' {{One|Dexterity}} and {{one|Wisdom}}
    11 KB (1,633 words) - 17:37, 15 December 2023
  • |magicbonus= <!-- blank; or +1, +2, +3 --> ...Attack Roll}} against {{SRD5|AC}} 24 or a successful {{SRD5|DC}} 24 {{SRD5|Dexterity}} ({{SRD5|Acrobatics}}) {{srd5lc|Check}}. You can use an action to seize an
    2 KB (299 words) - 09:23, 17 December 2021
  • |dur=up to 1 {{srd5lc|Minute}} <!-- duration --> ...out leaving its {{srd5lc|Space}} and has {{srd5lc|Disadvantage}} on {{SRD5|Dexterity}} {{srd5lc|Saving Throw}}s and {{srd5lc|Attack Roll}}s. While the target is
    2 KB (299 words) - 18:40, 29 September 2021
  • |magicbonus= <!-- blank; or +1, +2, +3 --> ...fissure opens under it. The target must succeed on a {{SRD5|DC}} 20 {{SRD5|Dexterity}} {{srd5lc|Saving Throw}} or fall into the fissure and be destroyed, leavin
    2 KB (343 words) - 10:43, 27 December 2021
  • |magicbonus= <!-- blank; or +1, +2, +3 --> ...Attack Roll}} against {{SRD5|AC}} 24 or a successful {{SRD5|DC}} 24 {{SRD5|Dexterity}} ({{SRD5|Acrobatics}}) {{srd5lc|Check}}. You can use an action to seize an
    2 KB (307 words) - 08:55, 17 December 2021
  • |magicbonus= <!-- blank; or +1, +2, +3 --> ...Attack Roll}} against {{SRD5|AC}} 24 or a successful {{SRD5|DC}} 24 {{SRD5|Dexterity}} ({{SRD5|Acrobatics}}) {{srd5lc|Check}}. You can use an action to seize an
    2 KB (309 words) - 08:59, 17 December 2021
  • |magicbonus= <!-- blank; or +1, +2, +3 --> ...Attack Roll}} against {{SRD5|AC}} 24 or a successful {{SRD5|DC}} 24 {{SRD5|Dexterity}} ({{SRD5|Acrobatics}}) {{srd5lc|Check}}. You can use an action to seize an
    2 KB (308 words) - 09:19, 17 December 2021
  • |magicbonus= <!-- blank; or +1, +2, +3 --> ...Attack Roll}} against {{SRD5|AC}} 24 or a successful {{SRD5|DC}} 24 {{SRD5|Dexterity}} ({{SRD5|Acrobatics}}) {{srd5lc|Check}}. You can use an action to seize an
    2 KB (310 words) - 09:03, 17 December 2021
  • |level=1 <!-- level of spell, 0-9. please use 0 for cantrips. --> ...Each {{srd5lc|Creature}} in a 15-­foot {{srd5lc|Cone}} must make a {{SRD5|Dexterity}} {{srd5lc|Saving Throw}}. A creature takes 3d6 {{srd5lc|Fire}} damage on a
    2 KB (298 words) - 07:56, 9 May 2022
  • |level=1<!-- level of spell, 0-9. please use 0 for cantrips. --> ...until the spell ends. The target’s base {{One|AC}} becomes 13 + its {{One|Dexterity}} {{Onelc|Modifier}}. The spell ends if the target dons armor or if you dis
    2 KB (319 words) - 11:39, 26 November 2023
  • |magicbonus= <!-- blank; or +1, +2, +3 --> ...fissure opens under it. The target must succeed on a {{SRD5|DC}} 20 {{SRD5|Dexterity}} {{srd5lc|Saving Throw}} or fall into the fissure and be destroyed, leavin
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  • |saves={{SRD5|Dexterity|Dex}} +6, {{SRD5|Intelligence|Int}} +3 ...=If the assassin is subjected to an effect that allows it to make a {{SRD5|Dexterity}} {{srd5lc|Saving Throw}} to take only half damage, the assassin instead ta
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  • |xp= <!--blank unless less than CR 1/8 or greater than CR 30--> ...5|DC}} __ {{SRD5|Wisdom}} saving throw or become {{srd5lc|Frightened}} for 1 {{srd5lc|Minute}}. A creature can repeat the saving throw at the end of eac
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  • ...ngth}}, and the ability modifier used for a ranged weapon attack is {{SRD5|Dexterity}}. Weapons that have the {{srd5lc|Finesse}} or {{srd5lc|Thrown}} property b ===Rolling 1 or 20===
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  • |dur=up to 1 {{Onelc|Minute}} <!-- duration --> ...ithout leaving its {{Onelc|Space}} and has {{Onelc|Disadvantage}} on {{One|Dexterity}} {{Onelc|Saving Throw}}s and {{Onelc|Attack Roll}}s. While the target is a
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  • |dur=up to 1 {{srd5lc|Minute}} <!-- duration --> ...foot thick, or a ringed wall up to 20 feet in diameter, 20 feet high, and 1 foot thick. The wall is opaque and lasts for the duration.
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  • |summary= <!-- 1-2 line unofficial, UNPLAGIRIZED, description --> ...5|DC}} 21 {{SRD5|Wisdom}} saving throw or become {{srd5lc|Frightened}} for 1 {{srd5lc|Minute}}. A creature can repeat the saving throw at the end of eac
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  • |dur=up to 1 {{Onelc|Minute}} <!-- duration --> ...One|Half|halved}}{{5ertrd}}, it takes a −2 penalty to {{One|AC}} and {{One|Dexterity}} saving throws, and it can’t use {{Onelc|Reaction}}s. On its {{Onelc|Tur
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  • |dur=up to 1 {{srd5lc|Minute}} <!-- duration --> ...time on a {{srd5lc|Turn}} or starts its turn there, it must make a {{SRD5|Dexterity}} {{srd5lc|Saving Throw}}. On a failed save, it falls {{srd5lc|Prone}}.
