5e:Eldritch Knight Veteran NPC: Difference between revisions

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|date_created=2020-01-23
|date_created=2020-01-23
|systemtag=5euc
|systemtag=5euc
|adopter=
|status=Completed
|date_adopted=
|status=
|editing=
|editing=
|balance=
|balance=
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|name=Eldritch Knight Veteran <!--Creature Name-->
|name=Eldritch Knight Veteran <!--Creature Name-->
|sorttext=Veteran Eldritch Knight
|sorttext=Veteran Eldritch Knight
|refs=<ref name="rly2020-01-23">[[user:Rlyehable]]. Created: 2020-01-23. Licensed: [[CC-BY-SA]].</ref>
|size=Medium <!--Medium, Large, etc.-->
|size=Medium <!--Medium, Large, etc.-->
|type=Humanoid <!--Dragon, Humanoid, Outsider, Swarm, etc.-->
|type=Humanoid <!--Dragon, Humanoid, Outsider, Swarm, etc.-->
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|ac=17 <!--armor class-->
|ac=17 <!--armor class-->
|acfluff=splint <!--reason if given-->
|acfluff=splint <!--reason if given-->
|hp=58 <!--number of hit points-->
|hp=84 <!--number of hit points-->
|hd=9d8+18 <!--10d8, 4d12, etc.-->
|hd=13d8+26 <!--10d8, 4d12, etc.-->
|speed=30 ft. <!--walking speed in feet, other speed (fly, swim) in feet-->
|speed=30 ft. <!--walking speed in feet, other speed (fly, swim) in feet-->
|str=16  
|str=16  
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|xp= <!--Experience points for destroying-->
|xp= <!--Experience points for destroying-->
|npc=true
|npc=true
|qualities=
|summary=Veteran NPC that has the {{5ed|Eldritch Knight}} subclass. <!-- 1-2 line unofficial, UNPLAGIRIZED, description -->
{{5e Ability|Action Surge|limit={{SRD5|Recharge}}: {{5e Rest}}|The knight may choose to take an additional {{srd5lc|Action}} after completing an action.}}


{{5e Ability|Eldritch Strike|When the knight hits a creature with a weapon attack, that creature has {{srd5lc|Disadvantage}} on its next {{srd5lc|Spell Save}} against your spell.}}
|feature1=Action Surge
|flimit1={{SRD5|Recharge}}: {{5e Rest}}
|fdesc1=The knight may choose to take an additional {{srd5lc|Action}} after completing an action.


{{5e Ability|Indomitable|limit={{SRD5|Recharge}}: {{5e Rest}}|If the knight fails a {{srd5lc|Saving Throw}}, it may reroll it.}}
|feature2=Eldritch Strike
|flimit2=
|fdesc2=When the knight hits a creature with a weapon attack, that creature has {{srd5lc|Disadvantage}} on its next {{srd5lc|Spell Save}} against your spell.


{{5e Ability|Second Wind|limit={{SRD5|Recharge}}: {{5e Rest}}|The knight may use a {{srd5lc|Bonus Action}} to regain 18 {{srd5lc|Hit Point}}s.}}
|feature3=Indomitable
|flimit3={{SRD5|Recharge}}: {{5e Rest}}
|fdesc3=If the knight fails a {{srd5lc|Saving Throw}}, it may reroll it.


{{5e Ability|Spellcasting|The eldritch knight is an 13th-­level spellcaster. Its spellcasting ability is {{SRD5|Intelligence}} ({{srd5lc|Spell Save}} {{SRD5|DC}} 15, +7 to hit with spell attacks). The knight has the following {{srd5lc|Wizard}} spells prepared: <br />
|feature4=Second Wind
|flimit4={{SRD5|Recharge}}: {{5e Rest}}
|fdesc4=The knight may use a {{srd5lc|Bonus Action}} to regain 18 {{srd5lc|Hit Point}}s.
 
|feature5=Spellcasting
|flimit5=
|fdesc5=The eldritch knight is an 13th-­level spellcaster. Its spellcasting ability is {{SRD5|Intelligence}} ({{srd5lc|Spell Save}} {{SRD5|DC}} 15, +7 to hit with spell attacks). The knight has the following {{srd5lc|Wizard}} spells prepared: <br />
Cantrips (at will): ''{{srd5lc|Fire Bolt}}, {{srd5lc|Light (spell)|light}}, {{srd5lc|Ray of Frost}}'' <br />
Cantrips (at will): ''{{srd5lc|Fire Bolt}}, {{srd5lc|Light (spell)|light}}, {{srd5lc|Ray of Frost}}'' <br />
1st level (4 {{srd5lc|Spell Slot|slots}}): ''{{srd5lc|Magic Missile}}, {{srd5lc|Protection from Evil and Good}}, {{srd5lc|Shield}}'' <br />
1st level (4 {{srd5lc|Spell Slot|slots}}): ''{{srd5lc|Magic Missile}}, {{srd5lc|Protection from Evil and Good}}, {{srd5lc|Shield}}'' <br />
2nd level (3 slots): ''{{srd5lc|Darkness}}, {{srd5lc|Shatter}}'' <br />
2nd level (3 slots): ''{{srd5lc|Darkness}}, {{srd5lc|Shatter}}'' <br />
3rd level (3 slots): ''{{srd5lc|Counterspell}}, {{srd5lc|Fireball}}, {{srd5lc|Lightning Bolt}}''}}
3rd level (3 slots): ''{{srd5lc|Counterspell}}, {{srd5lc|Fireball}}, {{srd5lc|Lightning Bolt}}''


{{5e Ability|War Magic|If the knight casts a cantrip, it may make one weapon attack as a bonus action.}}
|feature6=War Magic
|flimit6=
|fdesc6=If the knight casts a cantrip, it may make one weapon attack as a bonus action.


|actions=
|action1=Multiattack
{{5e Ability|Multiattack|The veteran makes three longsword attacks, and if it has a shortsword drawn, it can also make a shortsword attack, or it may make three longbow attacks.}}
|alimit1=
|adesc1=The veteran makes three longsword attacks, and if it has a shortsword drawn, it can also make a shortsword attack, or it may make three longbow attacks.


