SRD5:Creature Trait/Misty Escape

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Misty Escape. When it drops to 0 hit points outside its resting place, the creature transforms into a cloud of mist instead of falling unconscious, provided that it isn’t in sunlight or running water. If it can’t transform, it is destroyed. While it has 0 hit points in mist form, it can’t revert to its [normal] form, and it must reach its resting place within 2 hours or be destroyed. Once in its resting place, it reverts to its [normal] form. It is then paralyzed until it regains at least 1 hit point. After spending 1 hour in its resting place with 0 hit points, it regains 1 hit point.

Sources and Notes

Note: This trait is from the Vampire.
Note: also see 'misty escape' of The Archfey otherworldly patron of Warlocks.

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