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  • |dur=up to 1 {{Onelc|Minute}} <!-- duration --> ...st time on a {{Onelc|Turn}} or starts its turn there, it must make a {{One|Dexterity}} {{Onelc|Saving Throw}}. On a failed save, it falls {{Onelc|Prone}}.
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  • |summary=Silver Dragon Wyrmling <!-- 1-2 line unofficial, UNPLAGIRIZED, description --> ...-foot {{srd5lc|Cone}}. Each creature in that line must make a DC 13 {{SRD5|Dexterity}} saving throw, taking 18 (4d8) cold damage on a failed save, or half as mu
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  • |magicbonus= <!-- blank; or +1, +2, +3 --> |desc=While wearing this cloak, you have {{srd5lc|Advantage}} on {{SRD5|Dexterity}} ({{SRD5|Stealth}}) {{srd5lc|Check}}s. In an area of {{srd5lc|Dim Light}}
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  • |cr=1/8 <!--Challenge Rating--> |summary= <!-- 1-2 line unofficial, UNPLAGIRIZED, description -->
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  • |magicbonus= <!-- blank; or +1, +2, +3 --> ...Attack Roll}} against {{SRD5|AC}} 24 or a successful {{SRD5|DC}} 24 {{SRD5|Dexterity}} ({{SRD5|Acrobatics}}) {{srd5lc|Check}}. You can use an action to seize an
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  • |summary= <!-- 1-2 line unofficial, UNPLAGIRIZED, description --> ...5|DC}} 19 {{SRD5|Wisdom}} saving throw or become {{srd5lc|Frightened}} for 1 {{srd5lc|Minute}}. A creature can repeat the saving throw at the end of eac
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  • |dur=up to 1 {{Onelc|Minute}} <!-- duration --> ...cloud appears, each {{Onelc|Creature}}{{5ertyac}} in it must make a {{One|Dexterity}} {{Onelc|Saving Throw}}. A creature takes 10d8 {{Onelc|Fire}} damage on a
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  • |level=1<!-- level of spell, 0-9. please use 0 for cantrips. --> ...ntil the spell ends. The target’s base {{SRD5|AC}} becomes 13 + its {{SRD5|Dexterity}} {{srd5lc|Modifier}}. The spell ends if the target dons armor or if you di
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  • |dur=up to 1 {{srd5lc|Minute}} <!-- duration --> ...the top of the area when you cast this spell. A creature can make a {{SRD5|Dexterity}} {{srd5lc|Saving Throw}} to grab onto a fixed object it can {{srd5lc|Reach
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  • |dur=up to 1 {{Onelc|Minute}} <!-- duration --> ...the top of the area when you cast this spell. A creature can make a {{One|Dexterity}} {{Onelc|Saving Throw}} to grab onto a fixed object it can {{Onelc|Reach}}
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  • |xp= <!--blank unless less than CR 1/8 or greater than CR 30--> ...f the pledgemage is subjected to an effect that allows it to make a {{SRD5|Dexterity}} {{srd5lc|Saving Throw}} to take only {{srd5lc|Half}}{{5ertrd}} damage, th
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  • |dur=up to 1 {{Onelc|Minute}} <!-- duration --> ...One|Half|halved}}{{5ertrd}}, it takes a −2 penalty to {{One|AC}} and {{One|Dexterity}} saving throws, and it can’t use {{Onelc|Reaction}}s. On its {{Onelc|Tur
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  • ...5|DC}} 16 {{SRD5|Wisdom}} saving throw or become {{srd5lc|Frightened}} for 1 {{srd5lc|Minute}}. A creature can repeat the saving throw at the end of eac ...} that is 5 feet wide. Each creature in that line must make a DC 18 {{SRD5|Dexterity}} saving throw, taking 54 (12d8) acid damage on a failed save, or half as m
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  • |dur=1 hour<!-- duration --> ...t an object held or worn by a creature, that creature may attempt a {{SRD5|Dexterity}} {{srd5lc|Saving Throw}}, avoiding the spell on a success.
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  • |dur=up to 1 {{srd5lc|Minute}} <!-- duration --> ...it gains a +2 bonus to {{SRD5|AC}}, it has {{srd5lc|Advantage}} on {{SRD5|Dexterity}} {{srd5lc|Saving Throw}}s, and it gains an additional {{srd5lc|Action}} on
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  • |summary= <!-- 1-2 line unofficial, UNPLAGIRIZED, description --> |fdesc2=The goat has {{srd5lc|Advantage}} on Strength and {{SRD5|Dexterity}} saving throws made against effects that would knock it prone.
