5e24:Krait

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User Creation
Source: Rlyehable
Date Created: 2021-07-28
Status: Finished


Krait [1]
Medium Aberration (Xenipijis), Typically Chaotic Neutral
AC: 15Initiative: +2 (12)
HP: 55 (10d8+10)
Speed: 35 ft., Climb 35 ft., Fly 10 ft. (hover)
Mod Save Mod Save
Str 16 +3 +3 Int 12 +1 +1
Dex 14 +2 +4 Wis 12 +1 +1
Con 12 +1 +1 Cha 10 +0 +2
Skills: Perception +4, Stealth +6
Immunities: Force, Psychic; Blinded, Charmed, Frightened
Senses: Blindsight 60 ft., Darkvision 120 ft., Passive Perception 14
Languages: Xenipiji; Telepathy (see Xenipiji Network)
CR: 3 (XP 700; PB +2)

Traits

Xenipiji Network. If an Template:5e24vit creature is within 1 mile of a patch of indigo thyme, it can communicate telepathically with a xenipiji creature within a patch of indigo thyme within a mile of the first patch. Indigo thyme creates a network through which this is extended; giving almost unlimited telepathic range as long as there is an unbroken chain of indigo thyme patches between the xenipiji creature and the creature it wishes to communicate with. 

Actions

Multiattack. The krait makes two Leg attacks.

Leg. Melee Attack Roll: +5, reach 10 ft. Hit: 8 (1d10+3) Piercing damage and 4 (2d4) Lightning damage and the Target must attempt a Constitution Saving Throw (DC 11). Failure: The target gains the Incapacitated condition. The target can repeat the save at the end of each of its turns. Success: The target is not incapacitated. Success or Failure: The creature must repeat this save if it takes Lightning damage before the end of the krait's next Turn (incapacitated creatures fail this save automatically). 

Bonus Actions

Levitate Victim. the krait targets one Large or smaller creature that has the Incapacitated condition and moves it up to 40 feet of itself. This movement does not cause any damage if the creature encounters an object, either pushing through or moving around it. If the target removes the Incapacitated condition, it breaks free of the levitation.

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Additional Properties

Familiar:
Habitat: Forest, Hill, Mountain, Swamp, Underdark
Mount: False
Movement Type: n/a
Plane: Unstated


Lore

[1] The krait is a panther-sized creature that appears similar to a daddy long legs with only seven legs. They are otherworldly creatures with sharp legs that generate electricity. They are intelligent predators, preying on other creatures, including other Xenipiji.

Xenipiji

Krait are part of the Xenipiji group of creatures. They have access to the Template:5e24vit of telepathic communication.

Found in Adventures

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List of Krait

0 Kraits
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Creature Size Type Tags Alignment HP CR Habitat Marked Source

Sources and Notes

  1. user:Rlyehable. Created: 2021-07-28. Licensed: CC-BY-SA. 1.0 1.1

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Attribution:SRD 5.2 CC-BY 
This work includes material from the System Reference Document 5.2 (“SRD 5.2”) by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode].


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