User:Rlyehable/Sandbox/7: Difference between revisions
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|hp=58 <!--number of hit points--> | |hp=58 <!--number of hit points--> | ||
|hd=10d8+20 <!--10d8, 4d12, etc.--> | |hd=10d8+20 <!--10d8, 4d12, etc.--> | ||
|speed= | |speed=30 ft. <!--walking speed in feet, other speed (fly, swim) in feet--> | ||
|str=12 | |str=12 | ||
|dex=16 | |dex=16 | ||
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|wis=10 | |wis=10 | ||
|cha=10 | |cha=10 | ||
|saves={{5eWis}} + | |saves={{5eDex}} +7 {{5eWis}} +3 | ||
|skills={{SRD5|Stealth}} + | |skills={{SRD5|Stealth}} +3 | ||
|damagevulnerabilities= | |damagevulnerabilities= | ||
|damageresistances={{srd5lc|Bludgeoning}}, {{srd5lc|Piercing}}, and {{srd5lc|Slashing}} from nonmagical attacks. | |damageresistances={{srd5lc|Bludgeoning}}, {{srd5lc|Piercing}}, and {{srd5lc|Slashing}} from nonmagical attacks. |
Revision as of 22:43, 18 July 2021
Asher [1] | ||||||||||||
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Medium Undead , Neutral Evil | ||||||||||||
Armor Class: 14 (natural armor) | ||||||||||||
Hit Points: 58 (10d8+20) | ||||||||||||
Speed: 30 ft. | ||||||||||||
| ||||||||||||
Saving Throws: Dex +7 Wis +3 | ||||||||||||
Skills: Stealth +3 | ||||||||||||
Damage Resistances: bludgeoning, piercing, and slashing from nonmagical attacks. | ||||||||||||
Damage Immunity: acid, fire, necrotic, poison | ||||||||||||
Condition Immune: charmed, exhaustion, frightened, grappled, paralyzed, poisoned | ||||||||||||
Senses: darkvision 60 ft., passive perception 10 | ||||||||||||
Languages: the languages it knew in life | ||||||||||||
Challenge: 5 (1,800 xp)Proficiency Bonus (PB): +3 | ||||||||||||
FeaturesAmorphous. The undead can move through a space as narrow as 1 inch wide without squeezing. The curse lasts until removed by the remove curse or greater restoration spell cast using a 7th level spell slot or higher. If reduced to 0 hit points, the cursed creature dies, and its body turns to ash. Each day, at nightfall for one week, there is a 5 percent chance (1 on a d20) that the target that has died will return as an undead Asher. ActionsMultiattack. The undead may make two attacks with its claws. The asher is immune to any damage until it reassembles at the start of its next turn. |
An asher is an undead creature made from the ashes of a cremated corpse or a creature that died while under the curse of The Slow Burn. It is ash, magically held together, and takes the form of a humanoid. It may disassemble itself to squeeze through Tiny spaces or to make a special attack. Because it is composed of ash, physical weapons, fire and acid have little to no effect on it.
Sources and Notes
- user:Rlyehable. Created:2021-07-19. Licensed: CC-BY-SA. ↑
- Rule Tip: Round Down. Whenever you end up with a fraction in the game, round down, even if the fraction is one-half or greater, unless a rule explicitly tells you to round up. - Player's Handbook (5e) p.7, UA 2020 Subclasses Part 3. ↑
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