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  • <span style="font-size:1.5em;">'''Ranger'''</span> {{onelc|Class}} <ref name="ua23phpt6" /><br /> '''Primary Abiliy:''' {{One|Dexterity}}, {{One|Wisdom}}
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  • |xp= <!--blank unless less than CR 1/8 or greater than CR 30--> ...}} If the leonin is subjected to an effect that allows it to make a {{SRD5|Dexterity}} {{srd5lc|Saving Throw}} to take only {{SRD5|Half}} damage, it instead tak
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  • ...5|DC}} 16 {{SRD5|Wisdom}} saving throw or become {{srd5lc|Frightened}} for 1 {{srd5lc|Minute}}. A creature can repeat the saving throw at the end of eac ...} that is 5 feet wide. Each creature in that line must make a DC 18 {{SRD5|Dexterity}} saving throw, taking 45 (13d6) {{srd5lc|Fire}} damage on a failed save, o
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  • |dur=up to 1 {{srd5lc|Minute}} <!-- duration --> ...5|Half|halved}}{{5ertrd}}, it takes a −2 penalty to {{SRD5|AC}} and {{SRD5|Dexterity}} saving throws, and it can’t use {{srd5lc|Reaction}}s. On its {{srd5lc|T
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  • |cr=1/2 <!--Challenge Rating--> |summary=Horse sized {{srd5lc|Goat}}. <!-- 1-2 line unofficial, UNPLAGIRIZED, description -->
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  • |cr=1 <!--Challenge Rating--> ...If the creature is subjected to an effect that allows it to make a {{SRD5|Dexterity}} {{srd5lc|Saving Throw}} to take only {{srd5lc|Half}}{{5ertrd}} damage, it
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  • |dur=up to 1 hour <!-- duration --> ...c|Turn}} in the webs or that enters them during its turn must make a {{One|Dexterity}} {{Onelc|Saving Throw}}. On a failed save, the creature is {{Onelc|Restrai
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  • |dur=up to 1 {{srd5lc|Minute}} <!-- duration --> ...loud appears, each {{srd5lc|Creature}}{{5ertyac}} in it must make a {{SRD5|Dexterity}} {{srd5lc|Saving Throw}}. A creature takes 10d8 {{srd5lc|Fire}} damage on
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  • |dur=up to 1 hour <!-- duration --> {{ni|'''Cat’s Grace.''' The target has advantage on {{One|Dexterity}} checks. It also doesn’t take damage from {{Onelc|Fall}}ing 20 feet or l
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  • .... For example, the [[SRD5:GM|GM]] might ask you to make a [[SRD5:Dexterity|Dexterity]] check to carve a fine detail with your woodcarver's tools, or a [[SRD5:St |1 gp
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  • |summary=Small hairy earth fey with iron rope. <!-- 1-2 line unofficial, UNPLAGIRIZED, description --> |fdesc3={{SRD5trait}} The korred has {{srd5lc|Advantage}} on {{SRD5|Dexterity}} ({{SRD5|Stealth}}) {{srd5lc|Check}}s made to {{srd5lc|Hide}} in rocky ter
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  • |xp=0 <!--blank unless less than CR 1/8 or greater than CR 30--> ...When the chwinga is subjected to an effect that allows it to make a {{SRD5|Dexterity}} {{srd5lc|Saving Throw}} to take only {{srd5lc|Half}} damage, it instead t
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  • |cr=1/4 |xp= <!--blank unless less than CR 1/8 or greater than CR 30-->
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  • ...herefore, not necessarily an action. Most spells do have a casting time of 1 action, so a spellcaster often uses his or her action in combat to cast suc ...{{srd5lc|Disadvantage}} if you can see the attacker, and you make {{SRD5||Dexterity}} {{srd5lc|Saving Throw}}s with {{srd5lc|Advantage}}. You lose this benefit
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  • |xp= <!--blank unless less than CR 1/8 or greater than CR 30--> ...or and texture of its surroundings, gaining {{srd5lc|Advantage}} on {{SRD5|Dexterity}} ({{SRD5|Stealth}}) {{srd5lc|Check}}s it makes to {{srd5lc|Hide}} in those
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  • |cr=1/4 <!--Challenge Rating--> |summary=Anthropomorphic fungi-people from {{5ep|Russet Mold}} <!-- 1-2 line unofficial, UNPLAGIRIZED, description -->
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  • |summary= <!-- 1-2 line unofficial, UNPLAGIRIZED, description --> ...5|DC}} 17 {{SRD5|Wisdom}} saving throw or become {{srd5lc|Frightened}} for 1 {{srd5lc|Minute}}. A creature can repeat the saving throw at the end of eac
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  • |cr=1 |xp= <!--blank unless less than CR 1/8 or greater than CR 30-->
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  • |summary={{5eplc|Nymph}}s of fire, lava, and natural destruction. <!-- 1-2 line unofficial, UNPLAGIRIZED, description --> ...c3=<ref name="srd5.fb">''see {{srd5lc|Fire Bolt}} &mdash; {{pub|SRD-OGL v5.1}}</ref> ''{{SRD5|Ranged Spell Attack}}:'' +6 to hit, {{srd5lc|Range}} 120 f
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  • '''Change Shape.''' The ____<ref name="e1">Entry 1: The name or type of the creature that has this trait.</ref> <!--magically ...y to speak, but its {{SRD5|AC}}, movement modes, {{SRD5|Strength}}, {{SRD5|Dexterity}}, and special senses are replaced by those of the new form, and it gains a
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  • |cr=1 <!--Challenge Rating--> |fdesc1=While out of the water, the octopus can hold its breath for 1 hour.
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  • ...5|DC}} 19 {{SRD5|Wisdom}} saving throw or become {{srd5lc|Frightened}} for 1 {{srd5lc|Minute}}. A creature can repeat the saving throw at the end of eac ...-foot {{srd5lc|Cone}}. Each creature in that cone must make a DC 21 {{SRD5|Dexterity}} saving throw, taking 63 (18d6) fire damage on a failed save, or half as m
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  • |dur=up to 1 hour <!-- duration --> ...nmagical damage, and it has {{Onelc|Advantage}} on {{One|Strength}}, {{One|Dexterity}}, and {{One|Constitution}} {{Onelc|Saving Throw}}s. The target can pass th
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  • |dur=1 minute <!-- duration --> A duplicate’s {{One|AC}} equals 10 + your {{One|Dexterity}} modifier. If an attack hits a duplicate, the duplicate is destroyed. A du
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  • ...5|DC}} 21 {{SRD5|Wisdom}} saving throw or become {{srd5lc|Frightened}} for 1 {{srd5lc|Minute}}. A creature can repeat the saving throw at the end of eac ...-foot {{srd5lc|Cone}}. Each creature in that cone must make a DC 24 {{SRD5|Dexterity}} saving throw, taking 91 (26d6) fire damage on a failed save, or half as m
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  • |summary=eight-tentacled cephlopod. <!-- 1-2 line unofficial, UNPLAGIRIZED, description --> |fdesc2=The octopus has {{srd5lc|Advantage}} on {{SRD5|Dexterity}} (Stealth) checks made while underwater.