{{5e Ability|Longsword|''{{SRD5|Melee Weapon Attack}}:'' +7 to hit, reach 5 ft., one target. ''Hit:'' 7 (1d8+3) {{srd5lc|Slashing}} damage, or 8 (1d10+3) slashing damage if used with two hands.}}
|action2=Longsword
|alimit2=
|adesc2=''{{SRD5|Melee Weapon Attack}}:'' +7 to hit, reach 5 ft., one target. ''Hit:'' 7 (1d8+3) {{srd5lc|Slashing}} damage, or 8 (1d10+3) slashing damage if used with two hands.


{{5e Ability|Shortsword|''Melee Weapon Attack:'' +5 to hit, reach 5 ft., one target. ''Hit:'' 5 (1d6+3) {{srd5lc|Piercing}} damage.}}
|action3=Shortsword
|alimit3=
|adesc3=''Melee Weapon Attack:'' +5 to hit, reach 5 ft., one target. ''Hit:'' 5 (1d6+3) {{srd5lc|Piercing}} damage.


{{5e Ability|Longbow|''{{SRD5|Ranged Weapon Attack}}:'' +5 to hit, {{srd5lc|Range}} 150/600 ft., one target. ''Hit:'' 5 (1d8+1) {{srd5lc|Piercing}} damage.}}
|action4=Longbow
|alimit4=
|adesc4=''{{SRD5|Ranged Weapon Attack}}:'' +5 to hit, {{srd5lc|Range}} 150/600 ft., one target. ''Hit:'' 5 (1d8+1) {{srd5lc|Piercing}} damage.
}}
}}


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<div class="source">
<div class="source">
==Sources and Notes==
==Sources and Notes==
* [[User: Rlyehable]]
<references />


===Notes===
===Notes===
Based on the [[Eldritch Knight (5e)]] and [[SRD5:Veteran (NPC)]]
Combines:
:{{SRD5|Veteran NPC}} &mdash; ({{Cite Pub|SRD-OGL v5.1}}) Licensed: [[OGL]])
:{{5ed|Eldritch Knight}} &mdash; ({{Cite Pub|Player's Handbook (5e)}} Licensed: &copy; Wizards of the Coast (under 'fair use' clause.)


{{5e Footer|Monster}}
{{5e Footer|Monster}}
{{5e Monster Data}}
</div><!--source-->
</div><!--source-->
</div><!--grid-container-std-->
</div><!--grid-container-std-->

Latest revision as of 21:07, 14 August 2021

< NPC
Rlyehable  +

User Creation
Source: Rlyehable
Date Created: 2020-01-23
Status: Completed


Eldritch Knight Veteran (NPC) [1]
Medium Humanoid  (Any Race), Any Alignment
Armor Class: 17 (splint)
Hit Points: 84 (13d8+26)
Speed: 30 ft.
Str Dex Con Int Wis Cha
16 (+3) 13 (+1) 14 (+2) 16 (+3) 11 (+0) 10 (+0)
Skills: Athletics +5,Perception +2
Senses: passive perception 12
Languages: Any one language (usually Common)
Challenge: 9 (5,000 xp)Proficiency Bonus (PB): +4

Features

Action Surge (Recharge: short or long rest). The knight may choose to take an additional action after completing an action.

Eldritch Strike. When the knight hits a creature with a weapon attack, that creature has disadvantage on its next spell save against your spell.

Indomitable (Recharge: short or long rest). If the knight fails a saving throw, it may reroll it.

Second Wind (Recharge: short or long rest). The knight may use a bonus action to regain 18 hit points.

Spellcasting. The eldritch knight is an 13th-­level spellcaster. Its spellcasting ability is Intelligence (spell save DC 15, +7 to hit with spell attacks). The knight has the following wizard spells prepared:
Cantrips (at will): fire bolt, light, ray of frost
1st level (4 slots): magic missile, protection from evil and good, shield
2nd level (3 slots): darkness, shatter
3rd level (3 slots): counterspell, fireball, lightning bolt

War Magic. If the knight casts a cantrip, it may make one weapon attack as a bonus action. 

Actions

Multiattack. The veteran makes three longsword attacks, and if it has a shortsword drawn, it can also make a shortsword attack, or it may make three longbow attacks.

Longsword. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d8+3) slashing damage, or 8 (1d10+3) slashing damage if used with two hands.

Shortsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d6+3) piercing damage.

Longbow. Ranged Weapon Attack: +5 to hit, range 150/600 ft., one target. Hit: 5 (1d8+1) piercing damage.


Veterans are professional fighters that take up arms for pay or to protect something they believe in or value. Eldritch Knights are mystic fighters that may cast spells.

Sources and Notes

  1. user:Rlyehable. Created: 2020-01-23. Licensed: CC-BY-SA.

Notes

Combines:

Veteran NPC — (Wizards RPG Team. SRD-OGL v5.1 (5e) (2015.05.06). Wizards of the Coast.) Licensed: OGL)
Eldritch Knight — (Wizards RPG Team. Player's Handbook (5e) (5e) (2014-08-19). Wizards of the Coast. ISBN 9780786965601. Licensed: © Wizards of the Coast (under 'fair use' clause.)

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