5e:Gnolloch Bandit NPC: Difference between revisions

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{{5e Monster
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|type=Humanoid <!--Dragon, Humanoid, Outsider, Swarm, etc.-->
|type=Humanoid <!--Dragon, Humanoid, Outsider, Swarm, etc.-->
|swarm= <!--if swarm, enter size of individual creature of the swarm-->
|swarm= <!--if swarm, enter size of individual creature of the swarm-->
|subtype=Gnoll <!--Elf, Goblinoid, etc.-->
|subtype=Gnoll, Gnolloch <!--Elf, Goblinoid, etc.-->
|align=Any Non-Lawful Alignment <!--Lawful Good, Chaotic Evil-->
|align=Any Non-Lawful Alignment <!--Lawful Good, Chaotic Evil-->
|ac=12 <!--armor class-->
|ac=12 <!--armor class-->
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|xp= <!--Experience points for destroying-->
|xp= <!--Experience points for destroying-->
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|summary=Gnolloch bandit <!-- 1-2 line unofficial, UNPLAGIRIZED, description -->
{{5e Ability|Clear Minded|The gnolloch has {{srd5lc|Advantage}} on {{srd5lc|Saving Throw}}s against being {{srd5lc|Charmed}} or {{srd5lc|Frightened}}.}}


{{5e Ability|Near Starvation|The gnolloch has chance of suffering 1 level of {{srd5lc|Exhaustion}}. Roll a d10, on a result of 1 the gnolloch has {{srd5lc|Disadvantage}} on {{srd5lc|Ability Check}}s (except for those listed under the ''Clear Minded'' trait above).}}
|feature1=Clear Minded
|actions=
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{{5e Ability|Scimitar|''{{SRD5|Melee Weapon Attack}}:'' +3 to hit, reach 5 ft., one creature. ''Hit:'' 4 (1d6+1) {{srd5lc|Slashing}} damage.}}
|fdesc1=The gnolloch has {{srd5lc|Advantage}} on {{srd5lc|Saving Throw}}s against being {{srd5lc|Charmed}} or {{srd5lc|Frightened}}.


{{5e Ability|Light Crossbow|''{{SRD5|Ranged Weapon Attack}}:'' +3 to hit, {{srd5lc|Range}} 80/320 ft., one creature. ''Hit:'' 5 (1d8+1) {{srd5lc|Piercing}} damage.}}
|feature2=Near Starvation
|flimit2=
|fdesc2=The gnolloch has chance of suffering 1 level of {{srd5lc|Exhaustion}}. Roll a d10, on a result of 1 the gnolloch has {{srd5lc|Disadvantage}} on {{srd5lc|Ability Check}}s (except for those listed under the ''Clear Minded'' trait above).
 
|action1=Scimitar
|alimit1=
|adesc1=''{{SRD5|Melee Weapon Attack}}:'' +3 to hit, reach 5 ft., one creature. ''Hit:'' 4 (1d6+1) {{srd5lc|Slashing}} damage.
 
|action2=Light Crossbow
|alimit2=
|adesc2=''{{SRD5|Ranged Weapon Attack}}:'' +3 to hit, {{srd5lc|Range}} 80/320 ft., one creature. ''Hit:'' 5 (1d8+1) {{srd5lc|Piercing}} damage.
}}
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Gnollochs will sometimes join {{SRD5|Bandit (NPC)|bandits}} or pirates.
{{5ed|Gnolloch}}s will sometimes join {{SRD5|Bandit (NPC)|bandits}} or pirates.
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===Sources and Notes===
{{SRD5 Gnoll Breadcrumb}}
* [[User: Rlyehable]]
{{5e Footer|Monster}}
{{5e Monster Data}}
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Revision as of 19:14, 23 March 2020

Rlyehable  +

User Creation
Source: Rlyehable
Date Created: 2018-06-01
Status: 1st draft


Gnolloch Bandit or Pirate (NPC)
Medium Humanoid  (Gnolls, Gnollochs), Any Non-Lawful Alignment
Armor Class: 12 (studded leather)
Hit Points: 9 (2d8)
Speed: 30 ft.
Str Dex Con Int Wis Cha
13 (+1) 12 (+1) 10 (+0) 10 (+0) 12 (+1) 10 (+0)
Skills: Survival +3
Senses: darkvision 60', passive perception 11
Languages: Common, Gnoll
Challenge: 1/8 (25 xp)Proficiency Bonus (PB): +2

Features

Clear Minded. The gnolloch has advantage on saving throws against being charmed or frightened.

Near Starvation. The gnolloch has chance of suffering 1 level of exhaustion. Roll a d10, on a result of 1 the gnolloch has disadvantage on ability checks (except for those listed under the Clear Minded trait above). 

Actions

Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 4 (1d6+1) slashing damage.

Light Crossbow. Ranged Weapon Attack: +3 to hit, range 80/320 ft., one creature. Hit: 5 (1d8+1) piercing damage.

Gnollochs will sometimes join bandits or pirates.

Sources and Notes


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