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  • |summary= <!-- 1-2 line unofficial, UNPLAGIRIZED, description --> ...5|DC}} 24 {{SRD5|Wisdom}} saving throw or become {{srd5lc|Frightened}} for 1 {{srd5lc|Minute}}. A creature can repeat the saving throw at the end of eac
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  • |cr=1/4 <!--Challenge Rating--> |fdesc3=The grimlock has {{srd5lc|Advantage}} on {{SRD5|Dexterity}} ({{SRD5|Stealth}}) checks made to hide in rocky terrain.
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  • <!-- 1-2 line unofficial, UNPLAGIRIZED, description --> ...] licensed [[OGL]].</ref> The vegepygmy has {{srd5lc|Advantage}} on {{SRD5|Dexterity}} ({{SRD5|Stealth}}) {{srd5lc|Check}}s it makes in any terrain with ample o
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  • ...bility_Scores#Strength|Strength]] or [[SRD5:Using_Ability_Scores#Dexterity|Dexterity]] [[SRD5:Using_Ability_Scores#Ability Scores and Modifiers|modifier]] for t ...y_Scores#Strength|Strength]] or your [[SRD5:Using_Ability_Scores#Dexterity|Dexterity]], since the [[SRD5:Weapon#Dagger|dagger]] has the [[#Finesse|finesse]] pro
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  • |xp= <!--blank unless less than CR 1/8 or greater than CR 30--> ...or and texture of its surroundings, gaining {{srd5lc|Advantage}} on {{SRD5|Dexterity}} ({{SRD5|Stealth}}) {{srd5lc|Check}}s it makes to {{srd5lc|Hide}} in those
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  • ...5|DC}} 16 {{SRD5|Wisdom}} saving throw or become {{srd5lc|Frightened}} for 1 {{srd5lc|Minute}}. A creature can repeat the saving throw at the end of eac ...} that is 5 feet wide. Each creature in that line must make a DC 18 {{SRD5|Dexterity}} saving throw, taking 54 (12d8) acid damage on a failed save, or half as m
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  • |magicbonus= <!-- blank; or +1, +2, +3 --> ...Attack Roll}} against {{SRD5|AC}} 24 or a successful {{SRD5|DC}} 24 {{SRD5|Dexterity}} ({{SRD5|Acrobatics}}) {{srd5lc|Check}}. You can use an action to seize an
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  • |magicbonus= <!-- blank; or +1, +2, +3 --> ...Attack Roll}} against {{SRD5|AC}} 24 or a successful {{SRD5|DC}} 24 {{SRD5|Dexterity}} ({{SRD5|Acrobatics}}) {{srd5lc|Check}}. You can use an action to seize an
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  • |magicbonus= <!-- blank; or +1, +2, +3 --> |desc=You can use an {{srd5lc|Action}} to place this 1-­inch metal cube on the ground and speak its {{srd5lc|Command Word}}. The
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  • |summary=Warped {{SRD5|Hobgoblin}}s <!-- 1-2 line unofficial, UNPLAGIRIZED, description --> ...If the dolgaunt is subjected to an effect that allows it to make a {{SRD5|Dexterity}} {{srd5lc|Saving Throw}} to take only {{srd5lc|Half}} damage, the dolgaunt
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  • |summary=Champions focus on the development of raw physical power <!-- 1 or 2 line summary of subclass --> ...r {{srd5lc|Proficiency Bonus}} (round up) to any {{SRD5|Strength}}, {{SRD5|Dexterity}}, or {{SRD5|Constitution}} {{srd5lc|Check}} you make that doesn't already
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  • ...5|DC}} 18 {{SRD5|Wisdom}} saving throw or become {{srd5lc|Frightened}} for 1 {{srd5lc|Minute}}. A creature can repeat the saving throw at the end of eac ...-foot {{srd5lc|Cone}}. Each creature in that line must make a DC 20 {{SRD5|Dexterity}} saving throw, taking 58 (13d8) cold damage on a failed save, or half as m
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  • ...5|DC}} 21 {{SRD5|Wisdom}} saving throw or become {{srd5lc|Frightened}} for 1 {{srd5lc|Minute}}. A creature can repeat the saving throw at the end of eac ...-foot {{srd5lc|Cone}}. Each creature in that line must make a DC 24 {{SRD5|Dexterity}} saving throw, taking 67 (15d8) cold damage on a failed save, or half as m
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  • |summary=Result of using the Half-Dragon Template on the Veteran NPC <!-- 1-2 line unofficial, UNPLAGIRIZED, description --> ...}}:'' +3 to hit, {{srd5lc|Range}} 100/400 ft. one target. ''Hit:'' 6 (1d10+1) {{srd5lc|Piercing}} damage.
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  • |xp= <!--blank unless less than CR 1/8 or greater than CR 30--> |fdesc4={{SRD5trait}} The bullywug has {{srd5lc|Advantage}} on {{SRD5|Dexterity}} ({{SRD5|Stealth}}) {{srd5lc|Check}}s made to {{srd5lc|Hide}} in swampy te
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  • |dur=up to 1 hour <!-- duration --> ...|Turn}} in the webs or that enters them during its turn must make a {{SRD5|Dexterity}} {{srd5lc|Saving Throw}}. On a failed save, the creature is {{srd5lc|Restr
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  • |dur=up to 1 hour <!-- duration --> ...gical damage, and it has {{srd5lc|Advantage}} on {{SRD5|Strength}}, {{SRD5|Dexterity}}, and {{SRD5|Constitution}} {{srd5lc|Saving Throw}}s. The target can pass
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  • ...5|DC}} 21 {{SRD5|Wisdom}} saving throw or become {{srd5lc|Frightened}} for 1 {{srd5lc|Minute}}. A creature can repeat the saving throw at the end of eac ...-foot {{srd5lc|Cone}}. Each creature in that line must make a DC 21 {{SRD5|Dexterity}} saving throw, taking 66 (12d10) fire damage on a failed save, or half as
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  • ...ded charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the staff retains its +2 bonus to attack and damage rolls but loses all ot ...hen you hit with a {{srd5lc|Melee Attack}} using the staff, you can expend 1 charge to deal an extra 1d6 {{srd5lc|Force}} damage to the target.
