5e:Bal-Oon: Difference between revisions

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<div class="bctop">{{backto|{{5ed|Monster List}}}}</div>
<div class="bctop">{{backto|{{SRD5|Monstrosity}}}}</div>
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<div class="badge">{{author
|author_name=Rlyehable<!-- your wiki username, or "Anonymous" if you don't have an account -->
|author_name=Rlyehable
|date_created=2018.01.21<!-- today's date -->
|date_created=2018.01.21
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[[File:Rote Luftballons 02.jpg|thumb|right|180px|Bal-Oon<br />by Kritzolina<br />via [[Mediawiki Commons]]<br />[[CC-BY-SA]]]]
{{tocright}}
{{5e Monster
{{5e Monster
|name=Bal-Oon <!--Creature Name-->
|name=Bal-Oon  
|sorttext= <!--usually blank, category sort-->
|sorttext=
|size=Small <!--Medium, Large, etc.-->
|refs=<ref name="rly.2018.01.21">[[user:Rlyehable]] Created:2018.01.21 Licensed: [[CC-BY-SA]].</ref>
|type=Monstrosity <!--Dragon, Humanoid, Outsider, Swarm, etc.-->
|size=Small  
|type=Monstrosity  
|swarm= <!--if swarm, enter size of individual creature of the swarm-->
|swarm= <!--if swarm, enter size of individual creature of the swarm-->
|subtype= <!--Elf, Goblinoid, etc.-->
|subtype= <!--Elf, Goblinoid, etc.-->
|align=Unaligned <!--Lawful Good, Chaotic Evil-->
|align=Unaligned  
|ac=11 <!--armor class-->
|ac=11  
|acfluff=Natural Armor <!--reason if given-->
|acfluff=Natural Armor  
|hp=7 <!--number of hit points-->
|hp=7  
|hd=2d6 <!--10d8, 4d12, etc.-->
|hd=2d6  
|speed=0, {{srd5lc|Fly}} ({{srd5lc|Hover}}) 30 feet <!--walking speed in feet, other speed (fly, swim) in feet-->
|speed=0, {{srd5lc|Fly}} ({{srd5lc|Hover}}) 30 feet  
|str=4
|str=4
|dex=8
|dex=8
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|cha=12
|cha=12
|saves= <!--bonus to save; Athletics +5-->
|saves= <!--bonus to save; Athletics +5-->
|skills={{SRD5|Perception}} +7, {{SRD5|Stealth}} +7 <!--[[Stealth]] +3-->
|skills={{SRD5|Perception}} +7, {{SRD5|Stealth}} +7  
|damagevulnerabilities={{srd5lc|Piercing}}. <!--bludgeoning, slashing, piercing-->
|damagevulnerabilities={{srd5lc|Piercing}}
|damageresistances={{srd5lc|Bludgeoning}} from magical attacks, {{srd5lc|Thunder}} <!--bludgeoning, slashing, piercing-->
|damageresistances={{srd5lc|Bludgeoning}} from magical attacks, {{srd5lc|Thunder}}  
|damageimmunity={{srd5lc|Bludgeoning}} from nonmagical attacks, {{srd5lc|Poison}}. <!--damage type; fire, radiant-->
|damageimmunity={{srd5lc|Bludgeoning}} from nonmagical attacks, {{srd5lc|Poison}}  
|conditionimmunity={{srd5lc|Poisoned}}, {{srd5lc|Prone}} <!--condition; charmed, petrified-->
|conditionimmunity={{srd5lc|Poisoned}}, {{srd5lc|Prone}}  
|senses={{srd5lc|Darkvision}} <!--darkvision 60 feet, Tremorsense 30 feet-->
|senses={{srd5lc|Darkvision}} 60 feet
|perception=18 <!--Passive Perception bonus; +5-->
|perception=18 <!--Passive-->
|languages=None <!--Common, Goblin, None, etc.-->
|languages= <!--Common, Goblin, None, etc.-->
|habitat=Coastal, Desert, Forest, Swamp
|cr=1/4 <!--Challenge Rating-->
|cr=1/4 <!--Challenge Rating-->
|xp=<!--Experience points for destroying-->
|xp=<!--Experience points for destroying-->
|summary= <!-- 1-2 line unofficial, UNPLAGIRIZED, description -->
|summary=Bal-Oons appear as egg-shaped floating creatures with rubbery skin and a tail that looks similar to string or ribbon.


|feature1=Ambush
|feature1=Ambush
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|feature3=Explosive
|feature3=Explosive
|flimit3=
|flimit3=
|fdesc3=When a Bal-Oon is killed by a piercing attack, it will explode. All creatures within 20 feet must make a {{SRD5|DC}} 15 {{srd5lc|Saving Throw}}, taking 9 (2d8) {{srd5lc|Thunder}} damage on a failed save, or half as much damage on a successful save.
|fdesc3=When a Bal-Oon is killed by a piercing attack, it will explode. All creatures within 20 feet must make a {{SRD5|DC}} 15 {{srd5lc|Saving Throw}}, taking 9 (2d8) {{srd5lc|Thunder}} damage on a failed save, or {{srd5lc|Half}}{{5ertrd}} as much damage on a successful save.


