|Medium Humanoid (Orcs), Chaotic Evil|
|Armor Class: 13 (Hide Armor)|
|Hit Points: 15 (2d8+6)|
|Speed: 30 ft.
|Skills: Intimidation +2|
|Senses: darkvision 60 ft., passive perception 10|
|Languages: Common, Orc|
|Challenge: 1/2 (100 xp)Proficiency Bonus (PB): +2|
Aggressive. As a bonus action, the orc can move up to its speed toward a hostile creature that it can see.
Greataxe. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d12+3) slashing damage.
Unofficial Description: Orcs are grayish humanoids. A predominate feature are its large, lower tusks.
For other orcs see: Orc Overview
- Wizards RPG Team. SRD-OGL v5.1 (2015.05.06). Wizards of the Coast.
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Monster data +
Orc (Sort Text: Orc Common 5e, Size: Medium, Type: Humanoid, Subtypes: Orc, Alignment: Chaotic Evil, HP: 15, CR: 1/2, Features: Aggressive • Greataxe • Javelin, Has Lair: No, NPC: No, Canon: Yes, Pointer: No, UA: No, User: No, Sources: SRD-OGL v5.1)
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Trait/Sunlight Hypersensitivity, Creature Trait/Sunlight Sensitivity, Creature Trait/Sunlight Weakness, Creature Trait/Sure-Footed, Creature Trait/Swarm, Creature Trait/Teleport, Creature Trait/Trampling Charge, Creature Trait/Transparent, Creature Trait/Tree Stride, Creature Trait/Tunneler, Creature Trait/Turn Immunity, Creature Trait/Two Heads, Creature Trait/Uncanny Dodge, Creature Trait/Undead Fortitude, Creature Trait/Wakeful, Creature Trait/Water Breathing, Creature Trait/Web Sense, Creature Trait/Web Walker, Crocodile, Crystal Ball, Crystal Ball of Mind Reading, Crystal Ball of Telepathy, Crystal Ball of True Seeing, Cube of Force, Cubic Gate, Cult Fanatic NPC, Cultist NPC, Cure Wounds, Curse, Dagger, Dagger of Venom, Daghdha, Damage and Healing, Dancing Lights, Dancing Sword, Darkmantle, Darkness Spell, Darkvision Spell, Dart, Daylight Spell, Deafened, Death Dog, Death Ward, Decanter of Endless Water, Deck of Illusions, Deck of Many Things, Deck of Many Things/Avatar of Death, 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NPC, Nuada, Oath of Devotion, Oathbow, Object, Ochre Jelly, Octopus, Odin, Odur, Oghma, Ogre, Ogre Zombie, Oil of Etherealness, Oil of Sharpness, Oil of Slipperiness, One with Shadows, Oni, Orb of Dragonkind, Orc, Order of Combat, Osiris, Otherworldly Leap, Otyugh, Owl, Owlbear, Pact Boon, Pact of the Blade, Pact of the Chain, Pact of the Tome, Padded Armor, Paladin, Pan, Panther, Paralyzed, Pass Without Trace, Passwall, Path of the Berserker, Pearl of Power, Pegasus, Periapt of Health, Periapt of Proof against Poison, Periapt of Wound Closure, Petrified, Phantasmal Killer, Phantom Steed, Phase Spider, Philter of Love, Pike, Pipes of Haunting, Pipes of the Sewers, Pirate Captain NPC, Pirate NPC, Pit Fiend, Planar Ally, Planar Binding, Plane, Plane Shift, Planetar, Plant, Plant Growth, Plate Armor of Etherealness, Plesiosaurus, Poison Spray, Poisoned, Poisonous Snake, Poisons, Polar Bear, Polymorph, Pony, Portable Hole, Poseidon, Potion of Animal Friendship, Potion of Clairvoyance, 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the Archmagi, Robe of Useful Items, Roc, Rock Gnome, Rod of Absorption, Rod of Alertness, Rod of Lordly Might, Rod of Rulership, Rod of Security, Rogue, Rope of Climbing, Rope of Entanglement, Rope Trick, Roper, Rug of Smothering, Rust Monster, Saber-Toothed Tiger, Sacred Flame, Sahuagin, Salamander, Sanctuary, Satyr, Saving Throw, Scarab of Protection, School of Evocation, Scimitar, Scimitar of Speed, Scorching Ray, Scorpion, Scout NPC, Scrying, Sculptor of Flesh, Sea Hag, Sea Horse, Secret Chest, See Invisibility, Seeming, Seizure, Sending, Sentient Magic Item, Sequester, Set, Sewer Plague, Shadow, Shambling Mound, Shapechange, Shatter, Shield Guardian, Shield of Faith, Shield of Missile Attraction, Shield Spell, Shillelagh, Shocking Grasp, Shortbow, Shortsword, Shrieker, Sickle, Sif, Sight Rot, Sign of Ill Omen, Silence, Silent Image, Silvanus, Silver Dragon Wyrmling, Simulacrum, Skadi, Skeleton, Sleep, Sleet Storm, Slimy Doom, Sling, Slippers of Spider Climbing, Slow, Sobek, Solar, 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Paralysis, Wand of Polymorph, Wand of Secrets, Wand of the War Mage, Wand of the War Mage/+1, Wand of the War Mage/+2, Wand of the War Mage/+3, Wand of Web, Wand of Wonder, War Pick, Warding Bond, Warhammer, Warhorse, Warhorse Skeleton, Warlock, Water Breathing, Water Elemental, Water Walk, Way of the Open Hand, Weapon, Weasel, Web, Weird, Well of Many Worlds, Werebear, Wereboar, Wererat, Weretiger, Werewolf, Whip, Whispers of the Grave, White Dragon Wyrmling, Wight, Will-o'-Wisp, Wind Fan, Wind Walk, Wind Wall, Winged Boots, Wings of Flying, Winter Wolf, Wish, Witch Sight, Wizard, Wolf, Wondrous Item, Word of Recall, Worg, Wraith, Wyvern, Xorn, Young Black Dragon, Young Blue Dragon, Young Brass Dragon, Young Bronze Dragon, Young Copper Dragon, Young Gold Dragon, Young Green Dragon, Young Red Dragon, Young Silver Dragon, Young White Dragon, Zeus, Zombie, Zone of Truth