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  • ...5|DC}} 19 {{SRD5|Wisdom}} saving throw or become {{srd5lc|Frightened}} for 1 {{srd5lc|Minute}}. A creature can repeat the saving throw at the end of eac ...that is 10 feet wide. Each creature in that line must make a DC 22 {{SRD5|Dexterity}} saving throw, taking 63 (14d8) acid damage on a failed save, or half as m
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  • |magicbonus= <!-- +1, +2, +3 otherwise blank--> ...in the line excluding you and the target must make a {{SRD5|DC}} 13 {{SRD5|Dexterity}} {{srd5lc|Saving Throw}}, taking 4d6 {{srd5lc|Lightning}} damage on a fail
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  • '''Feature''': A {{5eplc|Creature}} that touches the ____<ref name="e1">Entry 1: Name or {{5epalc|Creature Type}} of the creature with this trait.</ref>, o ...ficiency bonus. Any creature in the area of the bolt must attempt a {{SRD5|Dexterity}} or {{5epa|Physical Gestalt}} {{srd5lc|Saving Throw}}. On a failed save, i
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  • |dur=up to 1 {{Onelc|Minute}} <!-- duration --> ...or smaller within {{Onelc|Range}}. An unwilling creature must make a {{One|Dexterity}} {{Onelc|Saving Throw}}. On a failed save, the creature is enclosed for th
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  • |summary=White furred, gorilla-like creature with horns <!-- 1-2 line unofficial, UNPLAGIRIZED, description --> |fdesc3={{SRD5trait}} The yeti has advantage on {{SRD5|Dexterity}} ({{SRD5|Stealth}}) checks made to hide in snowy terrain.
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  • |dur=up to 1 {{srd5lc|Minute}} <!-- duration --> ...at ends its {{srd5lc|Turn}} within 5 feet of the sphere must make a {{SRD5|Dexterity}} {{srd5lc|Saving Throw}}. The creature takes 2d6 {{srd5lc|Fire}} damage on
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  • |dur=up to 1 {{Onelc|Minute}} <!-- duration --> ...that ends its {{Onelc|Turn}} within 5 feet of the sphere must make a {{One|Dexterity}} {{Onelc|Saving Throw}}. The creature takes 2d6 {{Onelc|Fire}} damage on a
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  • |cr=1/2 <!--Challenge wolfing--> ...{{SRD5|Constitution}} {{srd5lc|Saving Throw}} or be {{srd5lc|Blinded}} for 1 {{srd5lc|Minute}}. A blinded creature can repeat the saving throw on each o
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  • |refs=<ref name="srd5.agd">{{SRD5|Adult Gold Dragon}} - {{Cite Pub|SRD-OGL v5.1}} Licensed: [[OGL]].</ref> |summary= <!-- 1-2 line unofficial, UNPLAGIRIZED, description -->
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  • ...5|DC}} 20 {{SRD5|Wisdom}} saving throw or become {{srd5lc|Frightened}} for 1 {{srd5lc|Minute}}. A creature can repeat the saving throw at the end of eac ...that is 10 feet wide. Each creature in that line must make a DC 23 {{SRD5|Dexterity}} saving throw, taking 88 (16d10) lightning damage on a failed save, or hal
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  • ...5|DC}} 18 {{SRD5|Wisdom}} saving throw or become {{srd5lc|Frightened}} for 1 {{srd5lc|Minute}}. A creature can repeat the saving throw at the end of eac ...that is 10 feet wide. Each creature in that line must make a DC 21 {{SRD5|Dexterity}} saving throw, taking 54 (15d8) fire damage on a failed save, or half as m
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  • |dur=1 minute <!-- duration --> A duplicate’s {{SRD5|AC}} equals 10 + your {{SRD5|Dexterity}} modifier. If an attack hits a duplicate, the duplicate is destroyed. A du
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  • |dur=1 hour<!-- duration --> ...n by a hostile {{srd5lc|Creature}}, that creature must succeed on a {{SRD5|Dexterity}} {{srd5lc|Saving Throw}} to avoid the spell.<!-- mechanics and rules of th
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  • |dur=up to 1 hour <!-- duration --> '''Cat’s Grace.''' The target has advantage on {{SRD5|Dexterity}} checks. It also doesn’t take damage from {{srd5lc|Fall}}ing 20 feet or
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  • ...heck}} is made when removing it, the damage from removing it is reduced to 1.