|action1=Shocking Touch
|action1=Shocking Touch
|alimit1=
|alimit1=
|adesc1=Shocking Touch|The Bal-Oon makes an attack with it's tail. ''Melee Weapon Attack:'' +0 to hit, {{srd5lc|Reach}} 5 ft., one target. ''Hit:'' 4 (1d8-1) {{srd5lc|Lightning}} damage damage plus 4 (1d8) {{srd5lc|Poison}} damage. The target must make a {{SRD5|Constitution}} {{srd5lc|Saving Throw}} (DC 12) or be {{srd5lc|Stunned}} until the end of the Bal-Oon's next {{srd5lc|Turn}} (this save is at {{srd5lc|Disadvantage}} if already stunned).
|adesc1=Shocking Touch|The Bal-Oon makes an attack with it's tail. ''Melee Weapon Attack:'' +0 to hit, {{srd5lc|Reach}} 5 ft., one target. ''Hit:'' 4 (1d8-1) {{srd5lc|Lightning}} damage damage plus 4 (1d8) {{srd5lc|Poison}} damage. The target must make a {{SRD5|Constitution}} {{srd5lc|Saving Throw}} (DC 12) or be {{srd5lc|Stunned}} until the end of the Bal-Oon's next {{srd5lc|Turn}} (this save is at {{srd5lc|Disadvantage}} if already stunned).
|toc=true}}
}}
==Bal-Oon==
==Description==
Bal-Oons appear as egg-shaped floating creatures with rubbery skin and a tail that looks similar to string or ribbon. They are often found in flocks commonly numbering up to 20 (although there are tales of flocks of over a hundred bal-oons).
Bal-Oons appear as egg-shaped floating creatures with rubbery skin and a tail that looks similar to string or ribbon. They are often found in flocks commonly numbering up to 20 (although there are tales of flocks of over a hundred bal-oons).


===Bal-Oon Ecology===
===Bal-Oon Ecology===
Some sages think that bal-oons were once native to the {{SRD5|Elemental Plane of Air}}. Others think that they are some wizard experiment gone wrong. In either case, they have established themselves on the material plane. They lurk in isolated areas in which they can conceal themselves in order to ambush prey. It is believed, but not confirmed, that they reproduce by spreading a mist of microscopic young when they explode.  
Some sages think that bal-oons were once native to the {{SRD5|Elemental Plane of Air}}. Others think that they are some wizard experiment gone wrong. In either case, they have established themselves on the material plane. They lurk in isolated areas in which they can conceal themselves in order to ambush prey. It is believed, but not confirmed, that they reproduce by spreading a mist of microscopic young when they explode.  
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==Sources and Notes==
==Sources and Notes==
* [[User:Rlyehable]]
<references />
{{5e Footer|Monster}}
[[Category:User]]
{{5e Footer|Monstrosity|CC-BY-SA}}
{{5e Monster Data}}
{{5e Monster Data}}
</div><!--source-->
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[[Category:User]]
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Latest revision as of 10:33, 27 February 2024

Rlyehable  +

User Creation
Source: Rlyehable
Date Created: 2018.01.21
Status: Finished


Bal-Oon
by Kritzolina
via Mediawiki Commons
CC-BY-SA
Bal-Oon [1]
Small Monstrosity , Unaligned
Armor Class: 11 (Natural Armor)
Hit Points: 7 (2d6)
Speed: 0, fly (hover) 30 feet
Str Dex Con Int Wis Cha
4 (-3) 8 (-1) 10 (+0) 4 (-3) 12 (+1) 12 (+1)
Skills: Perception +7, Stealth +7
Damage Vulnerability: piercing
Damage Resistances: bludgeoning from magical attacks, thunder
Damage Immunity: bludgeoning from nonmagical attacks, poison
Condition Immune: poisoned, prone
Senses: darkvision 60 feet, passive perception 18
Languages:
Habitat: Coastal, Desert, Forest, Swamp
Challenge: 1/4 (50 xp)Proficiency Bonus (PB): +2

Features

Ambush. The Bal-Oon's movement is silent, and it uses its Stealth to ambush prey. If successful, it's first attack is with advantage.

Knockback. When a Bal-Oon is hit by a bludgeoning attack, it is pushed 5 feet away.

Explosive. When a Bal-Oon is killed by a piercing attack, it will explode. All creatures within 20 feet must make a DC 15 saving throw, taking 9 (2d8) thunder damage on a failed save, or half [2] as much damage on a successful save. 

Actions

Shocking Touch. Shocking Touch

Description

Bal-Oons appear as egg-shaped floating creatures with rubbery skin and a tail that looks similar to string or ribbon. They are often found in flocks commonly numbering up to 20 (although there are tales of flocks of over a hundred bal-oons).

Bal-Oon Ecology

Some sages think that bal-oons were once native to the Elemental Plane of Air. Others think that they are some wizard experiment gone wrong. In either case, they have established themselves on the material plane. They lurk in isolated areas in which they can conceal themselves in order to ambush prey. It is believed, but not confirmed, that they reproduce by spreading a mist of microscopic young when they explode.

Sources and Notes

  1. user:Rlyehable Created:2018.01.21 Licensed: CC-BY-SA.
  2. Rule Tip: Round Down. Whenever you end up with a fraction in the game, round down, even if the fraction is one-half or greater, unless a rule explicitly tells you to round up. - Player's Handbook (5e) p.7, UA 2020 Subclasses Part 3.

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Monster data +

Bal-Oon (Sort Text: Bal-Oon 5e, Size: Small, Type: Monstrosity, Alignment: Unaligned, HP: 7, CR: 1/4, Features: Ambush Knockback Explosive Shocking Touch, Has Lair: No, NPC: No, Canon: No, Pointer: No, UA: No, User: Yes, Sources: Rlyehable)

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