One:Conjure Volley: Difference between revisions

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(Created page with "<div class="grid-container-std"> <div class="bctop">{{backto|{{One|Spell}}}}</div> <div class="notice"></div> <div class="badge">{{Onevaried|noncanon=true|ua=true}}</div> <div...")
 
(updated for UA 2023 PH Playtest 6)
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<div class="bctop">{{backto|{{One|Spell}}}}</div>
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<div class="badge">{{Onepointer|UA 2023 Player's Handbook Playtest 6|noncanon=true|ua=true|playtest=true}}</div>
<div class="gi-main">
<div class="gi-main">
{{One Spell
{{One Spell
|name=Conjure Volley  
|name=Conjure Volley  
|sorttext=
|sorttext=
|refs=<ref name="phb5.226">{{Cite Pub|Player's Handbook (5e)|pages=226}} Licensed: &copy; Wizards of the Coast.</ref> <ref name="ua22ec">Spell Group &mdash; {{Cite Pub|UA 2022 Expert Classes}}</ref>
|refs=<ref name="ua23phpt6">{{Cite Pub|UA 2023 Player's Handbook Playtest 6}} Licensed: &copy; Wizards of the Coast {{fairuc}}.</ref>
|level=5 <!--0 for cantrip-->
|level=5 <!--0 for cantrip-->
|list=Primal
|list=Ranger
|school=Conjuration <!-- Conjuration, Evocation, etc. -->
|school=Conjuration <!-- Conjuration, Evocation, etc. -->
|ritual=  <!-- y if ritual-->
|ritual=  <!-- y if ritual-->
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|casttext= <!-- text after casting time, ex. reaction condition -->
|casttext= <!-- text after casting time, ex. reaction condition -->
|range=150 feet <!-- 60 feet -->
|range=150 feet <!-- 60 feet -->
|comp= V, S, M<!-- V, S, M -->
|comp=V, S, M <!-- V, S, M -->
|material=one piece of ammunition or one thrown weapon <!--{freeform} diamond worth 50gp-->
|material=melee or ranged weapon worth at least 1 CP
|concentration= <!--y or blank-->
|concentration= <!--y or blank-->
|dur=i <!-- duration Instantaneous, 1 round, 1 hour, etc.-->
|dur=i <!-- duration Instantaneous, 1 round, 1 hour, etc.-->
|summary=Multiplies your projectiles or thrown weapons mid-air. (More powerful version of {{5ed|Conjure Barrage}}) <!--unofficial description of spell effects-->
|scales=
|summary=Magical duplicates of your weapon fly to strike targets in a {{onelc|Cylinder}} ({{One|Dexterity}} {{onelc|Save}} to reduce damage).
|fluff=
|fluff=
|rules=You fire a piece of nonmagical {{Onelc|Ammunition}} from a {{Onelc|Range}}d {{Onelc|Weapon}} or throw a nonmagical weapon into the air and choose a point within range. Hundreds of duplicates of the ammunition or weapon fall in a volley from above and then disappear. Each creature in a 40-foot-radius, 20-foot-high {{Onelc|Cylinder}} centered on that point must make a {{One|Dexterity}} {{Onelc|Saving Throw}}. A creature takes 8d8 damage on a failed save, or half as much damage on a successful one. The damage type is the same as that of the ammunition or weapon.
|rules=
|higherlevels= <!-- blank if false, "true" if scalable -->
|higherlevels= <!-- blank if false, "true" if scalable -->
|pointer=true
}}
}}


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==Sources and Notes==
==Sources and Notes==
<references />
<references />
:* Note: Previous playtest document had this spell as part of the {{One|Primal}} group ({{Pub|UA 2022 Expert Classes}}).
{{OneDnD Playtest}}
{{OneDnD Playtest}}
{{One Footer|Spell, UA|Varied}}
{{One Footer|Spell, Ranger, UA|Fair Use}}
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Revision as of 08:36, 31 July 2023

One D&D Pointer  +
UA 2023 Player's Handbook Playtest 6
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 Noncanon  

Conjure Volley[1] (Spell) (pointer)
Level: 5th-level spell
Class Tags: Ranger
School: Conjuration
Casting Time: 1 action
Range:  150 feet
Components: V, S, M (melee or ranged weapon worth at least 1 CP)
Duration: Instantaneous
Scales: Fasle

Unofficial Description: Magical duplicates of your weapon fly to strike targets in a cylinder (Dexterity save to reduce damage).


Sources and Notes

  1. Jeremy Crawford, et. al.. UA 2023 Player's Handbook Playtest 6 (Dungeons and Dragons One D&D) (2023-06-29). Wizards of the Coast. Licensed: © Wizards of the Coast (used under 'fair use' clause).
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UA 2023 Player's Handbook Playtest 6 Contrigubtions +