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  • |cr=1 ...} that is 5 feet wide. Each creature in that line must make a DC 11 {{SRD5|Dexterity}} saving throw, taking 18 (4d8) acid damage on a failed save, or half as mu
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  • ...5|DC}} 17 {{SRD5|Wisdom}} saving throw or become {{srd5lc|Frightened}} for 1 {{srd5lc|Minute}}. A creature can repeat the saving throw at the end of eac ...that is 10 feet wide. Each creature in that line must make a DC 19 {{SRD5|Dexterity}} saving throw, taking 66 (12d10) lightning damage on a failed save, or hal
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  • |magicbonus= <!-- blank; or +1, +2, +3 --> ...e within 60 feet of the helm other than you must succeed on a DC 17 {{SRD5|Dexterity}} saving throw or be struck by a beam, taking radiant damage equal to the n
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  • |cha=1 |cr=1/4 <!--Challenge Rating-->
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  • |xp= <!--blank unless less than CR 1/8 or greater than CR 30--> |fdesc6={{SRD5trait}} The bullywug has {{srd5lc|Advantage}} on {{SRD5|Dexterity}} ({{SRD5|Stealth}}) {{srd5lc|Check}}s made to {{srd5lc|Hide}} in swampy te
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  • |cr=1/2 <!--Challenge Rating--> |fdesc1=When the gnome has {{srd5lc|Advantage}} on {{SRD5|Dexterity}} ({{SRD5|Stealth}}) {{srd5lc|Check}}s made to hide in rocky terrain.
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  • |hdNum=1 <!--number of hitdice per level--> |mc_ability=13+ Strength or Dexterity <!--multiclass ability min.-->
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  • |str=+1 <!-- +1, +2, etc. --> |wis=+1
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  • |cr=1 <!--Challenge Rating--> |summary=Mantis-man's animated exoskeleton <!-- 1-2 line unofficial, UNPLAGIRIZED, description -->
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  • |feature9=[[#Brutal Critical|Brutal Critical]] (1 die) Your rage lasts for 1 {{srd5lc|Minute}}. It ends early if you are knocked [[SRD5:Unconscious|unco
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  • ...d8). Also, as the atlatl is a ranged weapon, the user will use the {{SRD5|Dexterity}} modifier for to-hit rolls and damage rolls. |align="center"|1/2 lbs.
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  • |summary=Legendary {{srd5lc|Undead}} {{srd5lc|Sorcerer}}s <!-- 1-2 line unofficial, UNPLAGIRIZED, description --> ...f the skull lord is subjected to an effect that allows it to make a {{SRD5|Dexterity}} saving throw to take only {{srd5lc|Half}}{{5ertrd}} the damage, the skull
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  • |xp= <!--blank unless less than CR 1/8 or greater than CR 30--> ...} If the eidolon is subjected to an effect that allows it to make a {{SRD5|Dexterity}} {{srd5lc|Saving Throw}} to take only {{srd5lc|Half}}{{5ertrd}} damage, th
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  • |magicbonus= <!-- blank; or +1, +2, +3 --> ...Attack Roll}} against {{SRD5|AC}} 24 or a successful {{SRD5|DC}} 24 {{SRD5|Dexterity}} ({{SRD5|Acrobatics}}) {{srd5lc|Check}}. You can use an action to seize an
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  • |magicbonus= <!-- blank; or +1, +2, +3 --> ...u. A creature whose space the sphere enters must succeed on a DC 13 {{SRD5|Dexterity}} {{srd5lc|Saving Throw}} or be touched by it, taking 4d10 force damage.
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  • |dur=up to 1 {{srd5lc|Minute}} <!-- duration --> ...smaller within {{srd5lc|Range}}. An unwilling creature must make a {{SRD5|Dexterity}} {{srd5lc|Saving Throw}}. On a failed save, the creature is enclosed for t
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  • |summary= <!-- 1-2 line unofficial, UNPLAGIRIZED, description --> ...s thrown at another creature, that creature must succeed on a DC 18 {{SRD5|Dexterity}} saving throw or take the same damage and be knocked prone.
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  • ...-foot {{srd5lc|Cone}}. Each creature in that line must make a DC 13 {{SRD5|Dexterity}} saving throw, taking 22 (4d10) fire damage on a failed save, or half as m ...d {{srd5lc|Attack Roll}}s, Strength checks, and Strength saving throws for 1 minute. A creature can repeat the saving throw at the end of each of its tu
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  • |dur=1 hour<!-- duration --> ...n by a hostile {{srd5lc|Creature}}, that creature must succeed on a {{SRD5|Dexterity}} {{srd5lc|Saving Throw}} to avoid the spell.<!-- mechanics and rules of th
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  • |ac=3 (–2 size, –5 [[SRD:Dexterity|Dex]]), |touch=3 |flat=3 |str=17 |dex=1 |con=22 |int=|wis=1 |cha=1
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  • * '''{{anchor|Topple}}.''' Target is {{one|Prone}}, {{One|Dexterity}} save to avoid. ...imited number of times per {{One|Long Rest}}, use {{one|Bonus Action}} and 1 Discipline Point to regain {{One|Hit Point}}s.
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  • |cr=1 |xp= <!--blank unless less than CR 1/8 or greater than CR 30-->
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  • ...Each panel must be contiguous with another panel. In any form, the wall is 1 foot thick and lasts for the duration. ...s area is {{srd5lc|Push}}ed to one side of the wall and must make a {{SRD5|Dexterity}} {{srd5lc|Saving Throw}}. On a failed save, the creature takes 10d6 {{srd5
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  • ..., Knowledge (nobility and royalty) (Int), {{SRD3|Ride Skill|Ride}} ({{SRD3|Dexterity|Dex}}), {{SRD3|Sense Motive Skill|Sense Motive}} ({{SRD3|Wisdom|Wis}}), {{S |1st||+1||+2||+0||+0|| align="left" | {{srd3lc|Fighter Bonus Feats}}
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  • ...Each panel must be contiguous with another panel. In any form, the wall is 1 foot thick and lasts for the duration. ...its area is {{Onelc|Push}}ed to one side of the wall and must make a {{One|Dexterity}} {{Onelc|Saving Throw}}. On a failed save, the creature takes 10d6 {{Onelc
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  • |dur=up to 1 {{Onelc|Minute}} <!-- duration --> ...can’t be struck by more than one bolt. A struck creature must make a {{One|Dexterity}} saving throw. The creature takes 10d6 {{Onelc|Lightning}} damage on a fai
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  • |dur=up to 1 {{srd5lc|Minute}} <!-- duration --> ...an’t be struck by more than one bolt. A struck creature must make a {{SRD5|Dexterity}} saving throw. The creature takes 10d6 {{srd5lc|Lightning}} damage on a fa
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  • |hp=1 <!--number of hit points--> |hd=1d4-4, min. 1 <!--10d8, 4d12, etc.-->
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  • |saveprofs=Strength, Dexterity ...g no armor and not wielding a shield, your [[SRD5:AC|AC]] equals 10 + your Dexterity modifier + your [[SRD5:Wisdom|Wisdom]] modifier.}}
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  • |cr=1/2 <!--Challenge wolfing--> ...of lava. They are {{5ep|Fire Elemental}}s bound into a shell of magma.<!-- 1-2 line unofficial, UNPLAGIRIZED, description -->
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  • <!-- 1-2 line unofficial, UNPLAGIRIZED, description --> ..., licensed [[OGL]].</ref> The wood woad has {{srd5lc|Advantage}} on {{SRD5|Dexterity}} ({{SRD5|Stealth}}) {{srd5lc|Check}}s it makes in any terrain with ample o
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  • ...arge, black dog. Sometimes the glow of fire can be seen in its mouth. <!-- 1-2 line unofficial, UNPLAGIRIZED, description --> ...-foot {{srd5lc|Cone}}. Each creature in that area must make a DC 12 {{SRD5|Dexterity}} {{srd5lc|Saving Throw}}, taking 21 (6d6) fire damage on a failed save, or
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  • |summary={{5ep|Yeti}} with the mass of an {{srd5lc|Elephant}} <!-- 1-2 line unofficial, UNPLAGIRIZED, description --> |fdesc3={{SRD5trait}} The yeti has advantage on {{SRD5|Dexterity}} ({{SRD5|Stealth}}) checks made to hide in snowy terrain.
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  • ''(1 {{One|Discipline Point}}).'' At the start of your turn spend 1 Discipline Point to empower yourself with elemental power for a period of t ...e}} in the burst takes Acid, Cold, Fire, or Lightning (your choice) ({{One|Dexterity}} save to {{one|Half|halve}}{{5ertrd}}. You also, as part of this action, m
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  • |summary=Draws its magic from a dragon ancestor <!-- 1 or 2 line summary of subclass --> ...aren’t wearing {{srd5lc|Armor}}, your {{SRD5|AC}} equals 13 + your {{SRD5|Dexterity}} modifier.
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  • |cr=1/8 <!--Challenge Rating--> |flimit1=1/month
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  • |cr=1/2 <!--Challenge Rating--> ...rrodes. After dealing damage, the weapon takes a permanent and cumulative −1 penalty to {{srd5lc|Damage Roll}}s. If its penalty drops to −5, the weapo
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  • ...e other than the dragon on the ground in that area must succeed on a DC 15 Dexterity saving throw or be knocked prone. In this area tiny crystals emerge from th |regional3=Creatures within 1 mile of the dragon's lair that are exposed to direct sunlight for an hour o
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  • |saves={{SRD5|Dexterity|Dex}} +8, {{SRD5|Intelligence|Int}} +3 :1/Day: {{5espell|Hellish Rebuke}} (as 2nd level spell), {{5espell|Darkness}}
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  • * [[#Dexterity|Dexterity]], measuring agility ...notes the ability modifiers for the range of possible ability scores, from 1 to 30.
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  • ...-foot {{srd5lc|Cone}}. Each creature in that line must make a DC 17 {{SRD5|Dexterity}} saving throw, taking 55 (10d10) fire damage on a failed save, or half as ...d {{srd5lc|Attack Roll}}s, Strength checks, and Strength saving throws for 1 minute. A creature can repeat the saving throw at the end of each of its tu
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  • ...side this heavy cloth bag are 3d4 dry beans. The bag weighs 1/2 pound plus 1/4 pound for each bean it contains. ...ach creature in the area, including you, must make a {{SRD5|DC}} 15 {{SRD5|Dexterity}} {{srd5lc|Saving Throw}}, taking 5d4 {{srd5lc|Fire}} damage on a failed sa
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  • |summary={{SRD5|Kraken}} of the {{5ed|Purple Rocks}} <!-- 1-2 line unofficial, UNPLAGIRIZED, description --> ...s thrown at another creature, that creature must succeed on a DC 18 {{SRD5|Dexterity}} saving throw or take the same damage and be knocked prone.
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  • ...reature}}’s space and stop there. It can move through a space as narrow as 1 inch wide without {{srd5lc|Squeezing}}. ...s thrown at another creature, that creature must succeed on a DC 13 {{SRD5|Dexterity}} saving throw or take the same damage and be knocked prone. If the saving
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  • |summary=Benevolent {{srd5lc|Undead}} {{srd5lc|Elf}} councilor <!-- 1-2 line unofficial, UNPLAGIRIZED, description --> ...t-high {{srd5lc|Cylinder}} centered on that point must make a DC 17 {{SRD5|Dexterity}} saving throw. A creature takes 14 (4d6) {{srd5lc|Fire}} damage and 14 (4d
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  • ...is damage by using its action to make a [[SRD5:DC|DC]] 10 [[SRD5:Dexterity|Dexterity]] [[SRD5:Ability Check|check]] to extinguish the flames. ...on [[SRD5:Saving Throw|saving throw]]s against [[SRD5:Poison|poison]] for 1 hour. It confers no benefit to [[SRD5:Undead|undead]] or [[SRD5:Construct|c
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  • ...creature’s space and stop there. It can move through a space as narrow as 1 inch wide without squeezing. ...s thrown at another creature, that creature must succeed on a DC 13 {{SRD5|Dexterity}} saving throw or take the same damage and be knocked prone. If the saving
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  • |saves=[[SRD5:Strength|Str]] +4, [[SDR5:Dexterity|Dex]] +5, [[SRD5:Wisdom|Wis]] +2 |summary= <!-- 1-2 line unofficial, UNPLAGIRIZED, description -->
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  • |summary=Flock of tiny yellow birds that shoot magic missiles <!-- 1-2 line unofficial, UNPLAGIRIZED, description --> |fdesc1=If the swarm needs to make a {{SRD5|Dexterity}} {{srd5lc|Saving Throw}} that a success would result in half damage, it t
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  • |summary=Fungal creature often mistaken for a Grell <!-- 1-2 line unofficial, UNPLAGIRIZED, description --> ...xplodes in a 20 foot radius {{srd5lc|Sphere}}. Creatures in the area takes 1 {{srd5lc|Thunder}} damage and are covered with spores.
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  • ...cy bonus to the attack roll.{{refend|<ref name="srd">{{Cite Pub|SRD-OGL v5.1}}</ref>}} ...a finesse weapon, you use your choice of your {{SRD5|Strength}} or {{SRD5|Dexterity}} {{srd5lc|Modifier}} for the attack and {{srd5lc|Damage Roll}}s. You must
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  • |summary=Ultimate masters of martial arts combat, armed or unarmed <!-- 1 or 2 line summary of subclass --> * It must succeed on a {{SRD5|Dexterity}} {{srd5lc|Saving Throw}} or be knocked [[SRD5:Prone|prone]].
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  • ...} that is 5 feet wide. Each creature in that line must make a DC 14 {{SRD5|Dexterity}} saving throw, taking 40 (9d8) acid damage on a failed save, or half as mu ...{{srd5lc|Bonus Action}} on its turn, but not both. These effects last for 1 {{srd5lc|Minute}}. The creature can repeat the saving throw at the end of e
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  • ...ngeons-and-dragons/|work=Wired.com|publisher=Conde Nast|accessdate=October 1, 2013|date=January 9, 2012|archiveurl=https://web.archive.org/web/201403032 *** [[SRD5:Using Ability Scores#Dexterity|Dexterity]]
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  • |ability=Strength or Dexterity |hdNum=1 <!--number of hitdice per level-->
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  • ...one, with three eyes, legs, and arms, and a large, fang-filled mouth. <!-- 1-2 line unofficial, UNPLAGIRIZED, description --> |fdesc2=The xorn has {{srd5lc|Advantage}} on {{SRD5|Dexterity}} ({{SRD5|Stealth}}) checks made to {{srd5lc|Hide}} in rocky terrain.
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  • |int=1 ...no creature grappled. Each creature in that line must make a DC 13 {{SRD5|Dexterity}} {{srd5lc|Saving Throw}}, taking 10 (3d6) acid damage on a failed save, or
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  • |summary=Specialized Hunter <!-- 1 or 2 line summary of subclass --> ...'[[SRD5:Lightning Bolt|lightning bolt]]'' spell, that allows you to make a Dexterity saving throw to take only [[SRD5:Half|half]] damage, you instead take no da
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  • |int=1 |cha=1
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  • ...heck for a character to deduce what needs to be done, followed by a {{SRD5|Dexterity}} check using {{srd5lc|Thieves’ Tools}} to perform the necessary sabotage ...two support beams. The DC to spot the trip wire is 10. A successful DC 15 Dexterity check using thieves’ tools disables the trip wire harmlessly. A character
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  • |cr=1/8 <!--Challenge Rating--> |summary=Dragons less than a month old <!-- 1-2 line unofficial, UNPLAGIRIZED, description -->
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  • ...d, which is the distance in feet that the character or monster can walk in 1 {{srd5lc|Round}}. This number assumes short bursts of energetic movement in ...}} {{srd5lc|Saving Throw}} at the end of the hour. The {{SRD5|DC}} is 10 + 1 for each hour past 8 hours. On a failed saving throw, a character suffers o
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  • |xp= <!--blank unless less than CR 1/8 or greater than CR 30--> |summary=Kobold learned in alchemy. <!-- 1-2 line unofficial, UNPLAGIRIZED, description -->
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  • ...5.ca">See {{SRD5|Cunning Action}} ({{SRD5|Rogue}}) - {{Cite Pub|SRD-OGL v5.1}} Licensed: [[OGL]].</ref>On each of her {{srd5lc|Turn}}s, the rogue can us ...f> If the rogue is subjected to an effect that allows her to make a {{SRD5|Dexterity}} {{srd5lc|Saving Throw}} to take only {{srd5lc|Half}}{{5ertrd}} damage, it
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  • |summary= <!-- 1-2 line unofficial, UNPLAGIRIZED, description --> ...all of ice on a solid surface it can see within 60 feet of it. The wall is 1 foot thick and up to 30 feet long and 10 feet high, or it’s a hemispheric
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  • |saves= <!--[[SRD5:Dexterity|Dex]]--> ...hands are upside down (palms outward when arms are held at its side). <!-- 1-2 line unofficial, UNPLAGIRIZED, description -->
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  • |dur=up to 1 minute<!-- duration --> {{!}} +5 to hit, 2d6+1 damage
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  • ....</ref> <ref name="srd5mod">Modificed from {{SRD5|Roc}} - {{pub|SRD-OGL v5.1}} [[OGL]] using {{5ep|Wind Sovereign Template}}.</ref> ...ind Sovereign Template#Biting Wind|Biting Wind}} ({{srd5lc|Bonus Action}}, 1 point)
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  • |summary= <!-- 1-2 line unofficial, UNPLAGIRIZED, description --> ..., and each creature within 30 feet of it must make a {{SRD5|DC}} 20 {{SRD5|Dexterity}} {{srd5lc|Saving Throw}}, taking 70 (20d6) {{srd5lc|Fire}} damage on a fai
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